I really hate complaining about a games that are completely stellar except for a few little errors. However, I feel like it's justified when the errors in question are 3 endings which almost entirely forget and abandon what makes the Mass Effect series so special. {SPOILERS AHEAD! Make sure you've finished the games before reading}
I would be willing to bet that most people's favorite part of the entire series would be an emotional part. I really enjoyed the gameplay from all of the Mass Effect games. The combat from Mass Effect 2-3 in particular was a blast for me and some of the watercooler moments from the series are fantastic. Fighting a batch of enemies on the way to end a 300 year war between two races while desperately trying to avoid being stomped on by a giant, life ending machine is a joy that few games can provide.
Even with the great action sequences, my favorite part of the series has always been the characters. *Spoilers ahead* I won't try to mention specifics from the series because there would be too many. Just think of the end. Talking with Garrus about grabbing a drink in heaven, Liara and Shepard spending a quite moment amid absolute chaos and despair, and more. And then you reach the end. As a, I don't know, figment of Shepard's imagination tells him that the reapers are just doing everybody a big favor by wiping us out. You then get to choose between 3 endings that all involve your death and then each option is displayed in the most vague cutscene you can find.
Though the reaper child tells you that only one will destroy the Mass Relays, they all actually do. As sad as that is, it gets worse. If you destroy the reapers then you also commit genocide against a race that, if you played like me, you spent a good amount of time making intergalactic peace with as well as one of your crew members. If you control the reapers then, hurray, the reapers still exist for some reason and that's all. Oh, and you control them even though it supposedly kills you somehow. Lastly, you can jump into a light and combine all galactic life, without their consent, into some kind of mixture of machine/organic life that doesn't actually look any different(except for shiny blue leaves) and somehow brings peace.
My problem with these endings isn't even the fact that none of them result in an even partially happy ending. My problem is you go through so much with characters that you love that, for all we know, die on that planet they crash on. You get no closure from any of them. You don't get any closure from anyone at all. It's not even explained why some are on the Normandy. What happened to the two crew members who helped me get to the Citadel and how the hell did they wind up on the Normandy? Why, after doing everything right and uniting the whole galaxy, do all the endings pretty much ruin everyone's lives? Seriously, how the hell is the Crucible an organic made weapon when that reaper kid says that all the choices you have are actually part of the Citadel's original functions??
It seems so absurd that, out of 3 choices, you can't just throw in one ending where you just destroy the freakin Reapers and throw in some text to just tell you if your crew is dead or not. Having no emotional closure with any of the characters you grew to know just feels like robbery. I wouldn't be so bummed out if the games hadn't done such a fantastic job with the character interplay in the first place, but that's what happened. I'm sadly going to have to go with all the others and say that I'm hoping for some dlc that can amend the problem.
Am I just being too picky here? What did everyone else think of the endings?
Beautiful set-up to an emotionally barren end.
Débuté par
waynekautz
, mars 10 2012 11:50
#1
Posté 10 mars 2012 - 11:50
#2
Posté 10 mars 2012 - 12:08
I agree with you. However, you are wrong in the part of the relays. The kid clearly says that releasing the energy of the crucible will destroy the relays regardless.
To me, it's ok if you get destroy or control. Those are the choices I was expecting, except for the fact that destroy also kills the geth and EDI and control kills me.
The synthesis ending is just BS for me. That's just space magic for all intents and purposes. That fits more with Starcraft than with Mass Effect, a somewhat grounded sci-fi game.
Don't even get me started on the whole stranded Normandy thing.
To me, it's ok if you get destroy or control. Those are the choices I was expecting, except for the fact that destroy also kills the geth and EDI and control kills me.
The synthesis ending is just BS for me. That's just space magic for all intents and purposes. That fits more with Starcraft than with Mass Effect, a somewhat grounded sci-fi game.
Don't even get me started on the whole stranded Normandy thing.
#3
Posté 10 mars 2012 - 12:32
I felt like Synthesis was the only real choice for me.
I wasn't prepared to commit genocide against a synthetic race I just liberated, not to mention kill off EDI and then I also entirely resented picking TIM's choice on principal. I wasn't about to control anything. I wanted Peace and I wanted Shepherd to make it out alive.
I sure as Hell didn't want to destroy the Relays either!
My decision was forced upon me in the end. I would rather have had Shepherd just slump there onto the ground in front of that little s**t and bleed out.
MY Shepherd wouldn't have been happy with any of the choices presented to him.
I wasn't prepared to commit genocide against a synthetic race I just liberated, not to mention kill off EDI and then I also entirely resented picking TIM's choice on principal. I wasn't about to control anything. I wanted Peace and I wanted Shepherd to make it out alive.
I sure as Hell didn't want to destroy the Relays either!
My decision was forced upon me in the end. I would rather have had Shepherd just slump there onto the ground in front of that little s**t and bleed out.
MY Shepherd wouldn't have been happy with any of the choices presented to him.
#4
Posté 10 mars 2012 - 12:41
Adsinjapan wrote...
My decision was forced upon me in the end. I would rather have had Shepherd just slump there onto the ground in front of that little s**t and bleed out.
MY Shepherd wouldn't have been happy with any of the choices presented to him.
This, exactly. My Shepard would never work with what is essentially the boss of the Reapers. Tech singularity or no, those monsters are slaughtering millions. Just because Ghost Vent Boy says that it's "for the best" does not mean I suddenly can forgive him for quite literally countless slaughters. How am I to know he just isn't manipulating me? I have nothing to go on but his word and his word alone. For all I knew, Synthesis could have killed every organic and synthetic out there to create a brand new life. It magically knocking up everyone with a blender to make them hybrids was a lucky result.
