smarteck wrote...
DJepic112 wrote...
smarteck wrote...
DJepic112 wrote...
^hehe, hope you are working on male underwear skin too. The hands look dirty and the neck collar is too shiny compared to the neck.
I was trying to clean the skin in that texture and I had no success .. maybe I try again on another occasion.
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Why are you having no success? I'd like to help you. I'm very good with Photoshop.
With some effort we could get to clean up their arms, but the joints of the skin, and the collar of the neck is something apparently hopeless.
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Is the mess with the skin textures in the lighting layers?
And yeah, I'm not worred about our mods being the same. Your Nephew does a good job as do you, but I take "less" artistic license than you guys typically do. (Ashley's armor mod being the one exception.) Honestly on the earlier Liara armor we both did there were things I liked better about both versions versus the other.
My main goal really was to create one that matched my Ashley mod, which was also altered to style it more like your Shepard Default N7 armor. I took even less artistic license with that Liara armor, but still left in a couple queues from Ashley and Shepard's default armors. In fact that armor mod is just a recolor of parts of Ashley's armor mod which is the only reason I did it. It was easy. This one I'm doing now is really just fulfilling a request someone made of me probably more than a month ago. Just now got around to finishing it. I found this texture to be fairly difficult to work with overall. Parts like the arms were excessively easy, and other parts like the stomach and back were a nightmare.
Just finished the lighting layer and made some minor adjustments. I even took some screenshots this time. I'll post them up soon.
I think Liara is the only squad member in the game with retextures for all their outfits.
Liara from Ashes DLC armor




Screenshots have been scaled way down. A bit of a difference at 1024x768 vs. 2560x1600. They don't quite do it justice but you get the idea.
Modifié par Dead_Meat357, 04 juillet 2012 - 08:55 .





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