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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#4826
Dead_Meat357

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Nice to see the mods are still coming. I've been away for far too long.

#4827
xariadne

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Is it possible to extract/remove individual textures from tpf packages? While I am in love with the textures here (definitely worth the five minute wait to load), I found with the Normandy interior textures I vastly preferred the plain white over the N7 bedspread. It's not a dealbreaker, but if I can take out the texture myself, I will. Thanks in advance.

#4828
Fredy AG

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Dead_Meat357 wrote...

Nice to see the mods are still coming. I've been away for far too long.


Wellcome back to the party. ;)

//////

#4829
Fredy AG

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xariadne wrote...

Is it possible to extract/remove individual textures from tpf packages? While I am in love with the textures here (definitely worth the five minute wait to load), I found with the Normandy interior textures I vastly preferred the plain white over the N7 bedspread. It's not a dealbreaker, but if I can take out the texture myself, I will. Thanks in advance.


you need TPFextract GUI for that, and then Rebuild the TPF without that texture(s).


Good luck. :)

///

#4830
Church0071

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@ Lawrence0294 Thank you! Image IPBThe tpf file in the project contains only the textures for the mod. The mesh which gives Ashley’s hair the actual shape of a bun has it's files located here:
 
http://me3explorer.f...un-t245-10.html
Pick which version you like best! Image IPB

To get the new mesh into your game It has to override the original mesh located in your C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\BIOGame\\CookedPCConsole. If you have not edited any mesh files there before you don’t have to worry about using ME3Explorer as you can simply override your old files with the ones included. The readme gives instructions about what to put where! Image IPB
 
You would only need ME3Explorer to update your PCConsoleTOC.bin (see this great tutorial for more info: http://me3explorer.f...shing-t131.html) if your had previously edited mesh files in the CookedPCConsole. It sounds like you haven’t so once you download the mesh and follow the override instructions you should be good to go! Image IPB

@ Tarkov33 I feel your pain! Image IPB Those back scars are more than annoying – I am still not 100% satisfied that they are lined up correctly. I think the only thing that's keeping me sane is doing tiny bits of this texture at a time otherwise (like Garrus says) her tattoos give me a headache – haha! Image IPB Thank you for the tip about Photoshop's content-aware delete – I was puzzling about how to remove those straps and it works like a charm! Image IPB PM Sent!

Modifié par Church0071, 04 mars 2013 - 02:09 .


#4831
PolBear

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Hi all. Anyone have a Javik armor they can share except the default red one which is already made in high res ? I've looked through all ME3 projects, but all I can find is a blue armor which isn't high res. Seems it's just recolored from the default one without being improved. I've been doing some playthroughs now and started a new one where I will be ready for the Citadel DLC as well. I'm so damn tired of Javiks red armor that I rarely use him atm, so would be very much appriciated if any of you got something to share here! If it's to replace his default armor or if it's of his alt armor doesn't matter really. Anything will do ;D <3

#4832
Wsip79

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;) Image IPB

#4833
SliPaladin

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Let's get ready!

Modifié par SliPaladin, 04 mars 2013 - 06:28 .


#4834
ElectronicPostingInterface

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Dead_Meat357 wrote...

Nice to see the mods are still coming. I've been away for far too long.

Hey, good to see you around here again.

#4835
Iakus

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 Hello, not sure if this is the right place to inquire, but...

I recently downloaded the Ashley bun mod.  I love it.  However, I have what look to be some clipping issues along the hairline, like so...

Image IPB

Now I've seen screenshots of much smoother hairlines.  Could I have somehow installed it wrong?  Or is it just my somewhat elderly computer showing its age?  If this is the best I can get it, it's still leaps and bounds better than the long hair.  Just wondering if I can't make it a little bit better...

#4836
MACharlie1

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iakus wrote...

 Hello, not sure if this is the right place to inquire, but...

I recently downloaded the Ashley bun mod.  I love it.  However, I have what look to be some clipping issues along the hairline, like so...

Image IPB

Now I've seen screenshots of much smoother hairlines.  Could I have somehow installed it wrong?  Or is it just my somewhat elderly computer showing its age?  If this is the best I can get it, it's still leaps and bounds better than the long hair.  Just wondering if I can't make it a little bit better...

If i recall from the readme I read ( I downloaded but didn't want to install until after Citadel therefore I don't want to install and update...ALL OVER AGAIN) but there is a texture you have to run alongside it. I'm not sure if it's a TPF (texmod) or an actual mod...

#4837
Fredy AG

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 ///

Image IPB


Hello, :)

I have decided to postpone some things for some time, in order to collaborate with perhaps my last HD Pack for Mass Effect 3. 
In all this time, I have learned many things editing textures and for this new Pack, I'll do my best. :wizard:


Already posted.
> Total textures edited: "451". Added some last textures, useful for those who play with FemShep...;)
 
> Actual loading time of the pack: about 5 minutes (with DDR3 RAM).

