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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#5776
Hellion0352

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Smarteck just want to say thank you very much after about 14 hours of modding .mod files using your tpfs and several other people's work. I have to say the game looks brilliant! Thank you very much for all the help on these forums too, you are a genius good sir.

#5777
Fredy AG

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Hellion0352 wrote...

Smarteck just want to say thank you very much after about 14 hours of modding .mod files using your tpfs and several other people's work. I have to say the game looks brilliant! Thank you very much for all the help on these forums too, you are a genius good sir.


Wow, thanks =)

I'm glad to have been helpful. Happy holidays... ;)


///

#5778
RaXelliX

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Not exactly on topic but new origin beta landed about a week ago that allowed changing game covers. Heres mine:
Image IPB
Download image @:
dl.dropboxusercontent.com/u/62357244/Mass%20Effect%20Wallpaper%20(4).jpg

Modifié par RaXelliX, 27 décembre 2013 - 06:16 .


#5779
Fredy AG

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Looks good too :)


///

#5780
chris2365

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Hey Smarteck. Just a quick question. I downloaded your illumination mod (FXAA tool) and I wanted to compare it to the defaults of the game. It's set to your custom settings, but is there a way to put it back to default?

Thanks

#5781
Fredy AG

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chris2365 wrote...

Hey Smarteck. Just a quick question. I downloaded your illumination mod (FXAA tool) and I wanted to compare it to the defaults of the game. It's set to your custom settings, but is there a way to put it back to default?

Thanks


Yes, ther is a key for Enable/Disable in game:

(sorry for the big pictures, I search on Google)


- PAUSE for FXAA TOOL:

Image IPB





- SCRLK for SweetFX:

Image IPB



For unistall, just delete the files of the Injector (FXAA TOOL or SweetFX) from win32 game folder.


Good luck ;)


//////

Modifié par smarteck, 28 décembre 2013 - 12:31 .


#5782
chris2365

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smarteck wrote...

chris2365 wrote...

Hey Smarteck. Just a quick question. I downloaded your illumination mod (FXAA tool) and I wanted to compare it to the defaults of the game. It's set to your custom settings, but is there a way to put it back to default?

Thanks


Yes, ther is a key for Enable/Disable in game:

(sorry for the big pictures, I search on Google)


- PAUSE for FXAA TOOL:

Image IPB





- SCRLK for SweetFX:

Image IPB



For unistall, just delete the files of the Injector (FXAA TOOL or SweetFX) from win32 game folder.


Good luck ;)


//////


Alright, but now I feel dumb because I just saw it in the OP:pinched:

Thanks anyways (for the textures too)

#5783
Fredy AG

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xD


No Problem ;)


//////

#5784
SovereignGFC

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I am experiencing an inability to connect to the EA servers that appears to correlate with running TexMod (and these mods in general). The more TPFs I load, the more likely it is that I will "fail to connect to EA servers."

I am not sure if this is actually a problem with this set of MODS or just bad luck. That being said, the loading time for these mods is (understandably) horrendous, limiting sample size...

#5785
KFreon

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That problem happens to me too, caused be long load times I believe.
So yeah, either use less .tpf's, or ditch texmod for permanent replacement.

I had some success with umod actually, but its pretty shoddy...

#5786
Fredy AG

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The Launcher (on first page) is not a help in that problem?

Im not playing connected anymore becouse ME3explorer broke my game :P Say to me buy online pass or something like that...


///

#5787
SovereignGFC

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 smarteck, are you referring to the DLC Authorization Launcher fix?

If so, I'm not under the impression that applies to my problem--DLC authorization failure occurs after connecting to the servers (which then says "Hey, you don't own this") rather than "You can't connect to the servers, period."
The first post in the thread suggests some 60 TPFs can be loaded--I've had great success with around 30 as I became pickier about what I actually want in high resolution (e.g. FemShep doesn't need MaleShep armor loaded).

