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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#426
TheCrimsonSpire

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smarteck wrote...

Do not worry, we will try to improve everything we needed in the game.
But it is true that before the underwear textures are other more urgent.

On the other hand, you could help us with that .. The first page is detailed step by step how to correct textures .. even I will leave a 15 minute video on how to do.
Why you not try? :)

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Hey thanks for being one of the few who understand out there;), and I could definitely try giving it a shot, mind you I can't promise much. I really appreciate the time and effort you put into giving us these really great mods, and would donate if I could. Keep it up :happy:, and I'll get back to you if I come up with my own texture.

#427
Fredy AG

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What do you think?

Image IPB

<_<

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#428
neilthecellist

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YES

#429
fontofnothing

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Apologies if this has already been answered, but has anyone taken a look at doing the default female N7 armor? I've been messing around with it myself the past couple of days. Also, smarteck, are you okay with parts of your textures being reused?

#430
Fredy AG

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fontofnothing wrote...

Apologies if this has already been answered, but has anyone taken a look at doing the default female N7 armor? I've been messing around with it myself the past couple of days. Also, smarteck, are you okay with parts of your textures being reused?


I have no problem guys, use the textures as you want, everything that serves to make the game look good, are welcome.

On the other hand, the user boodrl was working on it. and secondly by private messages I'm helping to federikin, who also encourage to work in Femshep.

Salu2.;)

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Modifié par smarteck, 19 avril 2012 - 04:19 .


#431
Fredy AG

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 ///_______________________________________________________________________________

Boys, on the other hand, if I disappear at some point, it may have occurred because it could have happened a great earthquake. Here has been shaking a lot and strong. All people are scared and now, as I write, is trembling.
If I disappear, it will be for that. I will not leave this until we have the game as it should be. :D


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Modifié par smarteck, 19 avril 2012 - 04:28 .


#432
Fredy AG

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///

Weapon M-92 Mantis completed and added to the post. ;)


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Modifié par smarteck, 19 avril 2012 - 04:49 .


#433
Towik

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Changing Mesh in game involves UDK possibly , i am not sure , i will not learn how to do that , since i don't wanna go to jail... changing the textures is one thing but extracting full files of the game and modding it is other thing
We all here simply change textures , and mostly diffuses only , i still don't know how to do a Relief map , i won't be home 16 hours today , have to keep on eye when people change windows , take care.

Edit:
It seems i don't have to go , lol .............

Modifié par Towik, 19 avril 2012 - 05:16 .


#434
MACharlie1

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Towik wrote...

Changing Mesh in game involves UDK possibly , i am not sure , i will not learn how to do that , since i don't wanna go to jail... changing the textures is one thing but extracting full files of the game and modding it is other thing
We all here simply change textures , and mostly diffuses only , i still don't know how to do a Relief map , i won't be home 16 hours today , have to keep on eye when people change windows , take care.

Edit:
It seems i don't have to go , lol .............

I don't think we can even change the meshes. We've figured out how to extract them for sure but the problem is rebuilding it in a way the game will recognize without crashing. 

#435
Sgt.Catman

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So whats next on the list in terms of squad? Tali's is really low res. Javik would also be welcome too

#436
Towik

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I have a lot of them extracted , just simply pm me or something and i will upload it and you can start working on it.

#437
neilthecellist

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smarteck wrote...

 ///_______________________________________________________________________________

Boys, on the other hand, if I disappear at some point, it may have occurred because it could have happened a great earthquake. Here has been shaking a lot and strong. All people are scared and now, as I write, is trembling.
If I disappear, it will be for that. I will not leave this until we have the game as it should be. :D


//////_______________________________________________________________________________


Hope everything is ok.

#438
Fredy AG

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Towik wrote...

I have a lot of them extracted , just simply pm me or something and i will upload it and you can start working on it.


Thanks. :)

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#439
Darman

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Sgt.Catman wrote...

So whats next on the list in terms of squad? Tali's is really low res. Javik would also be welcome too


You can use the Tali tpf of JeanLuc for ME2. Works for ME3 too.

Modifié par Darman, 19 avril 2012 - 04:40 .


#440
Towik

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Smarteck , sorry for being late on the reply , but i had things to do about the house

Anyway i forgot to mention in pm , i don't wanna spam you with 2nd one after the other one , so the
0x00000000 or so have nothing to do with the thing you asked , it's a 1x1 texture >_> used for some objects and in some locations.

edit:
offtopic quesrtion
Can someone find me some coparison charts or something about these 2 GPUs
01G-P3-1561-KR
01G-P3-1557-KR

thanks.

Modifié par Towik, 19 avril 2012 - 05:47 .


#441
boodrl

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@Darman: So we can load all of JeanLuc's .tpf files into ME3 (save for Garrus and Jack) and they would work?

#442
MACharlie1

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boodrl wrote...

@Darman: So we can load all of JeanLuc's .tpf files into ME3 (save for Garrus and Jack) and they would work?

They have to be unarchived from the TPF format and remade into TPFs for ME3 with the correct codes. 

#443
Guest_magnetite_*

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I would like to put in a request for Anderson. A lot of people have mentioned his hands and uniform look kind of off.

However, I notice there's an HD uniform for Shepard which looks like Hackett's, so maybe you wouldn't need to create it from scratch. Just find the texture for Anderson and use the Shepard HD uniform. Then change the colors a bit.

Modifié par magnetite, 20 avril 2012 - 02:56 .


#444
boodrl

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@MACharlie1: Thanks for info

@Magnetite: Why don't you ask InBleedingRapture about doing that texture? He's the one that is working on the alliance uniform textures.

BTW femshep textures alllmooooossssttt done....MAN there's a lot of work to make textures.  I dont know how smarteck can roll out new textures every 2-3 days!!

Modifié par boodrl, 20 avril 2012 - 05:01 .


#445
SliPaladin

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smarteck wrote...

 ///_______________________________________________________________________________

Boys, on the other hand, if I disappear at some point, it may have occurred because it could have happened a great earthquake. Here has been shaking a lot and strong. All people are scared and now, as I write, is trembling.
If I disappear, it will be for that. I will not leave this until we have the game as it should be. :D


//////_______________________________________________________________________________

You seem very calm about that :P 

#446
Darman

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MACharlie1 wrote...

boodrl wrote...

@Darman: So we can load all of JeanLuc's .tpf files into ME3 (save for Garrus and Jack) and they would work?

They have to be unarchived from the TPF format and remade into TPFs for ME3 with the correct codes. 


No you don't need to do that. Just load for example the Tali Mod and it will work. But it wouldn't work for Garrus because they changed his appearance. It just works for Tali and Samara, I think.

#447
SliPaladin

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Wouldn't it be easier if you took Miranda's high res textures from JeanLuc's ME2 mod?

#448
boodrl

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@SliPaladin: I was thinking that too. After my femshep retexture I was planning on doing a simple edit of JeanLuc's textures for Miranda and Jacob (remove cerberus logo) and use Jack's tattoos for her new look. I'm waiting back for his 'O.K.' to use his work.

#449
SliPaladin

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Well if he says it's ok, let's hope the textures work with ME3.

#450
DCopeland

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So what have I missed?