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Shepards of the galaxy (and Bioware), have hope!


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#26
Unender

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i agree with the OP 100% Endings lacked a bit in the closure department, kind of wanted my happy ending though. the original Dark Energy ending would be way awesome to have instead of this metaphysical deus ex matrix stuff.

#27
Archer

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Agreed here as well. More people need to pay a visit the thread set up by Chris Priesty for fan reviews. Almost universaly every player/fan review applauds the game but critics the endings. A lot of well thought out, polite, constructive opinion over there.

To my mind that thread is our best portal for trying to encourage Bioware to revisit the games ending.

#28
Allison_Lightning

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At a truly vengeful- sometimes I wish I'd just joined up with Saren because kicker of all kickers he was right- it was never going to end well no matter what either of us did. At least my poor Shepard would have been indoctrinated and unable to be touched by the 'endings'

#29
stu_

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+1 OP

Very well said, I loved every moment of the ride untill the ending.

Some "closure"?

Would be nice!

#30
KingNothing125

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I cling to the hope of BioWare doing the same thing they did with that recent book: realize their mistake and fix it.

I would buy new ending DLC in a heartbeat. ME3 is already one of my favorite games ever, and I don't think I would ever stop playing it if they made a proper happy ending. I got 400 hours under my belt in ME2. I could easily top that in ME3... but not without some new endings.

#31
Legendaryred

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ME3 is like, drinking your favorite soda/water/juice,you are drinking it and it's amazing, the best you ever had and as you get to the bottom a piece of turd rolls into your mouth. Does the amazing soda/water/juice makes up for the turd you just ate?

#32
Sharrack

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This game is Great. At the same time dark, light, deep, funny, sad (mordins big moment has all of it in one scene and its awesome) and so much more. But the moment you get hit by the Reaper and wake up as Steak Well Done, it somehow stops feeling like Mass Effect. Oh and i'm also missing the mandatory final bossfight.

#33
Trisskit

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Legendaryred wrote...

ME3 is like, drinking your favorite soda/water/juice,you are drinking it and it's amazing, the best you ever had and as you get to the bottom a piece of turd rolls into your mouth. Does the amazing soda/water/juice makes up for the turd you just ate?


I don't neccessarily agree with your assessment, because I really like the game despite the end, but I laughed way harder than I should have.

Modifié par Trisskit, 10 mars 2012 - 10:49 .


#34
Holoe4

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This is pretty much how I feel, the game was epic. The ending.... Not so much.

#35
luzburg

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youre right, i played the other two games houndreds of ours cause they are great in them self and cause the edings are heroic.

mass effect 3 was the most "emotional" it made me extremly happy and sad at many points and is the greatest of the 3 games

but the ending should contain a heroic and good outcome where the crew make their end promeses a reality like going to those bars to get drunk.
and the blue babies

in my ending shepard and liara survived but the fact that there is no mass relay tec left to bring them together is gutwrenching and i havent been able to eat well since then

SOMETHING HAS TO BE DONE ABOUT THE ENDING!

Like to at least have a grenade to place on the destroy tube just for fun and call extraction therse bound to be a ship close enough.  and most important stop joker before entering a ****ing mass relay

in any case it may be that only the sol relay gets destroyed while the energy from the beam dimmed to a more tolerable level for the other mass relays to cope with atleast thats a start

Modifié par luzburg, 10 mars 2012 - 11:17 .


#36
oneyedjohn

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I'm with everyone here. I loved the game,I hated the ending.

#37
luzburg

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in any case im having hope they will be doing something about it.
look at the hate for the ending atleast 80% of the fans and the fact they will loose those fans in the end
how can they expect to profit later on when pepole are scared/repulsed away from playing it
and playing multiplayer will be redused to nothing with nothing good to come out of it

so my advise to bioware is to correct the big blunder that is the ending to atleast have a really possetive outcome to apease to the players hwo whanted

i have warned my frends hwo is intrested in mass effect to stay away and not to by it until something is done

Modifié par luzburg, 10 mars 2012 - 11:31 .


