/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.
#4401
Posté 28 décembre 2012 - 12:38
http://www.mediafire...2pldz3e5jbid6ww
#4402
Posté 28 décembre 2012 - 01:41

Thanks again, much appreciated! And congrats on the recognition from PC Gamer. Well earned.
#4403
Posté 28 décembre 2012 - 02:05
No problem and thanks...
I had not used the version 1.3 on other levels than the place from which I extracted the textures, and on that site I could not realize the problem, because the brightness was white ...
So... if anyone finds any errors like the one on Kaidan´s Armor please report to make corrections. The process of editing these textures in certain occasions it becomes a bit confusing and maybe these problems occur.
Saludos
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Modifié par smarteck, 28 décembre 2012 - 02:44 .
#4404
Posté 28 décembre 2012 - 10:33
#4405
Posté 28 décembre 2012 - 03:49
#4406
Posté 28 décembre 2012 - 04:48
Crowbar01 wrote...
smarteck - although it takes 10 minutes for the game to load.....AWESOME WORK. Started a new game and seeing the high-res Normandy was just awe inspiring. Only thing I did different was use a newer version of FXAA tool. Keep up the good work (though maybe all the mods in one .tpf would be handy later)
I say no to an all in one
Having it all separate is alot easier to manage and update
You could hoever stick them all into 1 folder and when selecting you can just select them all in 1 shot.
#4407
Posté 28 décembre 2012 - 06:34
#4408
Posté 28 décembre 2012 - 07:37
Darrosquall87 wrote...
Hi guys. I'd like to know if exist a texture pack for Mass Effect 3. I would avoid to download every single file at a time.
You can download from skydrive and right click the folder/link to the individual files and tell it to download that and it will create a .rar file with all the contents
#4409
Posté 28 décembre 2012 - 10:20
Modifié par Tequila826, 28 décembre 2012 - 10:36 .
#4410
Posté 28 décembre 2012 - 10:24
#4411
Posté 28 décembre 2012 - 10:33
Tequila826 wrote...
Speaking of lazy ****sole money ****s developers and greedy bastards from EA.
And where is the complete pack? Do I have to download each mod, then add every line for each mod in texmod? No, thanks, this ****ty ****sole game with ****ed up endings is not worth it.
Was it so expensive to make proper PC ports with Mass Effect 2 and 3 like you did with Mass Effect 1?
You ****gots Bioware and you, EA, sick ****suckers that killed C&C and now ****ed up incredible universe.
Burn in a very special level of hell.
Yeah, you have to download them all. But when you add them to Texmod you can select them all at once, so it's not that big of a deal.
But, I do agree with everything you said.
#4412
Posté 28 décembre 2012 - 10:34
I repeat myself:
Was it so expensive to make proper PC ports with Mass Effect 2 and 3 like DEMIURGE STUDIOS did with Mass Effect 1?
#4413
Posté 28 décembre 2012 - 10:36
@Tequila826:
All here agree that the technical section of ME3 for PC could be much better ... But if you give a chance to these modified textures, you can calm your disappointment....
A few days ago I started my second game, but this time with all new textures finished and feels like a new game. Looks great!
Saludos.
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Modifié par smarteck, 28 décembre 2012 - 10:37 .
#4414
Posté 28 décembre 2012 - 10:38
guys like you are are the last hope of PC gamers. 8 years old piece of **** ****soles ruining everything.
BTW why there is no centralized download of every mod or a torrent file?
#4415
Posté 28 décembre 2012 - 11:06
Tequila826 wrote...
2smarteck
...BTW why there is no centralized download of every mod or a torrent file?
On one hand, when I started this, I finished one character and immediately shared it .. that resulted in multiple downloads for each character. It was just a good idea to gather all new levels and objects textures in a single file (Master file C).
On the other hand, thinking that perhaps the Mediafire links may fail at some point, I decided to send all the files to my Skydrive storage site, and product of another user comment I realized that if you press the right mouse button over the blue folders, you can download all files at once. It's something I've left written on the first page.
But it is something that is not perceived in the same way by all here, to the oldest user .. when was shared a new MOD, we could download immediately, never was tedious. But for new users, is the alternative in Skydrive, which is much simpler, for not to have to be downloaded one by one from Mediafire.
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Modifié par smarteck, 28 décembre 2012 - 11:06 .
#4416
Posté 28 décembre 2012 - 11:23
1.) The N7 Defender Mod has a terrible green tint over it and no longer has the gloss material on it. How can that be fixed.
