Toss Javik into the crucible
#1
Posté 10 mars 2012 - 02:50
Bioware commented on From Ashes release date that; they only completed it after the main game was completed. But they released the DLC as soon as the main game became available. For what end? Because the prothean is one of the key factors in the game. And I'd say that the ending is the best time to cash it in.
Now that I've said it, maybe the developers would think it is out of option to add this ending in new DLC. However, 'game' is an interactive medium, where players are also developers who yield the thread of the story in their own ways. It would be more regrettable if they choose to let something down just because someone who does the work with a console at home, instead of working at the office with them, said it here first. This belief applies to every opinion spoken by creative, logical, and reasonable minds in this forum and others.
I would like to know what you think about this.
#2
Posté 10 mars 2012 - 02:52
#3
Posté 10 mars 2012 - 02:52
Ivanssaran wrote...
Instead of dissappearing mysteriously when Harbinger shows up, and running away through mass relay in the Normandy, Javik should have been the one to activate the crucible. It is the reason he is there, after 50,000 years of time. To remove the galaxy of the reapers. And since the crucible was purposed to defeat the reapers, it had to have an option in which it can selectively destroy the reapers only, possibly using reaper genetic code or some other marker. It would have been a more logical and satisfying ending.
Bioware commented on From Ashes release date that; they only completed it after the main game was completed. But they released the DLC as soon as the main game became available. For what end? Because the prothean is one of the key factors in the game. And I'd say that the ending is the best time to cash it in.
Now that I've said it, maybe the developers would think it is out of option to add this ending in new DLC. However, 'game' is an interactive medium, where players are also developers who yield the thread of the story in their own ways. It would be more regrettable if they choose to let something down just because someone who does the work with a console at home, instead of working at the office with them, said it here first. This belief applies to every opinion spoken by creative, logical, and reasonable minds in this forum and others.
I would like to know what you think about this.
Tsk tsk... <_<
You kid yourself, the reason he's there is to make le moneymoney for EA.
But... yeah I guess that a Prothean finishing it once and for all would have made sense but... yeah... ya know.
#4
Posté 10 mars 2012 - 02:54
#5
Posté 10 mars 2012 - 02:57
similar with anders and other guy in da2, if we let anders free
#6
Posté 10 mars 2012 - 03:00
Allowing any of the NPCs to steal the final scene would be blah. Would be annoying all the same if you just tossed EDI through it as well.
Or comedy fest if Shepard died on approach to Earth, and the next 15minutes were watching the game autodialog and autoplay of Anderson or Coats clearing a path to the conduit and ultimately deciding at the top floor.
#7
Posté 10 mars 2012 - 03:01
1) It should be possible for Anderson to survive, if your Paragon/Renegade meter is high enough, so he and Shep can help eachother to escape when the Crucible blows up (they are both hurt and Shep wouldn't be able to survive on his/her own). If Anderson dies, no escape.
2) Javik should be able to show up, meaning, the Crucible needs a proper way in (no light ray elevator).
3) You still should have the option to all three andings, even when Javik appeared... you would have to persuade/kill him though, to make Control or Synthesis happen.
It would be kinda like DAO, where another could take your Warden's place.
Would be kinda epic, when you imagine it: Javik shows up just as Shep is making the disition, saying that it is his place to defeat the reapers... the last Prothean sacrificing himself so the younger races can life and make it right.
Shep would have to promise him to go to his homeword to burry his comrades, though... like Javik said he would... part of the Epilogue.
Then Anderson and Shep escape...
Modifié par WarBaby2, 10 mars 2012 - 03:03 .
#8
Posté 10 mars 2012 - 03:07
deathscythe517 wrote...
You realize every time you blame EA, you're just giving Bioware an excuse to shrug its shoulders and say 'sorry, EA won't let us.' When, if you've seen how corporations with subsidiaries operate, they don't give a DAMN what their companies do so long as it turns a profit. Bioware has a collective ego and unfortunately for us it appears to be fragile.
Let's not go there - blaming purposes of capitalist corporations and all. Bioware might be a company whose goal is to make profit, I believe it is not their only goal. They have come very far making incredible games and that is why we are feeling so betrayed right now. They are straying from the path, and we need to show them we are capable of giving support, and help them do better with our patience and brilliant ideas, which will give us chances to play admirable games in the future in the long run.
#9
Posté 10 mars 2012 - 03:16
Hm, I don't think someone other than Shepard diving into the crucible would be 'stealing.' I think it would be a noble sacrifice. And especially for Javik, it is what he has survived for. And as for Shepard not making the ultimate sacrifice, I think Javik qualifies since the protheans have been a key factor from the beginning of the trilogy.
@revo76, WarBaby2
Yes! That would be epic. I hadn't thought about it as far as how to make varieties, but I like that.
#10
Posté 10 mars 2012 - 03:19
Ivanssaran wrote...
@revo76, WarBaby2
Yes! That would be epic. I hadn't thought about it as far as how to make varieties, but I like that.
See, and I needed 5 minutes for that... give me 5 more and I'll write you an epilogue where everything is resolved.^^
Weak BioWare, very weak...
#11
Posté 10 mars 2012 - 03:32
#12
Posté 11 mars 2012 - 03:38
Like DA:O, where at the end, Alistair or Loghain steps up to take the final blow, and you can argue with them to let them take it or not, or they take the choice out of your hand. The first time I played through and Alistair wouldn't let my character effectively commit suicide I was like "Noooooo!"
I like the idea of Javik either sacrificing himself for not, and Javik's choice at the end be related to how Shepard's missions played out, or how Shepard interacted with/argued with Javik earlier in the game.
Would have been so much better.
#13
Posté 11 mars 2012 - 03:57





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