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$320 spent on specture packs updated


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#51
Banzboy

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If I had 200 bucks I'll save it for something more useful, like a vita, ipad, 2tb hardrive, custom pc, car or Jessica Nigri.

*Yes that's my wishlist.

#52
Cazlee

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If someone can figure out how many purchases minimum it will take to max out everything, how many credits this will require, and how much time on average this will take, I think it will put it all in perspective for a lot of people including the OP.

Modifié par Cazlee, 10 mars 2012 - 02:48 .


#53
KiraTsukasa

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Cazlee wrote...

If someone can figure out how many purchases minimum it will take to max out everything, how many credits this will require, and how much time on average this will take, I think it will put it all in perspective for a lot of people including the OP.


Since it's all random, it's nearly impossible to figure out.

#54
Father Alvito

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Raxxman wrote...

What's with the idea that $200 is a lot of money?


It isn't, but the whole reason that I have money is that I don't do silly things like throw $200 at random unlocks in a PC game.  As countless authors have pointed out, the only realistic way to make money is to control expenses.  Progressive tax structures are so punitive that increasing your income has minimal impact after a certain point  unless you have a business take off for the stratosphere.

Modifié par Father Alvito, 10 mars 2012 - 02:53 .


#55
Cazlee

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KiraTsukasa wrote...

Cazlee wrote...
If someone can figure out how many purchases minimum it will take to max out everything, how many credits this will require, and how much time on average this will take, I think it will put it all in perspective for a lot of people including the OP.

Since it's all random, it's nearly impossible to figure out.

Some assumptions need be made about the % chance of silver, gold, black in each pack, plus the requirement that none of the cards ever repeat then it's just math.

Modifié par Cazlee, 10 mars 2012 - 03:12 .


#56
BasementCat00

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That's what you get from random packs, not worth spending real money on them.

#57
KiraTsukasa

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Cazlee wrote...

KiraTsukasa wrote...

Cazlee wrote...
If someone can figure out how many purchases minimum it will take to max out everything, how many credits this will require, and how much time on average this will take, I think it will put it all in perspective for a lot of people including the OP.

Since it's all random, it's nearly impossible to figure out.

Some assumptions need be made about the % chance of silver, gold, black in each pack, plus the requirement that none of the cards ever repeat then it's just math.


Except that all character cards DO repeat, even after you've unlocked everything for that class. You could buy a hundred packs and get nothing but character cards that you already have.

#58
xSolclaim

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Dear Op. You payed Real money on a random chance box, Okay, many random chance boxes. Thats called gambling, you win some, you loose some.if you have more money to try more, then, well, I cant stop you, if your upset at how much you spent, thats your problem for continuing to spend. Not sure what kind of sympathy you're looking for here.

#59
Jitawa

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I think of this as being similar to a collectible card thing like Pokemon or Magic the Gathering. Odds are that when you were younger, you were limited by a lack of income as far as purchasing such things. So, it never got ridiculous.

Consider that the Spectre packs cost about $2, the Veteran cost $1. It's like buying booster packs for said things. I recall the disappointment of getting a handful of Magic Booster packs and nothing rare in the bundle. I think the fact that there was art and descriptions on even the less useful things made the sting lighter.

Now we're older, and we have more disposable income with which to blow on the "booster packs". It's meant to have an addictive quality. It's the same concept as rare drops, etc. in MMORPGs. Psychologically, variable reinforcement is more effective. It's also somewhat more manipulative, but if people will pay (like the OP) it makes good business sense to people like Blizzard, etc. to create that draw.

I think folks in the single-player RPG realm are used to having a situation where you can get EVERYTHING if you're meticulous enough. This system works counter to that, and can seem frustrating. Also, there's no means of trading (as there would be with something like cards) so the net monetary investment is presumably more wasted (though it tends to be with cards as well).

Modifié par Jitawa, 10 mars 2012 - 04:46 .


#60
FLGSynyster

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Why are people so intent on spoiling the game?

I do admit I spent 400 BioWare points at the start as I wanted to boost my chances but I didn't really care if I got anything good or not

#61
ChristopherDunning

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wow

#62
Bamboo33

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protip : edit files, get everything free.

#63
KodiakAsh

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Think how much people spend in games like League of Legends.

I agree with his original point, kinda ridiculous that you can unlock that many packs (100 Spectre Packs) and not unlock everything. I mostly have what I want but would be nice if we could instead just outright buy the items we want instead. Kinda sucks when you're just missing that one thing you want to play.

#64
banthracis

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$200 isn't much. Plenty of people spends tons on free to play games. I've known people who've spent thousands on league of legends or world of tanks. It really comes down to how much disposable income you have. There are Investment bankers who are gamers too you know.

Think about it, if you're wealthy spending a few hundred on a game is actually much better usage of your money than say spending $30 million on an oil painting of a fat naked lady on a couch...

#65
Cazlee

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KiraTsukasa wrote...

Cazlee wrote...

KiraTsukasa wrote...

Cazlee wrote...
If someone can figure out how many purchases minimum it will take to max out everything, how many credits this will require, and how much time on average this will take, I think it will put it all in perspective for a lot of people including the OP.

Since it's all random, it's nearly impossible to figure out.

Some assumptions need be made about the % chance of silver, gold, black in each pack, plus the requirement that none of the cards ever repeat then it's just math.


Except that all character cards DO repeat, even after you've unlocked everything for that class. You could buy a hundred packs and get nothing but character cards that you already have.

minimum not average, anyway this is off topic now

Modifié par Cazlee, 10 mars 2012 - 05:15 .


#66
conorrory

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Wow, just wow, I can't understand why anyone would pay real money to ruin the progression in the multiplayer, but to spend $200, I'm lost for word's and sorry if I can't sympathise with you

#67
Guest_Guest12345_*

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lol

Modifié par scyphozoa, 10 mars 2012 - 08:07 .


#68
Dillon79

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people need to realize if they use cash to buy all the weapons/ characters they want they are just cutting down interesting play time. alot of the fun is unlocking one thing at a time and trying it out personally i get pumped when i get a new weapon or class.

#69
Sorileus

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$200 ! sh@#! I could have had my aging HD4890 replaced for that.....really what a waste, if I were you I'd just spam Bronze matches with a lvl 20.....

#70
himegoto

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All you people should stop hating. The man's got the $$ he can spend it however he likes. He may be rich for all we know.
$200 isnt that much really its like a fancy dinner I thought most of the ME bunch are in their 20s?

#71
Bananables

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the option to buy RANDOM items for real money is such an EPRG (eastern rpg) concept.. im not trying to be racist or anything, but alotta asian mmo's do this shameful thing. you spend money for a CHANCE to get something good. you keep losing, therefore you keep trying, i mean $2 is like nothing right? then next thing you know $200 is outta your pocket.

#72
dima_che

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Fat troll is soo fat.

#73
I-AM-KROGAN

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 ...........the thread title is so ironic. 

#74
RubiusX

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Why would you spend money on a game like this?? (the multiplayer aspect)

The whole POINT is to unlock all those weapons yourself... that's the fun part. It's not about being there, it's about GETTING there. (ie. the jouney)

#75
Xeranx

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This is EXACTLY like someone repeatedly buying lottery tickets hoping for that big win. You're gambling. Does EA know that it's actually promoting gambling with their game? They have to know. They do the same....exact....thing with Need for Speed World.

Congrats EA and Bioware. You took out the nudity from your games, but put real gambling in it instead. It's for the children of course. ;)