Aller au contenu

Photo

Wait..the ending was a happy one!!!!


  • Veuillez vous connecter pour répondre
28 réponses à ce sujet

#1
Stormcroft

Stormcroft
  • Members
  • 50 messages
So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.

#2
DarkSpider88

DarkSpider88
  • Members
  • 1 504 messages
I like your wishful logic I may go with that. Still not happy about the Mass Relays though... if they are destroyed any future game should not be called Mass Effect.

Modifié par DarkSpider88, 10 mars 2012 - 03:07 .


#3
Kenthen

Kenthen
  • Members
  • 547 messages

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



It's not that simple though.
The reasons people think the endings are bad are many and on top of that they vary from person to person, not everynoe has a problem with the ending not being happy.

A big reason personally is that the whole Star Child and pseudophilosophical BS they throw at us is first of all just incredibly dumb and second of all...it just comes completely out of the left field in the last five minutes of the game.
Nothing we have done up to that point matters. It's laz0rs to the face, Star Child, and then pick which color you want the space magic to be in your ending.

I mean, I get what you're saying but a lot of people actually have some varying gripes with the last parts of the game, and the storytelling in general.

Modifié par Kenthen, 10 mars 2012 - 03:09 .


#4
Mfinn3333

Mfinn3333
  • Members
  • 34 messages

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



Since FTL travel is now dead in the water because the Relay's exploded, it's going to be a VERY long wait.  

#5
Denethar

Denethar
  • Members
  • 543 messages

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



1. Mass Relays are gone, so them being picked up won't happen.
2. Tali and Garrus are dead since they won't be able to eat the food there.
3.Normandy even being there is a giant plothole
4. I doubt there is a colony there and in that case it should have been shown.
5. That is hardly the only reason.
6. A "happy" ending is not really what we're demanding-

#6
Stormcroft

Stormcroft
  • Members
  • 50 messages

Mfinn3333 wrote...

Stormcroft wrote...

So
the reason people keep thinking the ending was bad or was not a happy
one was the fact that Commander Shepherd is seperated from his crew and
they are tossed on some remote planet with nothing and are trapped
there, but wait Why? Just because they landed in a jungle area doesn't
mean the planet doesn't have some kind of colony on it. I mean most
habitable planets in the Mass Effect universe usually had some kind of
colony on it.

My bet is that they crashed on some planet with a
colony on it, one thats got enough communications so that then can
either repair the ship or contact the alliance fleet to pick them up. On
top of that, my Shepherd survived at the end and killed the
reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



Since FTL travel is now dead in the water because the Relay's exploded, it's going to be a VERY long wait.  


FTL travel is still working, just the mass relays are broken.



Denethar wrote...

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



1. Mass Relays are gone, so them being picked up won't happen.
2. Tali and Garrus are dead since they won't be able to eat the food there.
3.Normandy even being there is a giant plothole
4. I doubt there is a colony there and in that case it should have been shown.
5. That is hardly the only reason.
6. A "happy" ending is not really what we're demanding-


1. Yes Mass Relays are gone, FTL still works on all ships, besides you never see the Normandy go though a Mass Relay, so I'm assumeing they are still in the Local Cluster so to pick them up would only take a few days at the most.
2. They can survive a a few days
3. How is a space ship crash landing a plothole?
4. You have no valid proof.
5. What?
6. Okay

Modifié par Stormcroft, 10 mars 2012 - 03:12 .


#7
Adamantium93

Adamantium93
  • Members
  • 1 171 messages
Well, theres still reaper tech on earth along wih a miniature mass relay for citadel transport, so wih the help of all the races stranded there (geth and rachni too) they can rebuild them.

That said, i dont hate the endings because they arent happy. I hate them because they are poorly conceived. They come out of left field, open up tons of plot holes, give no satisfaction...theyre just poor endings.

#8
Drake_1000

Drake_1000
  • Members
  • 429 messages
I dont want a happy ending. I want a ending where i have a choice, where i see my previous choice was important. When the Space Kid tell to you all this **** about the synthetics and the organics i cant believe my renegade Shepard dont tell him "**** off, i made a peace between Geth and Quarians who fight each other since 400 years ! We can do this !".

