/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.
#4626
Posté 02 février 2013 - 10:29
I'm starting modding Mass effect 3, but I've already have mod GTA, so, I understand a little bit how modding works.
I would like to know where do I paste the .tpf files ? I mod the coalesced with meshes for the "no helmet version". I just have to replace the texture. Somebody could help me ans tell me where are the 3d models and textures files, and if I need a .exe to open and mod it (like OpenIV or SparkIV for GTA)
thx a lot
#4627
Posté 02 février 2013 - 02:42
#4628
Posté 02 février 2013 - 03:12
Modifié par Ottemis, 02 février 2013 - 03:17 .
#4629
Posté 02 février 2013 - 11:39
#4630
Posté 03 février 2013 - 03:18
#4631
Posté 03 février 2013 - 04:17
#4632
Posté 03 février 2013 - 07:33
GoldenSkans9 wrote...
Well, my plans fell through today so you guys are the beneficiaries in that I finished the Ex-Cerberus Adept & Vanguard. Includes Pattern files as well.
http://www.mediafire...jftbr7t4271m4s4
Larger Pictures:
http://imgur.com/a/JuH8A
Hello ! This links is dead... A new link is it possible please?
#4633
Guest_The Darkest Soul_*
Posté 03 février 2013 - 09:21
Guest_The Darkest Soul_*
#4634
Posté 04 février 2013 - 01:08
#4635
Posté 04 février 2013 - 01:27
I just wanted to say a HUGE thank you to everybody in this group! Having just started texture modding for ME3 (noob alert >.< lol) I now know how much work it is to even get something looking half decent - so thanks for putting in so much time and effort! ^.^ My game is at least a million times better thanks to you guys!
@Gibb_Shephard Are you running ME3 with Origin? That can sometimes mess with Texmod if you don’t follow the exact right procedure…at least I know it did with me!
I found that making a batch file (see: http://social.biowar...492/35#11974474 – thanks neilthecellist!!
Also, I was wondering if someone could tell me whether anyone has made/plans to make a high res version of Garrus's 1st Alternate Armour (http://masseffect.wi...lt_Outfit_1.png)? I've been looking around but I haven't been able to find anything (maybe because I suck at searching
Modifié par Church0071, 04 février 2013 - 01:42 .
#4636
Posté 04 février 2013 - 01:31
http://social.biowar...t/8693/#details
All credit goes to these guys because basically all I did was shuffle the textures around a bit and make a new normal map in CrazyBump (512x512?
Modifié par Church0071, 04 février 2013 - 01:42 .
#4637
Posté 06 février 2013 - 11:44
PKchu wrote...
Here ya go:
(Click for better comparison)
Download: Tali From Ashes, Dirty Face
...
Also: thanks for all the extremely nice comments.
EDIT: Amusingly, I think I like this version better now that I put it back together... >_>...I have a hard time "processing" what looks normal.
says file is no longer uploaded
#4638
Posté 07 février 2013 - 02:03
@DJepic112:
There is one file in Skydrive site, inside the "Contributions" folder... maybe is that you need. Link is on first page.
Saludos
//////
Modifié par smarteck, 07 février 2013 - 02:04 .
#4640
Posté 07 février 2013 - 03:02
#4641
Posté 08 février 2013 - 06:43
Ekido wrote...
M-76 Revenant texture link no longer works. Could someone re-upload the revenant retexture?
You can download other version from here: social.bioware.com/forum/1/topic/368/index/9735492/91#13218652
Saludos
//////
#4642
Posté 08 février 2013 - 07:57
#4643
Posté 08 février 2013 - 03:12
#4644
Posté 08 février 2013 - 04:16
It's not really the wrong place per se as it is more a super complicated request.
#4645
Posté 08 février 2013 - 04:30
PKchu wrote...
That would be pretty complicated to add a flowing and correct tie to his model. You'd need to model it onto him and then rig it up, then manage to import it in game. Then I don't even know how it'd work with animations, you'd probably need to add them.
It's not really the wrong place per se as it is more a super complicated request.
Ah I see. But it doesn't really have to be an actual tie. It can just be a modification to his current t-shirt. Something like this:

But with DK's tie of course.
Modifié par NatP, 08 février 2013 - 04:30 .
#4646
Posté 08 février 2013 - 05:04

I’ve seen that everyone else’s have been done, but not those two.
#4647
Posté 08 février 2013 - 05:26
#4648
Posté 08 février 2013 - 08:07
http://www.pcgamer.c.../mass-effect-3/
#4649
Posté 08 février 2013 - 09:14
Broey Moween wrote...
Maybe not strictly relevant to the forum's topic, but some of you may enjoy this:
http://www.pcgamer.c.../mass-effect-3/
Nice !
///
#4650
Posté 09 février 2013 - 04:36
As for James I have made a retexture of that to go with the Alliance v. of the Ajax armour here but there needs to be a caveat which is basically I'm not a texturer and you can tell the bits which I did. If someone who is a texturer wants the file to fix it for a general consumption or if people aren't looking for perfection I have no problem with uploading it.
Modifié par peggster, 09 février 2013 - 04:38 .





Retour en haut





