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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#4801
Ottemis

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Nothing better for showing off texture improvements like a progress shot:

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Garrus shall be made fabulous, him and his red stitching.

Modifié par Ottemis, 02 mars 2013 - 11:53 .


#4802
peggster

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Damn. I think I'm in love.

#4803
Dubozz

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Jerik73 wrote...

Hello you can download this there : https://skydrive.liv...096D995629D!498

Thank you very much, good sir!:wizard:

#4804
Fredy AG

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///

Ok... finally  :P  new (and maybe the final) v1.4 for Miranda is on first page ready for download. I change the skin and relief file for her chest (now looks more human) and also added new black areas on her suit.

In-game looks veeeeery nice. :D


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Also, I have decided to share my illumination and color settings for the game, the one in my latest screenshots. The link is over the previous version of the illumination MOD on the first page.


>  Both download links are on first page.



Saludos. ;)

//////

#4805
Clockwerk200x

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Quick question:

Have HR textures been done for the Geth enemy forces yet? If so, does anyone know where would I be able to find them?

#4806
Guest_The Darkest Soul_*

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You can get the Geth Forces in Smartecks SkyDrive in the OP.

Or here at my project page social.bioware.com/project/8442/

Modifié par The Darkest Soul, 03 mars 2013 - 05:45 .


#4807
WertyJ

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Not much to contribute just wanted to get my thanks out there because this gear is incredible, I was blown away when I went from Xbox to PC, and now again even more so now I've gone from stock to mods, so thanks a lot :D

#4808
Church0071

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Wow! Image IPB Amazing work, Smarteck! Miranda has really gained some style since leaving Cerberus – haha! Image IPB

I am now finished with modeling and texturing Ashley’s bun and I’m packaging up the different versions (hair in a bun just for combat or all of the time) so they should be ready for download in a few hours! Image IPB Cya then!

#4809
Aralakh23

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 Hello Again. This is my turian female HR v1.0 :)

Download:www.mediafire.com/download.php
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#4810
ElectronicPostingInterface

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Woo! Garrus alternate appearance. : D

New Miranda is super excellent Smarteck.

Does the new illumination file also include your ME2 FXAA settings, or are they the same?

#4811
Didact2401

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Ottemis wrote...

Nothing better for showing off texture improvements like a progress shot:

Image IPB

Garrus shall be made fabulous, him and his red stitching.

Hnng. Like what I see. I really hope Jean Luc releases his Garrus Default retex that he was working on...

#4812
Endgame22

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Yeah i hope he comes back too, there is a lot of stuff i wanna see him finish and continue to work on me3.

#4813
Church0071

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Hey again guys! Image IPB The ME3 Ashley Combat Bun is now finished! Image IPB Get it while it’s hot:

http://social.biowar...m/project/8729/

Instructions on how to get this into your game are in the files! Image IPB Thank you for all of your help and support everybody! Image IPB Please Enjoy!

I am pretty happy with this mod but sadly the mesh problem towards the back of her head is unfixable for now Image IPB as it occurs even when I import the un-edited mesh back into the game so there is nothing I can do…I'm so sorry but hopefully it is not too noticeable! Image IPB


Note: I just updated the project to fix an issue with the alpha map…so if you ninja-downloaded the textures before I posted this congratualtions on your speed Image IPB but you might have to re-download the textures if you are using the Ashley Combat Bun version or it will look like her long hair has disappeared! Image IPB lol

Modifié par Church0071, 03 mars 2013 - 02:29 .


#4814
ElectronicPostingInterface

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Help! I am crushed by expressions!

But, no seriously - thanks for making that available, lots of Ash fans I know can't stand her new haircut.

#4815
Church0071

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Haha! I think I have an addiction! Image IPBImage IPBImage IPB lol No problem - it was really fun to make and I learned a lot from the process. Maybe once I learn more I can come back and fix up some of the problems! Image IPB

Oh! I forgot to mention...


Also I have been attempting to make a High Resolution version of Jack as I haven’t found any for ME3 so far…probably because of all of those tattoos! Image IPB Well, the good news is that I have used Jean Luc’s beautiful ME2 High Resolution version of Jack’s tattoos and a little artistic licence to fit them around her new outfit Image IPB BUT I am not yet very good at texturing cloth etc. so I was wondering if anyone wants to collaborate on this with me? Image IPB

Here is where I am up to so far:

Image IPB

Modifié par Church0071, 03 mars 2013 - 02:47 .