#38
FlameAble_

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ME3 is indeed a fantastic game. So many tears, laugh and moments of anger I have never before had in a videogame. But then the ending comes along and takes away all your choices, everything youve worked for. Doesnt matter what you did earlier in the game, gathering the galaxy is just a buzzing sound in the back during the last part. You get three almost identical endings and no real closure. Feels like the writers just ran out of juice in the end :<

#39
shurryy

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The game had the most emotional impact on me when I had to choose between uploading the reaper upgrade to the geth, or stopping Legions upload to save Tali's people.

Standing there first deciding to start the upload, having to listen to my LI plead me not to do this, I changed my mind in the end hoping to find a second solution.
BUT to my surprise, Legion does something I never expected. He grabbed my collar and through me to the ground! I was like WTF?!
And all of a sudden im standing there pointing a gun at Legion, the red trigger appears but I dont click it simply because I cant, so Tali deactivates Legion for me. That left a SERIOUS emotional impact on me.

THATS the stuff Bioware is known for, that's awesome storytelling right there where the decisions come to a conclusion.

HOWEVER The ending did NOT feel that way to me, I felt like whatever I did, no matter what I had done I would have lost, and so would the rest of the galaxy by a huge margin. Standing in front of the big choices, I chose to destroy all the synthetics. Legion and the Geth were already dead, at least I could save the remaining Organics. However angry I was, I felt hollow, and then I felt angry and the questions just kept racking up. There was no appropriate conclusion that could reason with any of the questions I kept thinking about and that pissed me off!

The game is great though.

#40
shurryy

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luzburg wrote...

i have warned my frends hwo is intrested in mass effect to stay away and not to by it until something is done


Why? 
Mass Effect 3 in itself is a GREAT GAME and thats the truth of it, just advice them to never go to the ending, or when they have to make the choice, Save --> Exit, start a new career. 

#41
paynesgrey

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Prince_Valiant wrote...

OP is right. The first "problem" of the game (and the entire series) is the fact, that it is a fantastic milestone in games history. That's precisely why the ending hurts so much. I want play these games again, but I can't with these endings.


Exactly how I feel.  They had something wonderful, then spent the last few minutes crapping on it, the fanbase, and everything else in sight because they couldn't be bothered with a decent, realistic set of endings and reduced the entire franchise to a Choose Your Own Adventure cop-out.

I doubt the ending was about artistic integrety so much as it was a case where either the writers hit the limit of their talent or the company just wanted something slapped on to get it out the door with plans of selling some more, non-appalling DLC later.

#42
GracefulChicken

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My friend just completed ME1 when ME3 came out, and I told her to just stop ME3 after the London scene if she really cared about it. I think the most common thing said is that the entire series has been massively good, and the last 15 minutes soooo massively bad that it nullifies everything thats been building for what... 6+ years now? The fact is, I think most people could stand to be a bit disappointed. Nothing will end exactly how you wanted, thats assumed, but the endings given actually hurt. That's a terrible thing to end a series on.

Still, I havent heard many, if any, major complaints about the main game. Aside from the endings, only the auto-dialogue gets a mention as a flaw. The games, and entire series, has been an amazing journey and a joy to play through, no one denies that. But everyone seems to agree the endings detract a significant amount from that. That should be fixed, and until something is said officially, I'll hold out hope. I think Bioware knows. If they do something about it remains to be seen.

