/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.
#3501
Posté 24 octobre 2012 - 01:44
#3502
Posté 24 octobre 2012 - 04:04
#3503
Posté 24 octobre 2012 - 04:41
I get that same bug.Chriz Tah Fah wrote...
The first 2 master files for ZONA C lead me to the "archive download blocked" on mediafire, the 3rd file downloads fine though. Does anyone else have this problem, and is there a way to fix it? Much more convenient to click on 3 files rather than 25.
You can get it in Skydrive though: link
EDIT: Anyone got the "expression artifact fix" from this thread? OP apparently decided to take down all their textures and I kind of want that one. http://social.biowar.../index/11990331 EDIT2: Never mind, someone posted a link.
Modifié par PKchu, 24 octobre 2012 - 09:01 .
#3504
Posté 24 octobre 2012 - 10:28
#3505
Posté 24 octobre 2012 - 09:01
#3506
Posté 24 octobre 2012 - 10:14
#3507
Posté 24 octobre 2012 - 10:38
#3508
Posté 24 octobre 2012 - 10:54
Imp of the Perverse wrote...
(I know they released a patch recently for the latest MP DLC, sniper scopes and stuff, so I'm pretty sure the mod's still active.)
Link for that?
//////
#3509
Posté 24 octobre 2012 - 10:55
http://social.biowar...492/91#13218652Cronix8 wrote...
Does anyone know of any hi-res mods for the N7 weapons that came n the collector's edition? The valkyrie, eagle, etc...
Modifié par PKchu, 24 octobre 2012 - 10:56 .
#3510
Posté 24 octobre 2012 - 11:14
smarteck wrote...
Imp of the Perverse wrote...
(I know they released a patch recently for the latest MP DLC, sniper scopes and stuff, so I'm pretty sure the mod's still active.)
Link for that?
//////
I got it here, pretty sure it''s their original download page, but you'll see in the notes they added scopes for two new rifles. Another thing, they took down the instructions for tweaking your nVidia profile to be compatible - nVidia's latest drivers made it automatically compatible, so no need to go through the hassle, just make sure you've got the drivers.
#3511
Posté 24 octobre 2012 - 11:19
Imp of the Perverse wrote...
smarteck wrote...
Imp of the Perverse wrote...
(I know they released a patch recently for the latest MP DLC, sniper scopes and stuff, so I'm pretty sure the mod's still active.)
Link for that?
//////
I got it here, pretty sure it''s their original download page, but you'll see in the notes they added scopes for two new rifles. Another thing, they took down the instructions for tweaking your nVidia profile to be compatible - nVidia's latest drivers made it automatically compatible, so no need to go through the hassle, just make sure you've got the drivers.
Thanks.
#3512
Posté 24 octobre 2012 - 11:41
Any fix for this? Maybe the files have to be re-uploaded or it could just be me. Can anyone else test this?
#3513
Posté 25 octobre 2012 - 01:05
Chriz Tah Fah wrote...
So I tried downloading the ZONA C masters from skydrive and when I try to extract the file it says "can not extract files from archive. Archive file is corrupt or incomplete."
Any fix for this? Maybe the files have to be re-uploaded or it could just be me. Can anyone else test this?
Is ONE tpf file in 3 parts...
- Put the 3 rar files in the same folder
- Open part1.rar
- Extract the content
- Done.
//////
Modifié par smarteck, 25 octobre 2012 - 01:19 .
#3514
Posté 25 octobre 2012 - 02:54
Imp of the Perverse wrote...
There's a new MP hazard map out, Firebase White with a blizzard. The snow's fog effect is looking pretty terrible in 3D for me though
I just saw, and it's true, the outside of that base in 3D looks horrible.



Maybe the user eqzitara can help us with this problem, I will send a message asking for their help.
Salu2
//////
#3515
Posté 25 octobre 2012 - 03:08
#3516
Posté 25 octobre 2012 - 03:20
//////
#3517
Posté 25 octobre 2012 - 03:40
#3518
Posté 25 octobre 2012 - 04:40
smarteck wrote...
Chriz Tah Fah wrote...
So I tried downloading the ZONA C masters from skydrive and when I try to extract the file it says "can not extract files from archive. Archive file is corrupt or incomplete."
Any fix for this? Maybe the files have to be re-uploaded or it could just be me. Can anyone else test this?
Is ONE tpf file in 3 parts...
- Put the 3 rar files in the same folder
- Open part1.rar
- Extract the content
- Done.
//////
Thanks! For some reason the files weren't all the same size when I first downloaded them so they didn't all go together when I tried extracting them thus giving the error. I didn't notice the different file sizes until later
#3519
Posté 25 octobre 2012 - 08:11
But it looks so sick and aaaaaalmost reminds winter here, in Russia.PKchu wrote...
Geth hunter mode on that blizzard hazard...man, I can't even see. So bright.
By the way, since krogans adept and vanguard share one model and texture, won't it be kinda easy (I have no idea about shenanigans with names for appropriate texture files) to HD-ite adept?
#3520
Posté 25 octobre 2012 - 08:27
The hard part would be unlocking the texture because...I don't have that character yet. : P
#3521
Posté 25 octobre 2012 - 09:23
Harrier with a Hi-Res Digital camo:
file:///C:/Users/LUCASB~1/AppData/Local/Temp/Harrier.pngfile:///C:/Users/LUCASB~1/AppData/Local/Temp/Harrier.png
http://www.mediafire...dyjgqj8bhadia5x
Download: http://www.mediafire...pmef4xmsf52ap3o
Hi-Res Executioner Pistol:
http://www.mediafire...5v43tqrhqykjqv2
http://www.mediafire...zbp3g1012bv0ca7
Download: http://www.mediafire...c82j824qcu64o8v
Hi-Res Raider Shotgun:
http://www.mediafire...bp0w8dpn200t5o2
Download: http://www.mediafire...emsp576ljn2h4qj
#3522
Posté 25 octobre 2012 - 09:44
variobunz wrote...
If anyone is interested, I'm currently working on Hi-Res textures for the AT-12 Raider and the Executioner Pistol.
I hadn't planned on the AT-12 Raider but I will definitely be doing an Executioner pistol with a Punisher skull like I did for the Blood Pack Punisher.
Cronix8 wrote...
Does anyone know of any hi-res mods for the N7 weapons that came n the collector's edition? The valkyrie, eagle, etc...
I have done both the N7 Eagle and the N7 Valkyrie.
You can get them in my mod post.
Right now I'm totally redoing Liara's From Ashes DLC armor and the Kasa Fabrication Armor set. All are going well but it's slow work. I also have another Typhoon in the works which will get the same treatment as the N7 Valkyrie I did recently. (Basically entirely new texture with almost none of the original retained.)
Modifié par Dead_Meat357, 25 octobre 2012 - 09:47 .
#3523
Posté 26 octobre 2012 - 01:03
I'm half considering doing something like a 'clean hands' version, but I'm afraid that might look too artificial.
Any suggestions for just sprucing up the resolution of the base diffuse map? Beyond the image resize. That really doesn't do anything..
using CS6 extended.
#3524
Posté 26 octobre 2012 - 01:20
You could ask Salt is Good - his method doesn't really up the "definition" but makes the texture look less hideous.
#3525
Posté 26 octobre 2012 - 01:25
EDIT: Wonder how much of these MP hazards are rippable/movable to SP. Many are cooler than the original game.
Modifié par PKchu, 26 octobre 2012 - 01:35 .





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