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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#5551
Tequila826

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:devil:

Modifié par Chris Priestly, 03 juillet 2013 - 04:25 .


#5552
mmmu

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Sorry to ask (but can't be bothered to scroll through all these pages), has there been any .mods created from these? Just reinstalling ME3 after a while and curious if there's .mod files of these creations anywhere.

#5553
Ottemis

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There are people that have converted a number of mods from this thread over on the ME3Explorer forums, They have a whole list of the converted .MODs for you.

#5554
mmmu

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Ottemis wrote...

There are people that have converted a number of mods from this thread over on the ME3Explorer forums, They have a whole list of the converted .MODs for you.



As always, Ottemis to the rescue. Thanks.

#5555
ItzR4nd0m

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Can you change color of the particle rifle´s beam?

#5556
Commander_Rafael

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I've spent all day looking for a way to fix the DLC authorization problem :/

If I want to use most of the multiplayer-only texture mods the game doesn't load fast enough to authorize the DLCs wich are needed to play the multiplayer properly. I don't have so many textures loaded and even so it can't authorize

#5557
KFreon

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Commander_Rafael wrote...

I've spent all day looking for a way to fix the DLC authorization problem :/

If I want to use most of the multiplayer-only texture mods the game doesn't load fast enough to authorize the DLCs wich are needed to play the multiplayer properly. I don't have so many textures loaded and even so it can't authorize


I don't know what the linking rules are here but check out the ME3Explorer website.  There's something there that might fix it for you.

#5558
Commander_Rafael

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Thanks for the response. Unfortunatelly, I've already tried downloading the ME3explorer tool compilations but couldn't figure out what to do. Have seen some mentions around about helping people with authorization issues when adding lot's of textures but never a direct link or description of how to do it :(

#5559
KFreon

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Its not bundled with the other tools to my knowledge. If you go to the downloads area on the freeforums me3explorer page, its right at the top. Works like a charm too.
I'd link it but I can see how that would not be a good idea...

#5560
Commander_Rafael

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I want to marry you. Thanks, would take years to find by myself

#5561
KFreon

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Ha, no worries. I lurk there all the time :D

#5562
WebFoo

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I finally got around to trying out the high res textures - now I'm hooked! haha.... Such good work! Anyway, I made a comparison video and put it up on my YouTube channel here, if anyone is interested :-)


Modifié par bdragon, 03 juillet 2013 - 11:22 .


#5563
Fredy AG

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 ///

Hello people !! :D


I've done a better N7 suit for Dead Space 3 and want to share in case anyone is interested:


Posted Image


Posted Image


Posted Image


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> Download from  here:
 www.mediafire.com/download/84te8tk9x8d2kgr/Dead+Space+3+N7+Suit+HighRes+%2Benviroments.rar


Have a nice day! ;)


//////

Modifié par smarteck, 04 juillet 2013 - 11:58 .


#5564
RaXelliX

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Im looking for specific high res textures for ME3 MP side. Thing is i have Geth,Cerberus and Collector factions in high res but as far as i can see theres no overall .tpf that upgrades the reaper faction. There are some that upgrade ravager,cannibal,brute and banshee but what about marauders and swarmers?

Also if you can link me to more banners that would be great because i love custom banners. Havent had an oppurtunity to test it with my friends yet but do other players see my custom banner and highres textures too? (for example on my character armor).

#5565
onaiatto

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There is a chance to retexture the inferno armor like the n7 paladin?

#5566
Commander_Rafael

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RaXelliX wrote...

Im looking for specific high res textures for ME3 MP side. Thing is i have Geth,Cerberus and Collector factions in high res but as far as i can see theres no overall .tpf that upgrades the reaper faction. There are some that upgrade ravager,cannibal,brute and banshee but what about marauders and swarmers?

Also if you can link me to more banners that would be great because i love custom banners. Havent had an oppurtunity to test it with my friends yet but do other players see my custom banner and highres textures too? (for example on my character armor).


About the possibility of others seeing you with high-res: no. This is for the same reason you'll see them in high-res given you have their characters and weapons texture pack. There is no graphic data sent through peers in the MP. You receive only data to rebuild the image using your local content.

#5567
KFreon

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And as for the marauder and swarmers, swarmers are too small and short lived to really warrant effort to fix, and I'm not sure why marauders haven't been done yet.

#5568
RaXelliX

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I forgot to mention husks too. Apparently someone did husks but i had trouble finding a valid download link.

#5569
KFreon

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Link for the husk is on the front page and in smartecks skydrive.

#5570
RaXelliX

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Indeed. I searched "reaper" in first post. Thats why i skipped over it. Good. Now its just marauders.

#5571
GunDog9001

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big fan of your work, love what you've done with all your high res textures, they look amazing.

i'm curious, however, as to how you loaded more than 40 mods in texmod. i saw you said you loaded 63 mods in two loads. how exactly do i do that? right now i limited myself to only using 40 of your mods but would love to use the rest!

thanks

#5572
Shpashe Moween

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GunDog9001 wrote...

big fan of your work, love what you've done with all your high res textures, they look amazing.

i'm curious, however, as to how you loaded more than 40 mods in texmod. i saw you said you loaded 63 mods in two loads. how exactly do i do that? right now i limited myself to only using 40 of your mods but would love to use the rest!

thanks


Check out the ME3Explorer project. It allows for permanent texture replacements so you don't have to launch the game through Texmod each time. Mesh edits are also actively being worked on.

#5573
Fredy AG

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GunDog9001 wrote...

big fan of your work, love what you've done with all your high res textures, they look amazing.

i'm curious, however, as to how you loaded more than 40 mods in texmod. i saw you said you loaded 63 mods in two loads. how exactly do i do that? right now i limited myself to only using 40 of your mods but would love to use the rest!

thanks


when you add the TPF files in the list of Texmod, drag the mouse over some 30 files and press open, then repeat the process for the remaining files and ready, press RUN and play.... also you neeed to  have like 4GBs of free RAM in Windows to load all that MODs.

Good Luck. ;)


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#5574
ZoM_Head

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I noticed no Asari textures for MP?

#5575
KFreon

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ZoM_Head wrote...

I noticed no Asari textures for MP?


I did an asari adept mod that works for (I think) valkyrie and everything else that uses that model. It's not super top quality, but I think its better than stock. 


dl.dropboxusercontent.com/u/37301843/Asari%20Adept.tpf

Modifié par KFreon, 14 juillet 2013 - 07:06 .