Ok, so I've been playing for a while, havent actually finshed the game yet but I've made about 5 different chars, and just keep getting bummed out after a while for some reason, and start again. So my next goal is to finnish the game on nm SOLO! I was inspired by the youtube guy, who is using an achery rogue. Anyway I'm curious as to what talents I should go with. I'll probably start out as a noble dwarf, which is about the only thing im sure of now. What specs would be most useful to solo? I think I'll have to use morrigan to make pots as i'll need to make traps/poisons and fillout the melee skill line. What i'm struggling with the most is deciding which skills to pick early in game, and which specs to choose alongside rogue. I'm thinking of going wtih duelist combined with assasin/bard.. thinking about it maybe ranger would be useful for the off tanking. I'm planning on making it str/dex based for pure damage, which should help the most during fights (right?) anyway all 2 cents welcome!
DW solo nm rogue
Débuté par
Conrad86
, nov. 27 2009 12:15
#1
Posté 27 novembre 2009 - 12:15
#2
Posté 27 novembre 2009 - 12:59
Beat the game first for the full gameplay experience before taking on this challenge.
#3
Posté 27 novembre 2009 - 01:57
Ranger for the most part is only useful early on, but as your character gets stronger you need your pets less and less.
I am past the landsmeet with a str/dex rogue and use the rose's thorn with starfang and wear the heaviest armor I can find, and still abuse combat stealth. Its pretty darn easy with the ring of life letting you regenerate all your health while in stealth. Kill an enemy, hide and regen/chug a pot, kill another, win game.
I would recommend you get combat stealth as quickly as possible. Lethality is still a good skill choice for a str build because of the % critical increase.
I am past the landsmeet with a str/dex rogue and use the rose's thorn with starfang and wear the heaviest armor I can find, and still abuse combat stealth. Its pretty darn easy with the ring of life letting you regenerate all your health while in stealth. Kill an enemy, hide and regen/chug a pot, kill another, win game.
I would recommend you get combat stealth as quickly as possible. Lethality is still a good skill choice for a str build because of the % critical increase.
#4
Posté 27 novembre 2009 - 02:02
my 2 cents is that if you put the effort into being so uber perfect and determined to pwn so efficiently and skillfully, that you will be dissappointed by thte time you are level 20, because there is no endgame challenge.
It's the journey my friend. So what talents / skills you pick up on the way should only be useful at the time.
It's not like level 80 cap where you specialize your build for pvp. This is a different game.
It's the journey my friend. So what talents / skills you pick up on the way should only be useful at the time.
It's not like level 80 cap where you specialize your build for pvp. This is a different game.
#5
Posté 27 novembre 2009 - 02:50
I'm at the landsmeet with a dual-wield DEX Rogue on NM. Go with the standard dual-wield talents. Get max stealth, Riposte and Momentum as soon as possible. These are the key talents IMO but Riposte is more important than Momentum. A lot of times you'll be switching between bow and daggers back and forth to deal with packs of enemies, and everytime you use the bow, momentum gets turned off, so you can't just leave it on all the time like a Rogue playing with a party. Also, in the beginning you'll only have enough Stamina for a couple of specials, and Momentum makes you run out really fast. Specials are more important than raw DPS for a solo Rogue. It's still an awesome talent and you should get it ASAP, but not before Riposte, that's my experience.
#6
Posté 27 novembre 2009 - 05:23
""Ranger for the most part is only useful early on, but as your character gets stronger you need your pets less and less.""
What else would you spec in? I'm level 15 with all archery talents, stealth at 2 and Ranger 4, I didn't buy any books for myself either I gave them to Morrigan because it was more vital. The pet still seems useful at my level.
90% of Rogue talents don't work for archery and IIRC correctly only the first point in either Assassin or Duelist is useful. One could go Bard? But then you'd need Cunning and that would nerf archery dmg.
What else would you spec in? I'm level 15 with all archery talents, stealth at 2 and Ranger 4, I didn't buy any books for myself either I gave them to Morrigan because it was more vital. The pet still seems useful at my level.
90% of Rogue talents don't work for archery and IIRC correctly only the first point in either Assassin or Duelist is useful. One could go Bard? But then you'd need Cunning and that would nerf archery dmg.
#7
Posté 27 novembre 2009 - 03:37
Kebrahl wrote...
""Ranger for the most part is only useful early on, but as your character gets stronger you need your pets less and less.""
What else would you spec in? I'm level 15 with all archery talents, stealth at 2 and Ranger 4, I didn't buy any books for myself either I gave them to Morrigan because it was more vital. The pet still seems useful at my level.
90% of Rogue talents don't work for archery and IIRC correctly only the first point in either Assassin or Duelist is useful. One could go Bard? But then you'd need Cunning and that would nerf archery dmg.
Well as your in a party, bard is a huge boost, the songs are awesome. I was considering taking it for the regen song + combat stealth + lifegiver. But to be honest when in a party I found that it doesnt really matter what skills you choose as long as they are complementary to your group, you shouldent have a lot of trouble with most fights. I've played on all difficulties with a party. I found that on hard and medium it really doesnt matter, and I never even looked at any of the salves, or traps to use because I used morrigan as a CC mage with the para explosion, crushing prison route. But so far solo dwarf is fun, and I must say dwarven noble is definately the best origin, story-wise that is, found it the most appealing so far.
Modifié par Conrad86, 27 novembre 2009 - 03:38 .
#8
Posté 27 novembre 2009 - 06:51
Ok, now I'm wondering weather I should go for lockpicking, I don't remember any really insane items behind locked doors or chests, but the xp gained from picking locks all voer the place might be very useful in early game, also can someone remind me where the +%xp from codexs belt pops? And in the DW tree is it smart to leave the top tear bare for early game and focus on riposte/stealth/momentum?
#9
Posté 27 novembre 2009 - 07:10
It's in the Wonder of Thedas shop in Denerim.
The primary appeal of lockpicking is the cashflow, not XP; XP is easy to get in this game.
The primary appeal of lockpicking is the cashflow, not XP; XP is easy to get in this game.





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