Xenoseroster wrote...
The problem is that traveling at FTL speeds means you have to find some place to discharge your drive core regularly. How regularly this is we have no idea based on fact that the games never really had a finite discussion on how far/long a ship could go without discharging, and the gameplay of the games had literally nothing that I could think of in relation to drive discharge.
This is true. But that's not a problem, because the drive cores can simply be discharged by landing on a planet.
Xenoseroster wrote...
So what happens is instead of flying from one arm of the galaxy to the other in 27 years in a straight line, you have to leverage known star charts/planets with places to discharge against the general direction you're wanting to go.
This is true, but why would you want to go from one side of the galaxy to the other side of the galaxy non-stop in one go anyway?
What I was trying to say is that FTL in Mass Effect is much much MUCH faster than most people think it is.
In only 27 years, a ship can cross a distance equal to the diameter of our galaxy. That's a lot in a relatively short time!
So no, you don't need to travel thousands of years to go from one planet to another planet. People who say you do don't realize how fast FTL is (in Mass Effect).
Xenoseroster wrote...
Add in the need for fuel restoration along the way and you have a major problem w/ traveling from one side of the galaxy to the other in any feasible amount of time. Bonus points for this problem now that reapers have destroyed most, if not the vast majority, of the known inter-stellar fuel infrastructure.
Well, Shepard could salvage lots of fuel by simply scanning solar systems (you know, the stupid new gimmick in the galaxy map in ME3). So if Shepard can do it, others can do it too.
Xenoseroster wrote...
So, when you think about the in-universe problems of inter-stellar travel w/ no Mass Relays, I'd almost say I'm less worried about how long it will take, and more worried about "Will it work at ALL?"
This is true. Time is no issue (FTL is fast). Distance could be an issue, depending on whether the travelers can find and salvage fuel or not.
What I'm more worried about is navigation and coordination. If I'm not mistaken, the people in the Mass Effect universe used the Mass Relays not only for traveling, but also for communication (sending information pockets through com-buoys linked to the relay network).
Modifié par Luc0s, 10 mars 2012 - 06:52 .