Also interesting ancedotes from my play so far: 
- Too many TPFs cause "Mass Efffect 3 has stopped working" because (I watched this on my second screen) Mass Effect crossed the magical 4096MB RAM boundary for a 32-bit process due to all the textures.
- Pressing SPACE to skip the BioWare/EA logo at the beginning correlated with a "black screen of death" wherein the game's intro music is clearly playing but waiting ~1 minute showed no movement toward loading the game, but letting that ten seconds of logos play meant immediate change to screens that work.
- Origin likes to chew on my CPU--not sure if this is a TexMod thing, Mass Effect thing, or "Working as designed" (since I have never monitored Origin CPU usage previously)--around 12-17% of a four-core, eight-thread (Hyperthreading) CPU constantly when open.
- I did find those "weird texture bugs" mentioned in the first post--sometimes a texture overlays the whole screen but is see-through (think it was Husk on Earth at the beginning), sometimes it looks like a normal map or some oddly colored thing that is NOT see through (think it might have been Eva Core) circa Mars.
- Am NOT using SweetFX or similar as I thought that was causing problems initially (can't blame those conclusively--see previous about too many TPFs and too much RAM load).
- Uses 2500MB consistently and runs smoothly at 2560x1600 on a GeForce GTX470/i7 2600k @ 4.4GHz/16GB RAM

I'd be a fan of permanent texture replacement as long as it doesn't mess things up.

Modifié par SovereignGFC, 02 janvier 2014 - 06:39 .


#5788
RaXelliX

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Hmm is MassEffect3.exe Large Address Aware so that it can actually use 4GB of RAM?
I was under the impression one had to modify the exe to be LAA aware. Otherwise the limit is 2GB.

#5789
KFreon

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@Raxellix: Yes usually the exe has to be modified. Not sure if ME3 is by default.

@SovereignGFC: Permanent replacement doesn't mess much up. It has been known to break things, and its not without its problems, but its waaay better than texmod.
Check here if you want info.
http://me3explorer.freeforums.org/

#5790
Ottemis

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As KFreon said, just wanted to add that using ME3Explorer should not be a light decision, while it's not 'hard' to work with it is definitely an undertaking and is far too often trivially decided upon.

When you replace textures permanently, it's hard to undo them and you can't run texmod over them anymore afterwards so you should ALWAYS check if you're sure about a certain mod before permanently replacing it. Using .MODs should be the end of the road in therms of modding. Once it works it will save a bucket of effort and time not having to wait for Texmod to load, but it does take some time to initially set up right so be aware of that before you start.
I have written a first time setup guide that I really advise everyone reads before they dive in, just so you have a better understanding of what you're actually doing and how to make sure you back everything up properly so you lose the least amount of time should anything go wrong, it's both in the tutorial section of the ME3Explorer forums linked by KFreon and on my blog linked in my signature here.

Modifié par Ottemis, 02 janvier 2014 - 04:22 .


#5791
Fredy AG

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SovereignGFC wrote...

 smarteck, are you referring to the DLC Authorization Launcher fix?

If so, I'm not under the impression that applies to my problem--DLC authorization failure occurs after connecting to the servers (which then says "Hey, you don't own this") rather than "You can't connect to the servers, period."
The first post in the thread suggests some 60 TPFs can be loaded--I've had great success with around 30 as I became pickier about what I actually want in high resolution (e.g. FemShep doesn't need MaleShep armor loaded).

