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Multiplayer Unlock Checklist


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#26
Unionhack

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Thanks, that makes sense.
Before worrying about that, though, I have to try to nab my beloved Turian Sentinel. Oh, how I miss him from the demo.

#27
Nasu no Yoichi

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This is amazing. Thanks a lot.Two comments though... As of v1.1, "Percision" should be Precision (Assault Rifle Precision Scope), and you could use one of the unicode tick characters (✓ and ✔, U+2713 and U+2714) instead of x if you wanted to.

#28
Narida L

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Links now point to v1.2
I added
SMG Heatsink (Blue)
AR Extend Barrel (Silver)
and made some minor changes.

Again, if anyone unlocks any mods, feel free to post the color here ;-)

@Nasu no Yoichi
Yup, thanks, see the new version^^.

#29
Nasu no Yoichi

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Narida L wrote...

Links now point to v1.2
I added
SMG Heatsink (Blue)
AR Extend Barrel (Silver)
and made some minor changes.

Again, if anyone unlocks any mods, feel free to post the color here ;-)

@Nasu no Yoichi
Yup, thanks, see the new version^^.

Thank you. You're awesome.

#30
Korahn27

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Going over the updated list and I'm starting to think the weapon mods should be its own chart as (according to http://masseffect.wi...(Mass_Effect_3)) there are 5 mods for each of the 5 weapon types.

I know I've gotten the SMG Magazine Upgrade a couple times - pretty certain that is in the blue category.

Still, thanks a heap and well done.

#31
Narida L

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@Korahn27
I'm only missing 3 more:
HP Mag Upgrade,
SMG Mag Upgrade,
SMG High Caliber Barrel

I think it will fit ;-)

#32
feldinor

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Useful checklist, should be sticky.
Is there a changelog somewhere so I can easily find the changes between each version? I'm keeping my own Google Docs copy of this checklist to fill out digitally :)

#33
Nasu no Yoichi

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Narida L wrote...

@Korahn27
I'm only missing 3 more:
HP Mag Upgrade,
SMG Mag Upgrade,
SMG High Caliber Barrel

I think it will fit ;-)


Aren't you also missing:
AR Magazine Upgrade
SR Piercing Mod  (I have this, but unfortunately I didn't look at what colour it was >_<)

#34
Fixxer1994

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Modifié par Fixxer1994, 13 mars 2012 - 09:18 .


#35
Narida L

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Updated to version 1.3, only missing:
HP Mag Upgrade
SMG Mag Upgrade

@feldinor I'm afraid I didn't keep a changelog, but the important changes are only added weapon mods, so you could just go through the new list and see which are missing in your version.

@Nasu no Yoichi I had those in my working copy already ;-)

@Fixxer1994 Are you having difficulties expressing yourself? :-P

#36
Nasu no Yoichi

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Narida L wrote...

Updated to version 1.3, only missing:
HP Mag Upgrade
SMG Mag Upgrade


Should we start a betting pool? I'm going with common, because that'd make 12 common and 12 uncommon mods.

Modifié par Nasu no Yoichi, 14 mars 2012 - 02:28 .


#37
SandorClegamer

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 Missing the item maximum rares which boost how much you can carry: cobra missles/medi-gel/insta shield/armor regen/thermal clips (all rare i believe). Speaking of which, anyone know if there is a max upgrade lvl for these?

#38
Narida L

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Updated to v1.4, now contains all weapon mods. I'm not really satisfied with the design, so I might change that.

@Nasu nu Yoichi
You were right :-P

@limbo516
Well that's the question: if there isn't a max upgrade level, you can't get "all" of them, so I'm not sure there's a point including them.

#39
imb0r3d2

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Thank you - this list is amazingly helpful!

#40
MEMANIAsama

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Good work. Between you and me we have this thing nailed down. I posted a link to your checklist in my thread, which I hope gets stickied someday.

#41
Aerius

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How about just making an open list to note down how many of the max supply upgrades you have? People can just make their own marks until it's clear if there's a max upgrade.
Like: |||| so many medi gel updagrades.

Also, great work!

#42
Aerius

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Also, just got a AR Stability Damper - it's common, not uncommon.

Modifié par Aerius, 14 mars 2012 - 04:32 .


#43
MEMANIAsama

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Aerius wrote...

Also, just got a AR Stability Damper - it's common, not uncommon.


I thought so!

#44
Lime The Dragon

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Fantastic.. if this were GameFAQs, I'd request sticky. xD

#45
imb0r3d2

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This is amazing. I love it! Thanks for putting this together for everyone to utilize :)

#46
saxybeast418

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Just FYI: the Assault Rifle Stability Damper mod is a common (blue) drop.

There's a list going around that has the AR Stability Damper listed as uncommon (silver); however, if you look at it closely, you will realize that it is accidentally listed twice (once in blue, once in silver). I'm pretty sure that the AR High Caliber Barrel is uncommon, and was the item intended to be listed.

Also, does anyone know the upper limit to the capacity +1 upgrades (eg medigel, cobra missile, thermal clips, and whatever the 4th one is)?

#47
Narida L

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v1.5
I fixed the AR Stability Damper Mod and added the equipment capacity upgrades.

Also made my Google Docs version public and a one-page site:
https://docs.google....MDFRWi1aRnlyWEE
http://narida.pytalh...e3/mpchecklist/

#48
Korahn27

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I wish I had gotten any of the +1 capacity upgrades. But no, the only rare bonus I've received so far is power respec.

#49
EvilDeity

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Will you be updating this with the new N7 weapons we can get from this weekends challenge?

#50
Lime The Dragon

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saxybeast418 wrote...

Just FYI: the Assault Rifle Stability Damper mod is a common (blue) drop.

There's a list going around that has the AR Stability Damper listed as uncommon (silver); however, if you look at it closely, you will realize that it is accidentally listed twice (once in blue, once in silver). I'm pretty sure that the AR High Caliber Barrel is uncommon, and was the item intended to be listed.

Also, does anyone know the upper limit to the capacity +1 upgrades (eg medigel, cobra missile, thermal clips, and whatever the 4th one is)?


I'm not 100% sure, but at this point, I'm guessing 5. I have medi-gels at 5, atm, but I haven't gotten any +1s in a while.