#9
madmanx25

madmanx25
  • Members
  • 94 messages

DarkSpider88 wrote...

I like your wishful logic I may go with that. Still not happy about the Mass Relays though... if they are destroyed any future game should not be called Mass Effect.

 True. But it could be a plot thing in the next one that one mass relay survived.

#10
Genera1Nemesis

Genera1Nemesis
  • Members
  • 651 messages

Stormcroft wrote...

Mfinn3333 wrote...

Stormcroft wrote...

So
the reason people keep thinking the ending was bad or was not a happy
one was the fact that Commander Shepherd is seperated from his crew and
they are tossed on some remote planet with nothing and are trapped
there, but wait Why? Just because they landed in a jungle area doesn't
mean the planet doesn't have some kind of colony on it. I mean most
habitable planets in the Mass Effect universe usually had some kind of
colony on it.

My bet is that they crashed on some planet with a
colony on it, one thats got enough communications so that then can
either repair the ship or contact the alliance fleet to pick them up. On
top of that, my Shepherd survived at the end and killed the
reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



Since FTL travel is now dead in the water because the Relay's exploded, it's going to be a VERY long wait.  


FTL travel is still working, just the mass relays are broken.



Denethar wrote...

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



1. Mass Relays are gone, so them being picked up won't happen.
2. Tali and Garrus are dead since they won't be able to eat the food there.
3.Normandy even being there is a giant plothole
4. I doubt there is a colony there and in that case it should have been shown.
5. That is hardly the only reason.
6. A "happy" ending is not really what we're demanding-


1. Yes Mass Relays are gone, FTL still works on all ships, besides you never see the Normandy go though a Mass Relay, so I'm assumeing they are still in the Local Cluster so to pick them up would only take a few days at the most.
2. They can survive a a few days
3. How is a space ship crash landing a plothole?
4. You have no valid proof.
5. What?
6. Okay



Answers to you adendum;

1. Is there a planet that you can live and breathe on in Sol system besides Earth? No there isn't. And Sol's Mass Relay was out beyond Pluto so there is no way the Normandy could get there before the Citadel sent out it's 'magic' shockwaves.
2. They are stranded there, as no ship is capable of going to other star systems without it taking months or even years without the Mass Relays.
3. See one and two
4.No there isn't valid proof, but clearly Bioware didn't need logic to write the endings.
5. doesn't matter
6. Noone wants a full blown happy ending. I'm fine with Shepherd dying and such, but to give absolutely no service to any decisions made throughout makes no sense. Wouldn't me stopping the war between Geth and Quarians have been proof that the Catalysts conclusions were completey wrong? Why was I not given the choice to argue with it, like I would have throughout the series? The three choices are all the exact same thing with a different colour. Fail, fail, triple fail.

#11
shurryy

shurryy
  • Members
  • 556 messages

Drake_1000 wrote...

I dont want a happy ending. I want a ending where i have a choice, where i see my previous choice was important. When the Space Kid tell to you all this **** about the synthetics and the organics i cant believe my renegade Shepard dont tell him "**** off, i made a peace between Geth and Quarians who fight each other since 400 years ! We can do this !".

^ This. 
Co-existence between Synthetic AI and Organics was about to be realized, there should have been no reason NOT to shove a boot up that kids ass and tell him to go back to the hole he emerged from 5 minutes ago and ***** his logic. 

(Grammar Edit) 

Modifié par shurryy, 10 mars 2012 - 03:26 .


#12
Stormcroft

Stormcroft
  • Members
  • 50 messages

Genera1Nemesis wrote...

Stormcroft wrote...

Mfinn3333 wrote...

Stormcroft wrote...

So
the reason people keep thinking the ending was bad or was not a happy
one was the fact that Commander Shepherd is seperated from his crew and
they are tossed on some remote planet with nothing and are trapped
there, but wait Why? Just because they landed in a jungle area doesn't
mean the planet doesn't have some kind of colony on it. I mean most
habitable planets in the Mass Effect universe usually had some kind of
colony on it.

