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/// ME3 MOD: HighRes textures + Next-Gen illumination + 3D Fix.


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#1326
Fredy AG

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 ///

Somebody help me with something.

Someone could send me the 2 files in "dds" of the suit of Jacob (which uses the second time it appears, not the mission of the laboratory, this is already done).

I need these 2 files to leave that character in the Post. I still have not come to see him a second time in the game.


Thanks to the person to give me a hand with that.

Now I go to sleep. -_-

//////

Modifié par smarteck, 25 mai 2012 - 08:43 .


#1327
Dead_Meat357

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I've got the files for you. I've got the normal map / relief layer, light map and the texture itself.

http://www.mediafire...7wyp6a8e4kape50

All three files and the texmod definition file for them included.

Modifié par Dead_Meat357, 25 mai 2012 - 01:42 .


#1328
TheCrimsonSpire

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Seriously? No one is having problems with Origin atm?

#1329
Dead_Meat357

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TheCrimsonSpire wrote...

Seriously? No one is having problems with Origin atm?


Nope.

#1330
TheCrimsonSpire

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So you can still trick Origin, into launching Texmod then?

#1331
Fredy AG

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Dead_Meat357 wrote...

I've got the files for you. I've got the normal map / relief layer, light map and the texture itself.

http://www.mediafire...7wyp6a8e4kape50

All three files and the texmod definition file for them included.


Excellent. Thank you.:D

Salu2.

//////

#1332
wadres

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Smarteck, ¿puedes mandarme los archivos de la textura de la reina Rachni ? la principal, el relieve y si tiene luces pues también, intentaré aplicar el métido que he ocupado con el Cannibal reaper y el Banshee, a ver si queda mejor. Ya llevo el Destroyer reaper por la mitad, ha costado un carajo

#1333
Fredy AG

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wadres wrote...

Smarteck, ¿puedes mandarme los archivos de la textura de la reina Rachni ? la principal, el relieve y si tiene luces pues también, intentaré aplicar el métido que he ocupado con el Cannibal reaper y el Banshee, a ver si queda mejor. Ya llevo el Destroyer reaper por la mitad, ha costado un carajo


Te enviare lo que tengo, no vi capa de luces, y por algún motivo no puedo extraer las capas de relieve. Mi versión de Photoshop siempre me da error al leerlas.

Dame unos minutos y te dare el link por MP.

//////

Modifié par smarteck, 25 mai 2012 - 09:00 .


#1334
Lawrence0294

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Hey guys, First a big thank you for helping me earlier for the pc thing, you rock. Now my question is, can i run those hd textures while having mods like cinema mod. Thank you.

#1335
Fredy AG

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kratos0294 wrote...

Hey guys, First a big thank you for helping me earlier for the pc thing, you rock. Now my question is, can i run those hd textures while having mods like cinema mod. Thank you.


You should not have any problem, are separate areas, in terms of the technical area of the game.

Salu2. ;)

//////

#1336
Lawrence0294

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smarteck wrote...

kratos0294 wrote...

Hey guys, First a big thank you for helping me earlier for the pc thing, you rock. Now my question is, can i run those hd textures while having mods like cinema mod. Thank you.


You should not have any problem, are separate areas, in terms of the technical area of the game.

Salu2. ;)

//////

Muchas gracias :wizard:

#1337
SliPaladin

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Can anyone recommend a good FXAA setup? My image looks very bad. I just want a sharper image and all the good effects while not messing with the colors or contrast.

#1338
wentworthmeister

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Why don't you forget about FXAA and instead apply MSAA and SSAA at the driver level?

#1339
SliPaladin

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What's the difference? Anyway I didn't realize that the download came with a modified setup the default one looks very good.

#1340
wentworthmeister

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FXAA is post-processing, MSAA is not. FXAA is known to blur the image somewhat, but has nowhere near the same performance hit as MSAA or SSAA.

Here's a good link:
http://www.geforce.c...-tweak-guide/#8

#1341
neilthecellist

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Good link. Be sure to look at "Russell Zen"'s comments in the comments section on how to properly set LOD Bias in correspondence with SGSAA+MSAA.

Modifié par neilthecellist, 26 mai 2012 - 05:31 .


#1342
Fredy AG

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SliPaladin wrote...

What's the difference? Anyway I didn't realize that the download came with a modified setup the default one looks very good.


If you want to reduce aliasing, try something else (like Nvidia Inspector), if you want a cleaner image, for that is the FXAA TOOL, and I do not recommend it for its Anti Aliasing, I do not use (use AA from Nvidia Inspector).

The grace of FXAA TOOL is that you can achieve a spectacular lighting effect and greater definition of what comes out on screen, but is necessary to set certain parameters to be comfortable.

The application has all the picture controls, like a TV menu. 

//////

Modifié par smarteck, 26 mai 2012 - 05:41 .


#1343
SliPaladin

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My Nvidia inspector doesn't have Mass Effect III in the profiles, it only has Mass Effect 3 and yes I just downloaded the latest version and updated the drivers. There isn't even a Compatibility tab so I can follow the steps. Only thing I wanna do is adjust the fov but the widescreen fixer doesn't work very well and I got a bit confused with this:
http://forums.steamp...28&postcount=57

#1344
SliPaladin

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What are your next plans for textures smarteck? I don't wanna start a new playthrough until I'll have all the textures in high res :P

#1345
Fredy AG

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SliPaladin wrote...

What are your next plans for textures smarteck? I don't wanna start a new playthrough until I'll have all the textures in high res :P


Add "massEffect3.exe" in the Profile of Mass Effect.

Posted Image



I hope, finally, tomorrow, add the following mods:
- Benning. Structural Materials.
- Noveria and Gellix. Structural Materials (with Scientists Suits).
- Utukku. Structural Materials Reapers + Rachni Queen + Eggs.
- Grunt Default Armor.
- Jacob Default Suit.

All those are ready .. I only need to add them to the Post.

And I will continue to advance in the game .. I will continue editing textures of different levels that need a touch up and the characters that I find along the way.

At the moment, "@wadres" helping me to improve still more to the Queen Rachni.

Salu2. ;)

//////

Modifié par smarteck, 26 mai 2012 - 07:29 .


#1346
wadres

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Smarteck and I have been working hard to finally get the best Rachni Queen texture MOD, We hope you enjoy it, here the download link and some screenshots:

http://www.mediafire...wdadm6j164wnd4k

Posted Image
Posted Image
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Posted Image

#1347
GODzilla

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Do I really have to disable the overlay for this to work, or is there a chance for it to work anyway? Because I kinda need the overlay. In multiplayer to chat with my friends and in the singleplayer it can pause the game even in the middle of a cutscene.

#1348
SliPaladin

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wadres wrote...

Smarteck and I have been working hard to finally get the best Rachni Queen texture MOD, We hope you enjoy it, here the download link and some screenshots:

http://www.mediafire...wdadm6j164wnd4k






The rar contains only the pictures

#1349
SliPaladin

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I don't get it why is my game running so bad? It was fine 2 hours ago when I was playing now it feels very sluggish.

#1350
TheCrimsonSpire

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Can someone at least help me with the problem I've been having? I mean come on, I can't be the only one. Origin updated for everyone, so you should all be having issues launching Texmod.