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A MASSive plot hole (Ending)


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#26
MDT1

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While I can tolerate space magic altering the relay exposions into something less deadly, I saw another problem.

The massive plothole in the ending of ME3 is imho: Why couldn't the catalys let the Reapers enter trough the Citadel in ME1 if he controles/is the whole thing?

Modifié par MDT1, 10 mars 2012 - 12:09 .


#27
thoaloa

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askanec wrote...

thoaloa wrote...

Also civilizations get to their societies collapse as a few long distance communication systems will still function but will have no means of aiding them due to a lack of long distance travel.



Quantum entanglement, which allows instanteous communcations across worlds, already exists in ME. The only issue is cost and its point-to-point nature.

I really doubt the loss of mass relays would amount to the collapse of worlds. Inhabited worlds should be self-sufficient in basic necessities. It makes no economic sense to ship food hundreds of light years from one planet to another. Trade would definitely suffer, though. Again, by how much? We don't know. If we look at Earth examples, decades of trade sanctions did not cause the complete collapse of sanctioned countries, nor even a regime change.


Most scifi homeworlds of any age are going to be city centers of their civilization dependent on the colonies for resources. Cutting that off is going to cause a lot of problems, there is no way the slow FTL can keep up the required resources to sustain many of the existing civilizations. Even earth likely is dependent on colonies from resources as the codex even explains that resource depltion was solved when colonies were formed.

Question if you have a relay that makes the distance between two star systems the same as if you were in one then they are not actually lightyears away. Econmically it would make sense to find suitable planets to grow and mine resources and ship them to the relay of your choice. The way the network is laid out can allow for instant point to point jumps between secondary relay and long jumps between primary relays.

Without any instant travel it doesnt make any practical or economic sense to ship anything over the distance as it would take years. (The colonies are also not technically self suffient in many cases and wouldnt be able to build their own novel FTL system so they are all likely lost)

edit: I know they use quantum pair communications thats why I said some because only the rare existing pair would work as you have to physically move the other end to form a link. Its just going to allow the governments to share information about how everythings going to hell and it will take years before anyone reaches them.

Modifié par thoaloa, 10 mars 2012 - 12:42 .


#28
hawat333

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Yeah, that bugged me too, but honestly I think that Arrival is the one that has a giant plothole.
Not to mention that Mass Relays cannot be destroyed. Remember the Mu Relay? A star went supernove and it didn't destroy the Relay, because they can't be destroyed through ordinary means, like landing a simple asteroid in high velocity.
So if ME3's ending says that they can be destroyed without wiping out the star systems, I'm ok with that. Simply because I ignore the fact that in Arrival we already destroyed one and ignore its' effects too.

#29
Deltateam Elcor

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What you are witnessing is not a massive sudden collision from several billion tonnes of rock going at sublight speed, it was simply an overload and collapse of the mass effect field.