> Extra RAM Consumption: About 2GBs.



//////

Modifié par smarteck, 26 avril 2013 - 04:12 .


#4838
PSUHammer

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Smarteck...you should link up with saltisgood and utilize these mods with his project to permanently add them to the game without the need for Texmod.

#4839
Iakus

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MACharlie1 wrote...

iakus wrote...

 Hello, not sure if this is the right place to inquire, but...

I recently downloaded the Ashley bun mod.  I love it.  However, I have what look to be some clipping issues along the hairline, like so...

Image IPB

Now I've seen screenshots of much smoother hairlines.  Could I have somehow installed it wrong?  Or is it just my somewhat elderly computer showing its age?  If this is the best I can get it, it's still leaps and bounds better than the long hair.  Just wondering if I can't make it a little bit better...

If i recall from the readme I read ( I downloaded but didn't want to install until after Citadel therefore I don't want to install and update...ALL OVER AGAIN) but there is a texture you have to run alongside it. I'm not sure if it's a TPF (texmod) or an actual mod...


Yeah this is with both the TPF and the files installed.  (unless I missed a step in texmod, but it seemed prety simple)  Guess it's just the result of a creaky old machine then :D

#4840
someone else

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^ & once the files are installed, it should be possible to permanently mod the game using texexplorer, no? leastways thats what I'm intending to try...

#4841
Guest_The Darkest Soul_*

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Alright, I've finally finished the Krogan Warlord.

www.mediafire.com/

Image IPB
Image IPB

I made him non bloody, because thats what I preferred. However, if someone wants a bloody version of him let me know and I'll post that too.

Modifié par The Darkest Soul, 05 mars 2013 - 01:46 .


#4842
ElectronicPostingInterface

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I love it. It looks like he wrapped a car around his body and is about destroy the world.

#4843
kaidan2

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need some help .I really like the Inferno armor and Armax arsenal armor ,but just do not have their mod.who can help me,please

#4844
Church0071

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@ iakus Don’t worry – it is not meant to have that much clipping! Image IPB When Ashley’s hair looks like this it means that you are successfully running the mesh part of the mod (congratulations! Image IPB) but not yet the textures. So that’s the game using Ash’s default hairstyle textures over the new mesh which is why it looks a bit weird! Image IPB


Hm, I just tested the textures with Texmod myself and they seem to be running fine…Have you run any texture replacements before? Maybe try running the .tpf by itself in Texmod in case something else is overriding it? Image IPB  

Thank you also for the kind words and if you have any more questions please don’t hesitate to PM me! Image IPB

Modifié par Church0071, 05 mars 2013 - 05:06 .


#4845
Iakus

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Church0071 wrote...

@ iakus Don’t worry – it is not meant to have that much clipping! Image IPB When Ashley’s hair looks like this it means that you are successfully running the mesh part of the mod (congratulations! Image IPB) but not yet the textures. So that’s the game using Ash’s default hairstyle textures over the new mesh which is why it looks a bit weird! Image IPB


Hm, I just tested the textures with Texmod myself and they seem to be running fine…Have you run any texture replacements before? Maybe try running the .tpf by itself in Texmod in case something else is overriding it? Image IPB  

Thank you also for the kind words and if you have any more questions please don’t hesitate to PM me! Image IPB


I've done a little with ME2, but not ME3.  Only other mod I'm running with ME3 is MEHEM.

Upon further investigating, it looks like I mised the step in getting texmod to run with Origin.  I did the temporary name-swapping thing and the hair looked fine.  

#4846
Church0071

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Ah, stupid Origin making Texmod 100 times more complicated than it needs to be Image IPB but good work figuring it out! Yay! Image IPB I am so glad to hear that the mod is working for you now! Image IPB Please Enjoy!



@ smarteck I will  definitely donate something when I get back from work. There are some shifty characters around here - haha! Image IPB Your textures are amazing - please keep up the great work! Image IPB

Modifié par Church0071, 05 mars 2013 - 08:15 .


#4847
Dead_Meat357

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PKchu wrote...

Dead_Meat357 wrote...

Nice to see the mods are still coming. I've been away for far too long.

Hey, good to see you around here again.


Been busy with work and other games. But new DLC always brings me back to this game. Image IPB

#4848
Shpashe Moween

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The Darkest Soul wrote...

Alright, I've finally finished the Krogan Warlord.

*snip*

I made him non bloody, because thats what I preferred. However, if someone wants a bloody version of him let me know and I'll post that too.


I'd like it if the armor had some grime or wear. Not necessarily blood (although that would certainly be satisfactory), just anything to make the armor look like it had already seen some action.

Thanks a bunch for your work. The texture as is remains a huge improvement over the original as far as I'm concerned.

#4849
Ottemis

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Garrus is up. In before the DLC! Hah!
Image IPB
Image IPB

Modifié par Ottemis, 05 mars 2013 - 06:52 .


#4850
Jerik73

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Thanks this is a great job !!!!