#4816
ElectronicPostingInterface

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Aralakh23, the general base of your texture looks good, but there's something a little off:

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It's like there some kind of visual noise or "grainess" over the texture, from the spec maps or normal? I noticed something similar with your Cerb armor, too. Sort of like it's wrapped one of those thin plastics you rip off DVDs and games, or holographic Yu-Gi-Oh cards.

Modifié par PKchu, 03 mars 2013 - 02:50 .


#4817
ElectronicPostingInterface

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Well, Church I think no one has wanted to touch that because of the tattoos, and from what I can see in the previews, you did a really great job transferring them over.

Hopefully someone takes you up on the cloth part, given the timing of the Citadel DLC being soon Jack might have more than 12 seconds of screentime now.

#4818
Lawrence0294

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Church0071 wrote...

Hey again guys! Image IPB The ME3 Ashley Combat Bun is now finished! Image IPB Get it while it’s hot:

http://social.biowar...m/project/8729/

Instructions on how to get this into your game are in the files! Image IPB Thank you for all of your help and support everybody! Image IPB Please Enjoy!

I am pretty happy with this mod but sadly the mesh problem towards the back of her head is unfixable for now Image IPB as it occurs even when I import the un-edited mesh back into the game so there is nothing I can do…I'm so sorry but hopefully it is not too noticeable! Image IPB


Note: I just updated the project to fix an issue with the alpha map…so if you ninja-downloaded the textures before I posted this congratualtions on your speed Image IPB but you might have to re-download the textures if you are using the Ashley Combat Bun version or it will look like her long hair has disappeared! Image IPB lol

This is amazing.

Just one small thing i'm not sure of though. Will the mod simply work by running the tpf file with texmod or do i need Me3explorer ?

#4819
ZLurps

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Church0071 wrote...

Hey again guys! Image IPB The ME3 Ashley Combat Bun is now finished! Image IPB Get it while it’s hot:

http://social.biowar...m/project/8729/

Instructions on how to get this into your game are in the files! Image IPB Thank you for all of your help and support everybody! Image IPB Please Enjoy!

I am pretty happy with this mod but sadly the mesh problem towards the back of her head is unfixable for now Image IPB as it occurs even when I import the un-edited mesh back into the game so there is nothing I can do…I'm so sorry but hopefully it is not too noticeable! Image IPB


Note: I just updated the project to fix an issue with the alpha map…so if you ninja-downloaded the textures before I posted this congratualtions on your speed Image IPB but you might have to re-download the textures if you are using the Ashley Combat Bun version or it will look like her long hair has disappeared! Image IPB lol


Thanks!

#4820
Tarkov33

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Church0071 wrote...

Haha! I think I have an addiction! Image IPBImage IPBImage IPB lol No problem - it was really fun to make and I learned a lot from the process. Maybe once I learn more I can come back and fix up some of the problems! Image IPB

Oh! I forgot to mention...


Also I have been attempting to make a High Resolution version of Jack as I haven’t found any for ME3 so far…probably because of all of those tattoos! Image IPB Well, the good news is that I have used Jean Luc’s beautiful ME2 High Resolution version of Jack’s tattoos and a little artistic licence to fit them around her new outfit Image IPB BUT I am not yet very good at texturing cloth etc. so I was wondering if anyone wants to collaborate on this with me? Image IPB

Here is where I am up to so far:

Image IPB



As someone who spent days trying to do the very same thing before becoming intensely irritated at the not-even-kind-of-straight back scars in her ME3 texture and giving up, I applaud you and your apparently limitless patience. Nice work! I would say one thing that might need to be changed is the boob straps from her ME2 texture. They remove really nicely with Photoshop CS6's content-aware delete, but it would take some skill to fill in and touch up the texture in proper HD. All that being said, thanks so much for this, it's awesome!

Edit: And I finished tooling JeanLuc's face texture for her for ME3, including all the necessary messing with the specmap, if you'd like to check it out I can PM you :)

Modifié par Tarkov33, 03 mars 2013 - 05:08 .


#4821
Spectre-61

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 Just finished the High Velocity Barrel for Assault Rifles:

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I created a project for the weapon mods. 
Just click here!

#4822
Fredy AG

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PKchu wrote...
Does the new illumination file also include your ME2 FXAA settings, or are they the same?


is the same. ;)

//////

#4823
someone else

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@ smarteck - miranda 1.4 = awesome

#4824
Didact2401

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It's too bad we can't do direct texture replacements on DLC...

#4825
ElectronicPostingInterface

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Thanks Smarteck for the info. : )