someone else wrote...
some dumb questions:
1 - Do the v1 & v2 mods only change the eight or so specific characters or is there some broader impact on textures across the game?
2 - I will have to reinstall these as I "updated" ME3 by mistake - screws stuff up pretty good - had to go through a repair to get everything working - any chance of making a cumulative mod instead of serial mods so we only have to run one file?
You talking about my thing?
1. Every change that my mods make I list, either on the
project page itself or in the Readme.pdf file inside each version. Things won't change unless I say I changed them, which of course at the moment is not much. So there shouldn't be an impact across the rest of the textures in the game, except for the few textures that go black when I change the LODGroups. Those are only a couple of characters and I'm progressively fixing them.
2. Once I get sufficiently far into the project I *might* make a cumulative mod. The problem is that I'm limited by file size. I can only post a 200MB file. This sequential patch system eliminates that problem. But at the moment there's not much point since there's only 2 to run and I'm progressively releasing more. And yes, turn off automatic updating in Origin.
I don't really get what's the big deal about running 2 separate patch files rather than 1. I mean they take a maximum of a like 20 seconds to run and you don't do anything yourself.