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Did your Shepard die? Here's why.... (Galaxy at War system)


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#1
BrandonDotCom

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Contrary to much perception, Shepard doesn't have to die in your playthrough of Mass effect 3. Infact both Shepard, and Anderson can live. "But how?" you may ask. "Yes. I finished every main mission, all of the N7 missions, collected every war asset and artifact and my shepard died!" Well here is the real sinister truth. The reason Shepard and Anderson died, is because you didn't play multiplayer. That's right, multiplayer is mandatory for an 'optimal' ending, albeit it's hardly better then the other endings but i digress.

Dispite Casey Hudson publicly stating otherwise that Mass effect 3 was balanced so that every ending could be achieved without the aid of multiplayer and the Galaxy at War system.

Moving forward, This is how the Galaxy at War system works and how it will effect your ending. The ending's you recieve are tied to your effective military strength. This number is achieved through collecting war assets. However each asset has an individual number tied to them, and the true sum of these assets comprise your military strength, (different from 'effective military strength;)  By default your Galaxy at way percentage is at 50%, which means that your effective military strength is %50 of your actual military strength. For example if i collected 6 war assets that accumulated 200 military strength, my effective military strength would be 100. Thus the only way to achieve the true value of your war assets is to improve you Galaxy at War Percentage.

The sad part of all of this is the maximum effective military strength one can achieve by strictly playing single player is roughley 3000 and for Shepard/Anderson to survive it needs to be 5000. I'm sorry if all of this sounds convoluded and i could have done a better job of explaining this. :P

#2
Doronamo

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Anderson can live too? Have you done it? Because I can't seem to find anything that he actually can live, but if he can that's cool.

#3
tankarmarx

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I believe Anderson dies either way. You can delay his death with proper dialogue options and adequate EMS, but all it does is allow him to die bleeding out while looking at Earth.

Or am I wrong?

Shepard, however, yeah. If you do it properly you should be able to see Shep's chest move as they take a breath during one of the ending cutscenes.

#4
TheKillerAngel

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tankarmarx wrote...
Shepard, however, yeah. If you do it properly you should be able to see Shep's chest move as they take a breath during one of the ending cutscenes.


I had 4400+ EMS and I didn't get this.

#5
BrandonDotCom

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I believe IGN has every ending posted on there for you to see, and as far as I know Anderson can survive.

#6
BrandonDotCom

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Here is the link: http://www.ign.com/w...ffect-3/Endings

#7
tankarmarx

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TheKillerAngel wrote...

tankarmarx wrote...
Shepard, however, yeah. If you do it properly you should be able to see Shep's chest move as they take a breath during one of the ending cutscenes.


I had 4400+ EMS and I didn't get this.


I've read some people on the forums have allegedly had somewhere around 7000??? EMS and still didn't get it either.  Perhaps there is just an issue with it.

Also, I forgot to add that for Shep to live it has to be the Destroy route (I'd like to add that I'm not accusing you of not knowing this).

Control and Synthesis always end in Shep's death, apparently.

#8
Legendaryred

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The citadel blows after the relays explode too, so shepard would still die.

#9
WeAreLegionWTF

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not true OP, 100% galactic readiness from multiplay, and went into last battle with and effective 7200., anderson still dies.

#10
aim1essgun

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Anderson dies regardless, but he dies much better with more war assets :P

Also, no quantity of war assets will allow Shep's body to survive for the sythesis or control choices. And in the control choice, you can view that as living, regardless of war assets.

#11
Almostfaceman

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BrandonDotCom wrote...

I believe IGN has every ending posted on there for you to see, and as far as I know Anderson can survive.


Well then please post a link to this video where Anderson survives, because everything I've read indicates otherwise.

Also, your claims are contradicted here.  No offense.

#12
Ranicus56

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WeAreLegionWTF wrote...

not true OP, 100% galactic readiness from multiplay, and went into last battle with and effective 7200., anderson still dies.


same here

#13
aderynbrea

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BrandonDotCom wrote...