#43
C4Clan

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I can only agree the ME3 is in total an amazing game. I was thrilled to be finally be able to end the reaper threat, to conclude the story of Shepard and company. From the beginning it was clear the ME3 was an improvement in many areas. Refined combat, intra-squad interaction rivaling DA:O, a permeating atmosphere, seeing Sheaprd having emotions. The large amount of auto-dialogue was irritating at first but it made for much more fluid story-telling. And now that it is over I look back. 
 The first Mass Effect was released end of 2007 for Xbox and beginning 2008 for PC. That was four years ago. For four years I and probably a lot of other people have invested a great amount of time in their version of the ME universe. Over the course of three games we watched this story unfold, watched the characters develop, each player creating their own version of Commander Shepard. Bioware's writers managed to breath life into fictional characters, making them likeable to some, dislikeable to others. These same writes managed to create decisions that I as a player had to think hard about before making them: Who to leave behind on Virmire? Saving the Destiny Ascension or let it be destroyed for the greater good? Rewrite or Destroy the heretic geth? Keep or destroy the genophage cure? Keep or don't keep the Collector base? These were difficult decisions. What is right? What are the consequences? I found myself asking these questions because they were asked in a universe that I was interested in, that I could believe existed.
This is why I spent the entire last mission on Tuchanka wondering what would be the right course of action, only being able to make my decision at the very last moment.
I worked my ass off trying to bring the quarian/geth situation to a peaceful solution constantly fearing that in the end I would have to choose one over the other. I cried tears of joy when I finally managed to end 300 years of hostility in cooperation.
I wanted payback for everything the reapers had done, wanted to rip them apart limb by limb. I felt satisfaction when the fleets of the galaxy fought together, bleed together, died together.
All that because of the writers at Bioware. For that they have my greatest respect and admiration.
For four years we, the players, have followed this story, each shaping it in his/her own way. This is why the endings are so dissatisfactory. Because that is what they are, dissatisfactory. We, the players, wanted closure to our story. Maybe some of us wanted the reapers to win, most of us surely wanted to defeat them, to unite the galaxy in a common effort. And many of us would have loved to the see our Shepard crawl out of the rubble, hobble over to his friends and comrades with that stupid grin on his/her face having finally earned his/her break.
Instead what we were offered was to either destroy galactic civilization in blue, red or green.

It is a shame.

#44
realpokerjedi

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I think these horrible endings, are tying into a future project.
Regardless, if it is a MMO or a new mass effect series.
So I don't think the developers could change them even if they wanted to.
Because it sounds like the DLC is done, waiting in the wings or the mmo project is underway and can't be stopped.
I expect a stupidly written Normandy went back in time angle.

Modifié par realpokerjedi, 10 mars 2012 - 11:59 .


#45
SLPr0

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I'm not entirely sure I have the words to express how I feel now that I have finally finished ME3.

I didn't rush, I did everything I could to save the galaxy. And in the end each choice I could make was doom for galactic civilizations galaxy wide.

Every mass relay destroyed. All mass effect technology destroyed, a technological dark age, by the standards of a galaxy so advanced, thats what my sacrifice cost the galaxy.

What is the difference between the "Cycle" and the breaking of it? Its still destruction, doom, death for so many.

Think of the fleet that came to face the Reapers, dying in huddled masses in overpopulated colonies strung out in the Local Cluster, the only places they could really reach even using FTL. The wars of tension and aggression and domination that would spring from that alone would wipe out much of what was left.

Think of Earth, left on its own with no galactic economy, its colonies dark with no support and supplies, trying to rebuild with just barely the basic ability to potentially get back to harvesting the asteroid belt for resources.

I can't disagree the rest of the game was well done. It was as gripping and exciting as the rest of the series and I refuse to bomb the entire game based on the endings alone.

But I sacrificed five years of emotional investment in this galaxy, to doom it to whatever future I chose. To destroy those I had promised to defend, to fuse them altogether and forgo my promise to destroy the Reapers, or to take control of the Reapers, only to...make them go away and still, it is all the same thing.

The cycle ends one way or the other, the endings, by themselves, simply make you wonder why you ever picked up a gun and went to Eden Prime.

It is a fatalistic, dark and heart breaking end to a story that has given me a lot of great moments over the last five years.

In Mass Effect I saved the Galaxy from Sovereign and Saren Arturius delaying the Reaper invasion.

In Mass Effect 2 I saved the Galaxy by stopping the Collector threat and stalling the Reapers at Relay Alpha.

In Mass Effect 3, I doomed the galaxy, regardless of what method I chose, to a dark age regression that will take perhaps thousands of years to overcome at best. Stranding billions and trillions of sapient beings on burning worlds with little left to sustain them.

And the Krogan....ah to go so far to save them, only to watch their hope be broken as I "saved the galaxy" from the Reapers and stranded them on a broken world that could not possibly sustain them without access to the stars.

Garrus will never see Palaven again. Tali will never see Rannoch again.

I will never see my Shepard again.

Thanks for the time, I just wanted to let it out somewhere without creating another thread.

This was simply heart breaking.

