/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.
#326
Posté 15 avril 2012 - 02:11
#327
Posté 15 avril 2012 - 02:12
ECHO Run Mass Effect 3 with Texmod?
SET /P X=(Y)es or (N)o?
IF /I "%X%"=="Y" goto :Yes
IF /I "%X%"=="N" goto :No
GOTO END
:Yes
ren "C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe" "MassEffect3_tmp.exe
ren "C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\Texmod.exe" "MassEffect3.exe"
ECHO Files renamed! Please start now your Mass Effect 3 in Origin.
PAUSE
ren "C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe" "Texmod.exe"
ren "C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3_tmp.exe" "MassEffect3.exe"
ECHO Filenames restored! Now you can start Mass Effect 3 with use of TexMod.
PAUSE
GOTO END
:No
"C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe"
:END
Modifié par neilthecellist, 15 avril 2012 - 03:09 .
#328
Posté 15 avril 2012 - 02:37
#329
Posté 15 avril 2012 - 02:42
#330
Posté 15 avril 2012 - 02:56
#331
Posté 15 avril 2012 - 03:00
#332
Posté 15 avril 2012 - 03:01
Second tab "View"
uncheck "hide extensions for known file types"
This should be the FIRST THING YOU EVER DO when you get a computer that has Windows Vista or Windows 7... They taught us this back in high school.... Come on. And Google tells you how to too.
Modifié par neilthecellist, 15 avril 2012 - 03:01 .
#333
Posté 15 avril 2012 - 03:20
It doesn't allow me to change the file into .bat....
#334
Posté 15 avril 2012 - 03:27
#335
Posté 15 avril 2012 - 03:34
But it just say "Unexpected Error" and you just click ok , but it doesn't matter , i have no problem doing the steps of renaming every time i need it . Thanks for trying to help.
#336
Guest_magnetite_*
Posté 15 avril 2012 - 04:14
Guest_magnetite_*
#337
Posté 15 avril 2012 - 04:19
#338
Posté 15 avril 2012 - 04:19
You can always try using Large Access memory , it will possibly go for a full possible amount you can use , since 32bit games tend to say you are out of memory at 2GB
Still i think it's the best to do a batch file for all the textures you use [more info on pm if you want ... on how to ]
When i tested some textures [330MB] was no problem and i have more crappy PC then you
By saying Large access memory i meant Large Adress Aware
Modifié par Towik, 15 avril 2012 - 04:27 .
#339
Posté 15 avril 2012 - 04:50
http://www.techpower...ad.php?t=112556
#340
Posté 15 avril 2012 - 07:02
what is this used for?

I know how
normal map ,Diffuse , speculars ,emissive , but what the heck is this for ?
Modifié par Towik, 15 avril 2012 - 07:03 .
#341
Posté 15 avril 2012 - 03:13
#342
Posté 15 avril 2012 - 03:48
I am asking for what kind of purpose is that texture used for , [i mean the color and so on.................................................]
#343
Posté 15 avril 2012 - 03:57
Towik wrote...
I am getting confused
what is this used for?
I know how
normal map ,Diffuse , speculars ,emissive , but what the heck is this for ?
For relief.
//////
#344
Posté 15 avril 2012 - 05:53
#345
Posté 15 avril 2012 - 07:41
it seems it's kinda like Parallax
#346
Posté 15 avril 2012 - 07:47
<_<...
//////
#347
Posté 16 avril 2012 - 01:31
neilthecellist wrote...
What do you mean? Just turn MassEffect3.txt into MassEffect.bat. It won't let you? What's it telling you? We need more details to help you other than "It doesn't allow me to change the file...".
Where is the MassEffect3.txt file located? I cant find it anywhere
#348
Posté 16 avril 2012 - 02:21
Would you mind if we use your Hi-res textures for recolor mods. w/ credit given of course.
#349
Posté 16 avril 2012 - 02:33
EHondaMashButton wrote...
@smarteck
Would you mind if we use your Hi-res textures for recolor mods. w/ credit given of course.
No Problem. Use the textures in everything that improves the look of the game.
It is not necessary that you call my name. Just makes it clear that you ONLY have modified the colors of a texture that was in High Resolution.
I appreciate if you, that where you post the texture, leave a link to this post, indicating that the help of all is welcome ..
Salu2.
//////
#350
Posté 16 avril 2012 - 02:35
Emeka Uwazurike wrote...
neilthecellist wrote...
What do you mean? Just turn MassEffect3.txt into MassEffect.bat. It won't let you? What's it telling you? We need more details to help you other than "It doesn't allow me to change the file...".
Where is the MassEffect3.txt file located? I cant find it anywhere
Um... You make it...
Hit windows R.
type in "Notepad" without quotes
Press Enter





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