My bet is that they crashed on some planet with a
colony on it, one thats got enough communications so that then can
either repair the ship or contact the alliance fleet to pick them up. On
top of that, my Shepherd survived at the end and killed the
reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



Since FTL travel is now dead in the water because the Relay's exploded, it's going to be a VERY long wait.  


FTL travel is still working, just the mass relays are broken.



Denethar wrote...

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



1. Mass Relays are gone, so them being picked up won't happen.
2. Tali and Garrus are dead since they won't be able to eat the food there.
3.Normandy even being there is a giant plothole
4. I doubt there is a colony there and in that case it should have been shown.
5. That is hardly the only reason.
6. A "happy" ending is not really what we're demanding-


1. Yes Mass Relays are gone, FTL still works on all ships, besides you never see the Normandy go though a Mass Relay, so I'm assumeing they are still in the Local Cluster so to pick them up would only take a few days at the most.
2. They can survive a a few days
3. How is a space ship crash landing a plothole?
4. You have no valid proof.
5. What?
6. Okay



Answers to you adendum;

1. Is there a planet that you can live and breathe on in Sol system besides Earth? No there isn't. And Sol's Mass Relay was out beyond Pluto so there is no way the Normandy could get there before the Citadel sent out it's 'magic' shockwaves.
2. They are stranded there, as no ship is capable of going to other star systems without it taking months or even years without the Mass Relays.
3. See one and two
4.No there isn't valid proof, but clearly Bioware didn't need logic to write the endings.
5. doesn't matter
6. Noone wants a full blown happy ending. I'm fine with Shepherd dying and such, but to give absolutely no service to any decisions made throughout makes no sense. Wouldn't me stopping the war between Geth and Quarians have been proof that the Catalysts conclusions were completey wrong? Why was I not given the choice to argue with it, like I would have throughout the series? The three choices are all the exact same thing with a different colour. Fail, fail, triple fail.


F...T...L

#13
Valikdu

Valikdu
  • Members
  • 1 344 messages

no ship is capable of going to other star systems without it taking months or even years without the Mass Relays

You do this several hundred times during the series.
You need the relays to move a large distance across the galaxy, not between two systems.

#14
slimshedim

slimshedim
  • Members
  • 366 messages

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and they are tossed on some remote planet with nothing and are trapped there, but wait Why? Just because they landed in a jungle area doesn't mean the planet doesn't have some kind of colony on it. I mean most habitable planets in the Mass Effect universe usually had some kind of colony on it.

My bet is that they crashed on some planet with a colony on it, one thats got enough communications so that then can either repair the ship or contact the alliance fleet to pick them up. On top of that, my Shepherd survived at the end and killed the reapers...so technically it was a good ending...

If I'm wrong and Bioware corrects me oh well. That's the ending I like in my head.



Well, I rather had the reapers destroy all civilizations in the galaxy in order to prevent them from creating a crappy ending for the 3rd part of one of the best series in the history of videogames.

#15
Drake_1000

Drake_1000
  • Members
  • 429 messages

shurryy wrote...

Drake_1000 wrote...

I dont want a happy ending. I want a ending where i have a choice, where i see my previous choice was important. When the Space Kid tell to you all this **** about the synthetics and the organics i cant believe my renegade Shepard dont tell him "**** off, i made a peace between Geth and Quarians who fight each other since 400 years ! We can do this !".

^ This. 
Co-existence between Synthetic AI and Organics was about to be realized, there should have been no reason NOT to shove a boot up that kids ass and tell him to go back to the hole he emerged from 5 minutes ago and ***** his logic. 

(Grammar Edit) 


Yes i can believe it. Its like the one who make the ending made it before they start to make the game.

#16
squee365

squee365
  • Members
  • 1 536 messages
What if...the planet the normandy landed on...

is actually in another galaxy?

