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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#3851
ElectronicPostingInterface

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Have you tried the Skydrive mirror, Liiva? https://skydrive.liv...096D995629D!649

#3852
Fredy AG

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LiivaTelnea wrote...

I tried to download the Master File in Zona C(2) about a minute ago and it's returning :

"We have informed the owner that sharing of this file has been limited and how they can resolve this issue."


Any mirrors ?
The system says that the maximum downloads for the file that is being encrypted (probably due to .part splitting) has already exceeded the download limit.


you just make repeatedly click on the link to download the file until it appears, I do not know why the first 2 parts Fail on first attempts. <_<
You can also download the files fomr Skydrive, the link is at the beginning of the "Zona A"..

Good Luck..

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#3853
LiivaTelnea

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Missed that one.
Thanks.
<3:innocent:<3

#3854
Guest_ShadowHawk28_*

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Did anyone do the Reckoner Knight Armor yet?

Modifié par shadowhawk233, 25 novembre 2012 - 05:45 .


#3855
ElectronicPostingInterface

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@Shadowhawk233: No, sorry. : /

Worked on Tali's alternate armor again. I tried to salvage parts of it because I wanted to use it now that MEHEM v0.2 came out, but man. It really just isn't up to snuff/the quality of other public releases. It's slightly better with some of the glaring "oh gross" elements removed, and the face lines are more "correct," but I really should just start the whole thing from scratch. Created too many outline errors.

#3856
PolBear

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smarteck wrote...

 ///

I think I've finished Shepard's armor, it turned out (as suggested), in a "Spectrum Edition". In-game looks phenomenal. :D


Posted Image



Now we need to wait for Garrus's armor, which is working Dead_Meat, and then we can release the pack.


Saludos ;)

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Can't wait to download your pack, guys! :D

#3857
Guest_ShadowHawk28_*

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Even with Ajax Armor's logo changed, the description will still say Cerberus.

#3858
ElectronicPostingInterface

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If that bothers you, you can change it via text editing.

Download the text editor on this project page  here.

Modifié par PKchu, 25 novembre 2012 - 10:08 .


#3859
Fredy AG

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 ///

Hello,

the user -S-  send me an alternative for the Alliance Armor:

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Download Link : www.mediafire.com/

Thanks -S- 



Regarding the new armor for Garrus, apparently Dead_Meat is kind of busy, I have not heard from him, so now I'm finishing my own version for Garrus armor, so I hope to have the pack ready for tonight or tomorrow. I wanted to have it ready before the launch of Omega. :D


Saludos ;)


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Modifié par smarteck, 25 novembre 2012 - 10:49 .


#3860
Guest_ShadowHawk28_*

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I could really use that Reckoner Knight Armor High Resolution textures mod. It's the only one that hasn't been done at all.

Modifié par shadowhawk233, 25 novembre 2012 - 10:59 .


#3861
toterkenny

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Hi,

I just started playing ME 3 yesterday and began to install some of these Texture-Mods (many thanks to everyone, who made them!), but there's one thing, that makes me... :unsure:

I mean, look at this:
Posted Image

Does anyone have alternative Bitmaps for explosions? This looks like Half-Life 1 in Software-Mode :blink:
Is it at all possible to replace them?

#3862
ElectronicPostingInterface

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Damn, is it really that bad in game? I've never noticed the explosions being _that_ terrible before.

#3863
Fredy AG

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PKchu wrote...

Damn, is it really that bad in game? I've never noticed the explosions being _that_ terrible before.


me neither, I had not realized that. :P

@toterkenny, there is nothing for such explosions, they happen pretty fast and no one had bothered that before you, you have a great eye. :ph34r:

Saludos ;)

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#3864
Fredy AG

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 ///



I've finished the new armor of Garrus... looks pretty good.  :D

Now I'll take some screenshots, I will create an album and will upload the files into a single rar (but with different tpf files inside) to mediafire.

The HD Pack download should be available for all in a couple of hours...



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Modifié par smarteck, 26 novembre 2012 - 01:38 .


#3865
Dead_Meat357

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The explosions don't look that bad on my machine. What settings are you using in the MassEffect3Config.exe utility that comes with the game? Not all the options are available in the in-game menus.

#3866
Gilsa

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smarteck wrote...

 ///


I've finished the new armor of Garrus... looks pretty good.  :D

Now I'll take some screenshots, I will create an album and will upload the files into a single rar (but with different tpf files inside) to mediafire.

The HD Pack download should be available for all in a couple of hours...



//////

Yay!!

#3867
Fredy AG

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 ///

Finally uploading to mediafire... :P


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#3868
Fredy AG

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///


Done !!!!  :D


 
Posted Image


Posted Image



Screens Gallery: imgur.com/a/0J6Bq

RF > Download link is in first Page, Zona A Number 39.


Saludos ;)

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Modifié par smarteck, 26 novembre 2012 - 06:39 .


#3869
Eyelidsz

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 Wahoooo! Thank you very much for texture packs, smarteck. :happy:

#3870
ElectronicPostingInterface

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Smarteck, that is _extremely_ nice looking work.

#3871
Fredy AG

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 Thanks ;)

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#3872
PolBear

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Thank you smarteck and Dead_Meat357, really looking forward to use the alt armor pack ingame. I've been waiting to use this until this pack was ready ;D Wish they could have released armor for all squad mades in the same package, but guess they get more $$$ by splitting them up :P

#3873
Grnd_Squirrel

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All these textures look really amazing. Thanks for all the hard work you've all been putting into making them and sharing them :)

#3874
Errationatus

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Sweeeet - Spectre logo!

Very nice indeed.  

Muchas gracias, textura Sr. Magnífico.

#3875
Guest_ShadowHawk28_*

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I could really use that Reckoner Knight Armor High Resolution textures mod. It's the only one that hasn't been done at all. I mean why avoid it? What have you got againest it? :? 

Modifié par shadowhawk233, 26 novembre 2012 - 12:37 .