PS: Thanks for the reminder that I can continue to grow my legend as Commander Shepard by playing future DLC EAWare, but....I think you can save your development resources. My Shepard has no future. My Shepard is dead....and the galaxy is no better for it, Synthesis in truth, isn't going to beat the theory of relativity any time soon.

Well...I guess if anything BioWare, you've evoked a lot of tears, from a lot of people. Maybe thats enough for you. Maybe thats what the point was.

I don't know if I'm going to join the "I quit BioWare" ragers out there, I love a beautifully crafted story. But I think I'm going to need a lot of time to myself before I'm going to feel alright about this and get over it. I don't think I can even convince myself to run my alternate Shepards through really. Five years of saves multiple play throughs of ME1/ME2 to build variant Shep personalities and class types....and all I really needed for Mass Effect 3 was my long time soldier, to come do his best, and final job, only to find out the best he could do...still wasn't good enough.

Sorry for the wall of text. I just needed to vent. ;(

#46
Superninfreak

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I love this series, and I've spent a lot of money and time on it. I've convinced friends of how good it is.

Mass Effect 3, while imperfect (auto-dialogue, the fact that any Shepard has those nightmares regardless of what kind of person they are), was a wonderful game. However, the ending really damages the whole series. The game makes you realize there will be casualties, but destroying galactic civilization as we know it was too much. The populations should be decimated, but it should be clear that they can rebuild galactic society.

Why should I care about if the Krogan have been cured if they're cut off from the rest of the galaxy anyway? Why should I care about the Quarians and the Geth when the Geth might have been completely wiped out by the ending? It would be bizarre for a Shepard to kill all synthetics after making peace between the Quarians and Geth or even siding with the Geth against the Quarians.

Why can't Shepard cite EDI and the possible peace with the Geth as evidence against the idea that organics and synthetics have to fight?

Bringing up the possibility of killing all synthetics could have worked if synthetics weren't treated so sympathetically in this series. The vast majority of synthetics shown in the series have no problem with organics, and any conflict between organics and synthetics is usually the result of the organics being afraid of the synthetics.

Another issue is that the synthesis ending doesn't really make any sense in science. This is a series that did extensive research in order to make everything seem really plausible. Why is this forgotten at the end with a magic beam that can change the makeup of all life in the galaxy?

If this was a single game the ending wouldn't be as devastating, because the ending would only hurt one game. But in a trilogy a bad ending can retroactively taint the other entries.

Mass Effect has never been about just barely winning with results that are almost as bad as failure. Mass Effect's theme throughout the series has been that even if things look bleak, it's possible for things to actually end in a real victory. Wrex can survive in ME1, everyone can survive the suicide mission, the Quarians and the Geth can achieve peace. It's possible to have a bleak ending where you just barely made it in all of the games, but there's always been the possibility for success if you prepared enough.

If Shepard unites the entire galaxy, has a huge number of EMS, and is even willing to sacrifice their lives (I'd probably be okay with Shepard having to die if the sacrifice was really worth it), why should galactic civilization also be able to mostly survive, especially when we've already lost trillions of lives?

Modifié par Superninfreak, 10 mars 2012 - 12:12 .


#47
luzburg

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shurryy wrote...

luzburg wrote...

i have warned my frends hwo is intrested in mass effect to stay away and not to by it until something is done


Why? 
Mass Effect 3 in itself is a GREAT GAME and thats the truth of it, just advice them to never go to the ending, or when they have to make the choice, Save --> Exit, start a new career. 


yea.  i was i little pissed when i told them but they did it anyway but they are not half way trough yet and when i try to warn them again they scream: DONT SPOIL IT!

#48
dmacleod66

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Seriously, Shepard waking up in a hospital  and everything after the destruction of the normandy SR1 being a coma dream, would have been a better ending.

#49
Dresden867

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Mostly agree. Didn't have the problem with the endings that most everyone seems to, but I wasn't expecting a shiny happy ending to a Reaper invasion.

Hell, the Synthesis ending is honestly a step or two -up- from where my expectations were.

Also: "Green = all organics doomed?" Where did you get -that- exactly? In my green ending it looked like I'd made a Joker/EDI fanshipper's dreams come true. /grin

#50
wolfsite

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Game was great, very emotional.  But those ending felt more like getting kicked in the chest then getting closure.