#17
Pandaman102

Pandaman102
  • Members
  • 1 103 messages

Stormcroft wrote...

So the reason people keep thinking the ending was bad or was not a happy one was the fact that Commander Shepherd is seperated from his crew and [...]

Maybe it's a time zone thing, but I don't see that particular argument among the complaints of the ending. I've seen complaints that Joker and the entire crew, including the ones who should be on Earth, magically wind up in FTL with no explanation to why and how they got there - which is something that even quite a few people who do like the ending agree is unexplained.

The other argument, of which I see the most of, is that the ending effectively invalidates all your choices in ME1 and ME2, boiling it down to two things: whether or not you destroyed the Collector base and what your Effective Military Strength is. ME1/ME2 decisions are, in turn, reduced to cameos and side missions (which can increase the EMC, but isn't necessary to achieve max EMC).

I liked the endings on their own merit, but taken in context with the promises and expectations built over five years it does fail to deliver. Even worse is how excellent the game is up until that very moment.

#18
Luigitornado

Luigitornado
  • Members
  • 1 824 messages
Right who knows?

Bioware had to include the scene for some reason. I know a lot of people are taking it at face value and are like "OH noez! Gilligan's Uncharted World!"

But I like to think that the scene symbolizes something: the freedom of galatic life, and Shepard stopping the Reapers.

I do have another Theory how it's just Shepard's final thoughts about his victory, and how the scene embodies the above symbolism of what he believed he achieved, but whatever.

#19
Archereon

Archereon
  • Members
  • 2 354 messages
You know, depending on what your Shepard was like, the control ending could see the Normandy crew being rescued. Reapers don't need to discharge their drive cores ever, and can pretty much fly indefinitely, are immortal, and probably would be very good at scouring the galaxy for your LI.

#20
Tamcia

Tamcia
  • Members
  • 766 messages
Why was the Normandy using some remote relay? How did my squadmates from the planet get on Normandy? Why did they leave SOL system?!?!? WTF IS THIS?!

#21
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
this is called headcanon...which is only one step removed from delusion

#22
Skypezee

Skypezee
  • Members
  • 975 messages

Stormcroft wrote...



F...T...L


Yes, FTL still exists. But as explained in the Mass Effect lore, FTL alone would take years if not decades to cross clusters. Mass Relays helped species travel instantly.

The other problem is, if you went with the Destroy ending, then all synthetic and reaper based technology no longer exists. Eezo seems to be left untouched, but since all species evolved on reaper tech they're still pretty much boned.

#23
LMShepard

LMShepard
  • Members
  • 87 messages

Luigitornado wrote...

Right who knows?

Bioware had to include the scene for some reason. I know a lot of people are taking it at face value and are like "OH noez! Gilligan's Uncharted World!"

But I like to think that the scene symbolizes something: the freedom of galatic life, and Shepard stopping the Reapers.

I do have another Theory how it's just Shepard's final thoughts about his victory, and how the scene embodies the above symbolism of what he believed he achieved, but whatever.


Next DLC:  Joker limping around the in the jungle, shooting and swinging on vines...Nathan Drake style.  Day 1 purchase.

#24
Paulinius

Paulinius
  • Members
  • 589 messages

Tamcia wrote...

Why was the Normandy using some remote relay? How did my squadmates from the planet get on Normandy? Why did they leave SOL system?!?!? WTF IS THIS?!


This.

To think that the crew I spent years with turn and ran during the most important battle in galactic history is unfathomable.

Why would Joker do that? Is dying once to save him not good enough?

#25
10 Steps Back

10 Steps Back
  • Members
  • 537 messages

Stormcroft wrote...

F...T...L

You do realize that the FTL without Mass Relays would make the travel time between star clusters extend into years. I mean going by the idea that the Crew landed on a planet with a colony or is at least liveable you have to take into account how the rest of the universe is basically screwed. FTL alone will not be able to send majority of the Quarians to the homeworld they've finally after so long reclaimed, The Krogans are now completely stuck on that radioactive wasteland that is Tuchanka, and so on.