Also interesting ancedotes from my play so far: 
- Too many TPFs cause "Mass Efffect 3 has stopped working" because (I watched this on my second screen) Mass Effect crossed the magical 4096MB RAM boundary for a 32-bit process due to all the textures.
- Pressing SPACE to skip the BioWare/EA logo at the beginning correlated with a "black screen of death" wherein the game's intro music is clearly playing but waiting ~1 minute showed no movement toward loading the game, but letting that ten seconds of logos play meant immediate change to screens that work.
- Origin likes to chew on my CPU--not sure if this is a TexMod thing, Mass Effect thing, or "Working as designed" (since I have never monitored Origin CPU usage previously)--around 12-17% of a four-core, eight-thread (Hyperthreading) CPU constantly when open.
- I did find those "weird texture bugs" mentioned in the first post--sometimes a texture overlays the whole screen but is see-through (think it was Husk on Earth at the beginning), sometimes it looks like a normal map or some oddly colored thing that is NOT see through (think it might have been Eva Core) circa Mars.
- Am NOT using SweetFX or similar as I thought that was causing problems initially (can't blame those conclusively--see previous about too many TPFs and too much RAM load).
- Uses 2500MB consistently and runs smoothly at 2560x1600 on a GeForce GTX470/i7 2600k @ 4.4GHz/16GB RAM

I'd be a fan of permanent texture replacement as long as it doesn't mess things up.


I remember that problem for some users some time ago, and seemed to be on certain geographic areas of the globe. I will to eliminate and be downloading my game again to check it without using ME3explorer.
About the textures in full screen occurs when using "Alt+Tab" and curiously solves pressing the same keys a few times.

///

#5792
SovereignGFC

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I switched over to ME3Explorer and permanent swaps. Kind souls already ported much of smarteck's amazing work, so I can have the visuals I wanted without the loading penalties or connection issues.

Now to give SweetFX another go!

#5793
RaXelliX

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I backed up the entire game from fresh origin download. Now it's time to get my hands dirty. I just hope modding doesent screw up my MP side of things permanently (i'll be modding MP only for now).
Thx for the tutorial Ottemis. It will help me alot.

#5794
Getorex

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Smarteck, I've friend requested you bcuz I have a texture question I hope you can help me with...best via dm.

#5795
Fredy AG

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Getorex wrote...

Smarteck, I've friend requested you bcuz I have a texture question I hope you can help me with...best via dm.


Sure  =)

If you want add me to your Origin contacts too for chat, just "smarteck".

///

#5796
PorcelynDoll

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I was wondering if you would do Vega's second armor, the one with the light and horse on the side. It's my favourite for him and I've never found any HR version of it.

#5797
Fredy AG

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PorcelynDoll wrote...

I was wondering if you would do Vega's second armor, the one with the light and horse on the side. It's my favourite for him and I've never found any HR version of it.


Hello :)

I remember you make that request some time ago... but Im not making more MODs for ME3 now... I only check the post in case someone needs help on something  : (


Saludos and thanks for the support. ;)


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Modifié par smarteck, 04 janvier 2014 - 06:49 .


#5798
Sir Arun

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smarteck wrote...

HellBovine wrote...

Hmm, no matter what I try I can't seem to get the Citadel DLC texmod to work. Every time I try using it I keep getting a failure to authorize DLC. Doesn't seem to be related to size of the texmod as I can run both leviathan and omega simultaneously.


Try with this modified Launcher created for using with Texmod (instructions inside): 

1. Download: www.mediafire.com/
2. Mirror (DLC Authorize FIX LauncherWV.rar): skydrive.live.com/



Good luck ! ;)


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And what if pressing ctrl+alt+del and then opening the task manager in win7 does not take you back to the desktop, but merely for a split second before the game automatically maximizes again? Sometimes it works, sometimes it doesnt. What am I supposed to do when it doesnt?

Alt-tab to return to desktop doesnt work, because the tab button is recognized by the game as an "any key", and thus the moment you press it the "press any key to continue" will trigger and change the Mass Effect 3 launch screen to the menu screen, whereupon you will immediately be notified that none of the DLCs are registering.

Modifié par Sir Arun, 07 janvier 2014 - 06:32 .


#5799
KFreon

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@Sir Arun: I change ME3 options to make it Windowed (full screen). You won't notice a difference and then you can always use the Windows Button to ditch fullscreen.

#5800
Pee Jae

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 Smarteck. I... I love you.  :D I especially love the high rez texture for Miranda's outfit and the Cerberus Ajax Armor Alliance redesign. Defenitely makes my pc purchase worth it. Thanks.