Here is the link: http://www.ign.com/w...ffect-3/Endings


If you read the parts where people believe Anderson can live, is says you can "save" Andersion. And that's in quotes too. Meaning, you can probably "save" him from being killed by TIM. At least, this is my understaind of the "Anderson living" issue.

#14
Tazzmission

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 If the Collector Base was savedIn Mass Effect 2 you're given a choice at the end of the game to either destroy, or keep the Collector's Base intact. The following endings are possible only if the base was NOT destroyed. Note: If you did not import a Mass Effect 2 save it is assumed that you destroyed the Collector Base.With a readiness rating is below 1,750 pointsyou can choose to destroy the Reapers, or control the Reapers, but regardless of your choice Earth is still destroyed.[/list]If your readiness rating is at 1,750you can choose to destroy the reapers, but Earth is still destroyed.[/list]If your readiness rating is at 2,050you can choose to control the Reapers, and Earth is saved.[/list]If your readiness rating is at 2,350you can choose to destroy the Reapers and save Earth, but Earth is devastated.[/list]If your readiness rating is at 2,650you can destroy the Reapers and save Earth.[/list]If your readiness rating is at 2,800you can choose the synergy ending for synthetics and organics saving the planet Earth, and the entire Galaxy.[/list]If your readiness rating is at 4,000you can choose to destroy the reapers, be able to "save" Anderson and Shepard lives.[/list]If your readiness rating is at 5,000you can choose to destroy the reapers. If you were unable to "save" Anderson Shepard still lives.



If the Collector Base was destroyedIf you did not import a Mass Effect 2 save it is assumed that you destroyed the Collector Base. If that's the case, or if you imported a save where you made the decision to destroy the Collector base these are the possible endings.With a readiness rating that's under 1,750 points,Earth will be destroyed regardless of the choice you made. You can still choose to control the Reapers, or Destroy them, but it will not affect the outcome.[/list]With a readiness rating at 1,750you can choose to control the reapers, but Earth will still be destroyed.[/list]With a readiness rating at1,900 you can choose to destroy the Reapers and save Earth, but Earth will be devastated.[/list]With a readiness rating at 2,350you can choose to control the Reapers and by doing so you'll save Earth.[/list]With a readiness rating of 2,650you can choose to destroy the Reapers and Earth will be saved.[/list]With a readiness rating of 2,800you can choose the Synergy ending that will combine organics and synthetics. Earth will be saved as well as the Galaxy if you get this ending.[/list]With a readiness rating of 4,000you can choose to destroy the Reapers, and you can "save" Anderson. Shepard also lives in this scenario.[/list]With a readiness rating of 5,000you can choose to destroy the Reapers, and if you don't "save" Anderson, Shepard will still live.[/list]New Game+ EndingBeat Mass Effect 3 a second time (often referred to as playing a New Game+) and you will unlock a secret ending.[/list]

#15
TheKillerAngel

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tankarmarx wrote...

TheKillerAngel wrote...

tankarmarx wrote...
Shepard, however, yeah. If you do it properly you should be able to see Shep's chest move as they take a breath during one of the ending cutscenes.


I had 4400+ EMS and I didn't get this.


I've read some people on the forums have allegedly had somewhere around 7000??? EMS and still didn't get it either.  Perhaps there is just an issue with it.

Also, I forgot to add that for Shep to live it has to be the Destroy route (I'd like to add that I'm not accusing you of not knowing this).

Control and Synthesis always end in Shep's death, apparently.


Yeah, I tried destroying the Reapers and I didn't get any extra cutscene. Could be a bug.

#16
Chatboy 91

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I had over 5000 EMS, Shepard and Anderson still died. I played multiplayer and got my GAW percentage up to 92% specifically for this reason.

