smarteck wrote...
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My question was because the MOD of wadres is in JPEG format, and because we are short of memory, it may be that the problem, but is no sure thing, when I test the MOD of wadres, I had no problems. Now with nearly 80 simultaneous files I have not made a test with version of wadres.
To see if the problem is the level or JPEG version of wadres, try both (the first one and then the other), if the problem is that I could convert MOD of wadres to "OPTIMIZED 2".
Somebody report the results of the test. 
Thanks.
Salu2.
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All tests were conducted with your files only and when I could I downloaded non-optimized textures, the problem is that I cannot load more than a certain amount of files with Texmod not that I am running out of memory.
The ideal would be to combine many mods together, for example all structure / normandy / map textures to a single big file.
However as I already said, uMod is able to load many textures together, but the ones I mentioned, which for some reason crash uMod.
Again the problem is not "optimized files" rather the fact they are not combined so Texmod cannot work with them for some reason.
Dead_Meat357 wrote...
I'm running with about 2.4GB of VRAM being used with my current settings and 76 mods at the moment. So I should have plenty of VRAM available. I need to recheck system memory usage, but last time I looked I was sitting around 4GB or so on that. I've got plenty of system RAM available, but ME3 could conceivably run into problems if the memory usage gets out of hand.
76 mods with Texmod?
Why the hell does Texmod refuses to load more than 50 to me darn it.