2.) Haven't seen anything about it through most of the pages on this thread but I loaded all the mods I wanted to use, 30 or so, and after 20 minutes of waiting for Texmod to do its thing, the game gets stuck on the main menu with a "Windows is Busy" cursor. I can't be running to many mods if you can load all of them yourself. Any trick to fixing this?
My system spec's :
CPU : AMD 1100T X6 (6 core cpu)
RAM: 10GB DDR3 1866
GPU: AMD 6950 2GB
Installation HD: 500GB Samsung F3
#4417
Posté 29 décembre 2012 - 12:21
#4418
Posté 29 décembre 2012 - 12:26
Capone13 wrote...
No matter what, my game crashes immediately (screen turns white, says Mass Effect 3 has stopped working) whenever I try to use the illumination mod. I tried enb series just to test and the same thing happened. I'm using Windows 8 64-bit. I didn't seem to have any issues when i was running this with Windows 7 on another computer (yes, I tried compatibility mode already). Please, can anyone help?
Do you have disabled "Origin in the game" (overlay) Function?
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#4419
Posté 29 décembre 2012 - 12:29
Foregone_Conclusion wrote...
2.) Haven't seen anything about it through most of the pages on this thread but I loaded all the mods I wanted to use, 30 or so, and after 20 minutes of waiting for Texmod to do its thing, the game gets stuck on the main menu with a "Windows is Busy" cursor. I can't be running to many mods if you can load all of them yourself. Any trick to fixing this?
My system spec's :
CPU : AMD 1100T X6 (6 core cpu)
RAM: 10GB DDR3 1866
GPU: AMD 6950 2GB
Installation HD: 500GB Samsung F3
I send you a PM...
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#4420
Posté 29 décembre 2012 - 12:30
smarteck wrote...
Capone13 wrote...
No matter what, my game crashes immediately (screen turns white, says Mass Effect 3 has stopped working) whenever I try to use the illumination mod. I tried enb series just to test and the same thing happened. I'm using Windows 8 64-bit. I didn't seem to have any issues when i was running this with Windows 7 on another computer (yes, I tried compatibility mode already). Please, can anyone help?
Do you have disabled "Origin in the game" (overlay) Function?
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Yes I've done that, but I also should have mentioned that I used a pirate copy's crack to get around Origin (I paid for the game, don't worry, this just makes things easier) so that could be the cause of my issues and I'll mess around with that. Aside from that though is there anything else that would cause this? I'm running the newest nvidia drivers also.
I'm going to switch to my other rig which is also upgraded to Windows 8 and try it out on that now anyway.
#4421
Posté 29 décembre 2012 - 12:36
Capone13 wrote...
smarteck wrote...
Capone13 wrote...
No matter what, my game crashes immediately (screen turns white, says Mass Effect 3 has stopped working) whenever I try to use the illumination mod. I tried enb series just to test and the same thing happened. I'm using Windows 8 64-bit. I didn't seem to have any issues when i was running this with Windows 7 on another computer (yes, I tried compatibility mode already). Please, can anyone help?
Do you have disabled "Origin in the game" (overlay) Function?
//////
Yes I've done that, but I also should have mentioned that I used a pirate copy's crack to get around Origin (I paid for the game, don't worry, this just makes things easier) so that could be the cause of my issues and I'll mess around with that. Aside from that though is there anything else that would cause this? I'm running the newest nvidia drivers also.
I'm going to switch to my other rig which is also upgraded to Windows 8 and try it out on that now anyway.
Try renaming IGO32.dll in your Origin folder. Name it something like IGO32.dll.null.
#4422
Posté 29 décembre 2012 - 12:55
Thanks! I'll give it a try when I move back to my initial rig. Everything seems to be working just fine on the rig I just switched to so I might also try copying the entire Win32 folder over.
Edit: Copying the whole Win32 folder over didn't help so I'm just going to delete the entire Mass Effect 3 directory and move the one over from my working rig.
Edit 2: That didn't work. Balls.
Edit 3: Renaming IGO32.dll didn't help either
Modifié par Capone13, 29 décembre 2012 - 02:05 .
#4423
Posté 29 décembre 2012 - 01:53
Edit 5: Reinstalling DirectX did nothing
Edit 6: I ****ing give up. Gonna play it on my working rig. I'd still like to get it working on this rig though.
Modifié par Capone13, 29 décembre 2012 - 02:32 .
#4424
Posté 29 décembre 2012 - 02:11
#4425
Posté 29 décembre 2012 - 02:33
Capone13 wrote...
Edit 4: Isolated the problem to d3d9.dll. I'm going to google stuff on that but in the meantime, anyone have any ideas? Thanks!
Edit 5: Reinstalling DirectX did nothing
we will review your problem...send me your Origin ID in a PM.
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