I'm fairly certain Anderson dies pretty much regardless of what you do. I think Shepard technically won't die if you destroy the reapers out right.

#17
Xoirun

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 I have 100% War Readiness and 6988 War Asset.

Below 4000 Anderson dies prematurely, above 4000 Anderson can live after TIMs death, for up to a few minutes, he dies anyways there's no true way to save him.

And for the Shepard lives option, you have to have 4000 and save Anderson, or 5000 and don't need to save Anderson. Then you only have to choose the correct option, which is the Destroy synthetic life and you get a whole minute added to the cutscene in which a battered chest is seen on Earth with N7 armor and dog tags out and a quick gasp for air.

#18
Tazzmission

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aderynbrea wrote...

BrandonDotCom wrote...

Here is the link: http://www.ign.com/w...ffect-3/Endings


If you read the parts where people believe Anderson can live, is says you can "save" Andersion. And that's in quotes too. Meaning, you can probably "save" him from being killed by TIM. At least, this is my understaind of the "Anderson living" issue.


i believe thats true because he does a clentch wich forces shepard to shoot anderson

#19
Bachi1230

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I had an EMS of 6k+ with 100% multiplayer and anderson still died.

#20
tankarmarx

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aderynbrea wrote...

BrandonDotCom wrote...

Here is the link: http://www.ign.com/w...ffect-3/Endings


If you read the parts where people believe Anderson can live, is says you can "save" Andersion. And that's in quotes too. Meaning, you can probably "save" him from being killed by TIM. At least, this is my understaind of the "Anderson living" issue.


I believe that is exactly what they meant to imply with the quotation marks.  You "save" him by delaying his death and allowing him to sit with you and look out on Earth before he dies.

#21
Imortalfalcon

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I had 6000+ EMS, did every mission, played multiplayer and got a character to 20, had 100% galactic readiness and Anderson and Shepard still died.

Anderson bled out after our awesome Lethal Weapon moment. My Shepard jumped into a green laser, in which case I assumed I would die from no matter what. Unless you say I can survive it? This "Shepard lives" thing is pretty vague.

#22
Tombfyre09

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I had around 7200 points.... and i didn't bother with multi player because that's not what I buy story driven games for........ my character died... along with Anderson.   I had 50% cus of the MP crap. 

Modifié par Tombfyre09, 10 mars 2012 - 10:02 .


#23
Bachi1230

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Imortalfalcon wrote...

I had 6000+ EMS, did every mission, played multiplayer and got a character to 20, had 100% galactic readiness and Anderson and Shepard still died.

Anderson bled out after our awesome Lethal Weapon moment. My Shepard jumped into a green laser, in which case I assumed I would die from no matter what. Unless you say I can survive it? This "Shepard lives" thing is pretty vague.


If you choose the destroy ending it's implied your shepard lives

#24
Xoirun

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Imortalfalcon wrote...

I had 6000+ EMS, did every mission, played multiplayer and got a character to 20, had 100% galactic readiness and Anderson and Shepard still died.

Anderson bled out after our awesome Lethal Weapon moment. My Shepard jumped into a green laser, in which case I assumed I would die from no matter what. Unless you say I can survive it? This "Shepard lives" thing is pretty vague.


The Shepard lives is from a 30 second clip at the end of the cutscene, but you MUST choose the destroy ending and have an EMS of over 5000 to see it.

#25
KodiakAsh

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It's whether or not he survives during the TIM encounter I believe or if you get to have a chance to have a little talkie with him after it. I believe this requires not only having the EMS but also using the Renegade/Paragon choices. In any ending he still eventually dies.

The only way Shepard can survive is the Renegade ending (Kill all Synthetic life) where with sufficient resources after the Normandy scene you see his chest piece lying there, then the chest heaves with a breath. Some of the websites are wrong, for example they said you need a 5000+ EMS score but I still survived (kept a copy of my Auto Save to see all 3 endings) with 4724 EMS when I made that choice.