What I want for my ending;
Shepard to defy the Reapers, banking on her army to pull through. Make it tough. Make it hard. I don't care. I'd gladly farm multi-player for days to get 20,000 war assets. Have the Catalyst try to taunt me into making the choices presented, but allow my Shepard to just sit back and watch the destruction. Force me to watch my armies get decimated. Show me the price that the war costs. THAT will make me cry. Not some heavy-handed Diabolus Ex Machina that allows me to choose which knife to stab myself with.
Give me a chance to *use* the army I just spent 30 hours building up. And if it doesn't cut it? Fine, give me the "you lose" ending. But just give me a chance!
Modifié par adrianlocke647, 10 mars 2012 - 12:42 .
#5
Posté 11 mars 2012 - 09:37
I completely agree. When you're standing there with the little b**** who is responsible for galactic genocide multiple times over, how can you just have a chill talk with the guy? I would have rather fought to the death with my crew on the remains of Earth.
I'd rather have a moment between me and my love interest(Tali) as I lay dying in battle than have three hollow choices crammed down my throat. It speaks volumes that moments like Liara and Shepard just taking that little moment near the end to enjoy a moment of peace in hell is more powerful than any of the endings.
Also, I completely agree with you Adrianlocke about the logic of the "Catalyst". What if one of those choices just killed everything everywhere? I mean, he can tell you that something good will happen all he wants, but that is completely subjective. After all, this is coming from a monster who morally justifies murdering countless lives on cycles as the only, absolute choice that is available. Period. He doesn't even leave it open to discussion. He just tells you it's right and that's that.
I'd rather have a moment between me and my love interest(Tali) as I lay dying in battle than have three hollow choices crammed down my throat. It speaks volumes that moments like Liara and Shepard just taking that little moment near the end to enjoy a moment of peace in hell is more powerful than any of the endings.
Also, I completely agree with you Adrianlocke about the logic of the "Catalyst". What if one of those choices just killed everything everywhere? I mean, he can tell you that something good will happen all he wants, but that is completely subjective. After all, this is coming from a monster who morally justifies murdering countless lives on cycles as the only, absolute choice that is available. Period. He doesn't even leave it open to discussion. He just tells you it's right and that's that.
#6
Posté 11 mars 2012 - 09:39
My Shepard, for all intents and purposes, even as a pure paragon, would have said 'f*** you,' shot god-child in the head, abandoned the crucible, and fought the reapers his own damn way.
#7
Posté 11 mars 2012 - 10:10
All three options were terrible.
Blue was out of the question: The entire Cerberus arc was a lesson in why attempting to control the Reapers is a terrible, terrible idea doomed to backfire in the worst way possible.
Green was similarly out of the question, as it amounts to rape. No more, no less - you're forcibly violating every sentient in the galaxy, playing God in the worst way.
Red? Assuming that the StarChild isn't lying through his glowing little teeth, that's the only way to GUARANTEE that the reaper cycles end. Unfortunately, it means that you are directly responsible for the death of EDI and the genocide of not only the Reapers but the Geth as well.
So those are your options: Stupidity, rape, or genocide. None of them are acceptable, and none of them take even SLIGHTLY into account all that you've done over the course of the three games. Ergo, I've decided my Shepard bled out while being distracted by the StarChild and died, rapidly followed into death by the rest of civilization. At least that way there's some closure.
Blue was out of the question: The entire Cerberus arc was a lesson in why attempting to control the Reapers is a terrible, terrible idea doomed to backfire in the worst way possible.
Green was similarly out of the question, as it amounts to rape. No more, no less - you're forcibly violating every sentient in the galaxy, playing God in the worst way.
Red? Assuming that the StarChild isn't lying through his glowing little teeth, that's the only way to GUARANTEE that the reaper cycles end. Unfortunately, it means that you are directly responsible for the death of EDI and the genocide of not only the Reapers but the Geth as well.
So those are your options: Stupidity, rape, or genocide. None of them are acceptable, and none of them take even SLIGHTLY into account all that you've done over the course of the three games. Ergo, I've decided my Shepard bled out while being distracted by the StarChild and died, rapidly followed into death by the rest of civilization. At least that way there's some closure.
#8
Posté 11 mars 2012 - 10:49
I was about to post a thread of my own regarding the endings before I saw your post. What I want to say is; I couldn't agree more. You summed up my feelings perfectly.
Thank you, OP.
Thank you, OP.
#9
Posté 11 mars 2012 - 10:57
What I posted in another thread
"Seems like every choice you made didn't MATTER 1 BIT because in the end its the SAME DAMN THING. Really think about it the choices you made while playing ME3 seemed huge and I'm sure it left many thinking I wonder if the Krogan will keep their word and become different. The Geth and Quarians coexist. All the squaddies everything in the previous games except for the final 10 mins of the game were made NULL. If you don't feel suck punched by this I don't know what is wrong with you. "
To be honest the game was fantastic until the ending. I was really looking forward to how my choices looked after I defeated the Reapers but then to end like that making every choice and interaction null. Really depressing.
"Seems like every choice you made didn't MATTER 1 BIT because in the end its the SAME DAMN THING. Really think about it the choices you made while playing ME3 seemed huge and I'm sure it left many thinking I wonder if the Krogan will keep their word and become different. The Geth and Quarians coexist. All the squaddies everything in the previous games except for the final 10 mins of the game were made NULL. If you don't feel suck punched by this I don't know what is wrong with you. "
To be honest the game was fantastic until the ending. I was really looking forward to how my choices looked after I defeated the Reapers but then to end like that making every choice and interaction null. Really depressing.
#10
Posté 12 mars 2012 - 08:18
Yep, there's nothing like playing the entire game and using every trick you have to save the Geth only to have the game tell you "Guess what? I'm gonna kill 'em anyway".





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