Incredible! Wow:O
/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.
#4751
Posté 27 février 2013 - 03:49
#4752
Posté 27 février 2013 - 06:11
Link to download?variobunz wrote...
Original Harrier texture was created by smarteck (Weapon Cerberus Harrier Dark Edition HR).
I just replaced the Cerberus logo with the Spectre emblem. And recolored the yellow stripes.
#4753
Posté 27 février 2013 - 09:41
Mr.House wrote...
Link to download?variobunz wrote...
<<picture>>
<<picture>>
Original Harrier texture was created by smarteck (Weapon Cerberus Harrier Dark Edition HR).
I just replaced the Cerberus logo with the Spectre emblem. And recolored the yellow stripes.
Here you go!
Modifié par variobunz, 27 février 2013 - 10:31 .
#4754
Posté 27 février 2013 - 04:06
#4755
Posté 27 février 2013 - 05:44
TheCrimsonSpire wrote...
Please someone tell me there's going to be HR textures for the new DLC characters. I was playing as the Turian Cabal, and she has the worst textures I have ever seen!
That's very likely...
I think the user The Darkest Soul (previously known as GoldenSkans9), is the one who has contributed with most of the MODs for the multiplayer, he might surprise us soon... I hope
Also.. I will share the new Miranda soon.. sorry for be late...
//////
Modifié par smarteck, 27 février 2013 - 05:45 .
#4756
Guest_The Darkest Soul_*
Posté 27 février 2013 - 06:00
Guest_The Darkest Soul_*
TheCrimsonSpire wrote...
Please someone tell me there's going to be HR textures for the new DLC characters. I was playing as the Turian Cabal, and she has the worst textures I have ever seen!
You must not have seen the Collector character, a pixelated blob is all he is.
But yeah, I'm going to start working on them probably today.
#4757
Posté 27 février 2013 - 06:22
#4758
Posté 27 février 2013 - 07:35
Damicles wrote...
Just found this page the graphics mods look stunning. Just wanted to ask is there a pack which has all of them all together or do you have to download each one at a time ?
For easy download .. try Skydrive site.. make right click over the folders and you can download a lot of files at the same time.
///
#4759
Posté 27 février 2013 - 10:33
#4760
Posté 27 février 2013 - 11:03
#4761
Posté 27 février 2013 - 11:06
Damicles wrote...
Just found this page the graphics mods look stunning. Just wanted to ask is there a pack which has all of them all together or do you have to download each one at a time ?
There is a project from saltisgood. It might be what you're looking for.
social.bioware.com/project/8589/
#4762
Posté 27 février 2013 - 11:46
#4763
Posté 28 février 2013 - 06:35
variobunz wrote...
Looks amazing!!! As always.
Did you upload the texture yet?
Not yet.. the MOD is ready.. but when I edit that first page is a nightmare !!!.. every time I lost all the format of the post and I need to make all again...<_<
but.. I will add that file soon
//////
#4764
Posté 28 février 2013 - 12:25
#4765
Posté 28 février 2013 - 12:45
#4766
Posté 28 février 2013 - 12:53
@Damicles: The culprits are often either your virusscanner is blocking use, or you aren't manually browsing to and selecting ME3's exe in the batch-process.
As to my own endeavors, here is a sneakpeak to the bulk armor retexture for Kaidan and Vega:

As it stands I'm done with the metal and working on the cloth replacements atm, I suspect I will be done somewhere today.
Modifié par Ottemis, 28 février 2013 - 12:59 .
#4767
Posté 28 février 2013 - 01:38
@ECHO OFF
ECHO Run Mass Effect 3 with Texmod?
SET /P X=(Y)es or (N)o?
IF /I "%X%"=="Y" goto :Yes
IF /I "%X%"=="N" goto :No
GOTO END
:Yes
ren "F:\\Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe" "MassEffect3_tmp.exe
ren "F:\\Games\\Mass Effect 3\\Binaries\\Win32\\Texmod.exe" "MassEffect3.exe"
ECHO Files renamed! Please start now your Mass Effect 3 in Origin.
PAUSE
ren "F:\\Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe" "Texmod.exe"
ren "F:\\Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3_tmp.exe" "MassEffect3.exe"
ECHO Filenames restored! Now you can start Mass Effect 3 with use of TexMod.
PAUSE
GOTO END
:No
"F:\\Games\\Mass Effect 3\\Binaries\\Win32\\MassEffect3.exe"
:END
The Texmod woks fine with Masseffect 1+2
#4768
Posté 28 février 2013 - 01:42
I've been trying to open a norm .DDS file into Paint.NET/PhotoShop, however it's saying that there is an 'unspecified error' when doing so. The Spec and Diff files load fine, but the norm one does not load for me.
File in question: HMF_ARM_CTHb_Nav_Norm_Stack.dds which is found in biog_hmf_arm_cth_r/CTHb/AllianceNavy (I've been using ME3Explorer to extract the files).
#4769
Posté 28 février 2013 - 01:55
Texmod with ME1 and 2 was never really an issue like ME3, as they both don't require Origin to run. Only really a pain in the ass with Steam, but I have no experience with that seeing I own all three via Origin.
@Refar: I grab textures using texmod, so I'd have no idea if there's a difference. I have no issues opening norms though.
It sometimes happens files will become corrupted after saving, but that's apparent by their size, and wouldn't seem like something that could have happened in your situation. Sorry, I can't help.
Modifié par Ottemis, 28 février 2013 - 02:02 .
#4770
Posté 28 février 2013 - 02:14
This is the first trial of the scope:




For larger pics you can visit right here.
What do you think?
#4771
Posté 28 février 2013 - 02:20
#4772
Posté 28 février 2013 - 03:05

#4773
Posté 28 février 2013 - 04:15
#4774
Posté 28 février 2013 - 06:33
Ottemis wrote...
@Refar: I grab textures using texmod, so I'd have no idea if there's a difference. I have no issues opening norms though.
It sometimes happens files will become corrupted after saving, but that's apparent by their size, and wouldn't seem like something that could have happened in your situation. Sorry, I can't help.
Thanks for the response --- I tried getting the .dds this way, but still no success. You could help me though, if you're willing and have some spare time of course
I'm just curious if this file I mentioned earlier opens for anyone else -- if it does, at least then I could see that it's a problem on my end. In addition, if worst comes to worst, could download the properally edited file (takes about 10 seconds) from someone who could open the file, but before we go there, I'd really appreciate it if someone had some spare time to check this out.
I understand if you're too busy -- just thought I'd check and put this out there for anyone else who is willing to help
Modifié par Refara, 28 février 2013 - 06:35 .
#4775
Posté 28 février 2013 - 06:48






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