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I wonder how the BioWare writers are feeling right now.....


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#101
Ryoko88

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  • The Big Nothing wrote...

They don't care. It will work the way it always works; they'll ignore the criticism until they want to sell something else. Then they'll acknowledge the flaws and say, "This new game improves on all the problems in the last game. Buy it."


^ this
AKA DA2 syndrome, consistently deny and display indignation at accusations of designing the same rehashed dungeons. Or until they want to sell u the next product like ME3 => proceed to bring in the hypemobile.
I remember hearing from Mac Walters "For players that played mass effect 2 they can dig deeper and find out what their choices did" if only i understood the irony in that statement and knew there was no pot of gold at the end of that rainbow. 

3 games 5 years = "16 endings" = ??? profit

So i'd have to go with number 4

This video gives a pretty good recap for those that have finished the game.   

Modifié par Ryoko88, 10 mars 2012 - 08:15 .


#102
JosephCurwen

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4. Happy that they are getting a nice big pay-check and great reviews from shills. Fan reaction doesn't really matter.

Which do you think?



#103
AbsolutGrndZer0

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BioJaegar wrote...

I think people on this forum need to get ahold of their **** and stop complaining. Mass effect is a great series- bad ending or not. I enjoyed the ride. Im glad the writers provided everything in between for me to enjoy. Whatever happens to my Shepard, whether it be the same for every other Shepard, I'll be happy with the choices I made and the adventure I had. Thank you, Bioware. There's at least one happy fan here.


QFT

I will also point out as I have on the many other "omg the ending sucks" threads that while I can see where many of the complainers are coming from, I for one actually liked the ending.  I laugh every time someone says "OMG don't play the ending stop before the final mission or you'll never want to play Mass Effect again!" because I finished the game Renegade (but accidentally did the paragon ending so replayed it) and now I am working on my Paragon playthrough.  Having now seen the basics of the endings already, I am still having fun on my Paragon playthrough because my Renegade I purposely killed off everyone but Jack and Miranda.  So, even though I already technically know the ending for my paragon, I'm still going tobe enjoying the journey and hopefully I can this time have my Paragon survive by getting my EMS high enough.

#104
Guest_FallTooDovahkiin_*

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Honestly? I think all of the above, OP.

There probably dissapointed and angry that the fans didn't like their game that was supposed to end with "closure" and "emotion" but at the end of the day, there grinning like idiots who know they will be getting paycheck at the end of the day/week.

Modifié par FallTooDovahkiin, 10 mars 2012 - 08:45 .


#105
Hurbster

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But we DO like the game, it's just the last 10 minutes seems to make every choice you ever made pointless.

#106
Ice Cold J

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I'd say it's a combination of all four.

You're almost always a little hurt when someone doesn't like something you create. And I'm sure that they had a more concrete ending than what they presented, but someone with a lot of clout didn't like it and forced them into another avenue. They are also probably a little angry that we can't see what they saw in the ending. But, it also helps to get a substantial paycheck, and this being one of the most anticipated games ever most likely assured that.

#107
T1l

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I think the only person who'll really feel the impact from this backlash will me Mac Walters. We all know Drew Karpyshyn started the Mass Effect franchise we loved and likewise we all know it went pearshaped as soon as Mac took over with Mass Effect 2.

How -he- feels personally about it all will be entirely up to him; some writers will be their own harshest critics, others (like David Gaider) will give people who disagree with them and their writing a one fingered salute.

#108
hawat333

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5. They are glad that at least some of us appreciate the ending they came up with.
6. with the additional regret of the unexplained nature of the Normandy scene
:)

#109
Thereisnadaspoon

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Ask them after they get back to their hotels from the beach drinking Martinis.

#110
Kronner

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One of them is 3. for sure. I would hope the others are 1.

#111
Harley_Dude

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They don't care.

http://www.shacknews...game-developers

#112
Neroteyen

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Farbautisonn wrote...

5: Feeling frustrated and impotent due to having their story butchered to the point of incomprehension by execs and devs. Either through time restraints, progamming resources or lack of focus.

I actually think that the writers had stories fleshed out that were initially good, with initially good dialogue. You dont start out great and turn crap all of a sudden. Most if not all of these people have proved to us they can weave a tale.

I do however think that the focus has shifted from storytelling to "streamlining" the gameplay and "pew pew". So naturally the writing will take a hit. You try writing a story and making it with a consistant narrative if you consistently get cut off from actually telling a story, or if good writing gets "left on the cutting board".

I hammer the writers here just as much as the next guy. But in all earnesty, I have come to think that the writers actually tried.... But they werent allowed to deliver. At least not to the extent they could.

This.

#113
The Big Nothing

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Neroteyen wrote...

Farbautisonn wrote...

5: Feeling frustrated and impotent due to having their story butchered to the point of incomprehension by execs and devs. Either through time restraints, progamming resources or lack of focus.

I actually think that the writers had stories fleshed out that were initially good, with initially good dialogue. You dont start out great and turn crap all of a sudden. Most if not all of these people have proved to us they can weave a tale.

I do however think that the focus has shifted from storytelling to "streamlining" the gameplay and "pew pew". So naturally the writing will take a hit. You try writing a story and making it with a consistant narrative if you consistently get cut off from actually telling a story, or if good writing gets "left on the cutting board".

I hammer the writers here just as much as the next guy. But in all earnesty, I have come to think that the writers actually tried.... But they werent allowed to deliver. At least not to the extent they could.

This.


Not this. The original Mass Effect lead writer left Bioware. The man responsible for KOTOR. Gold can turn to **** in the hands of another.

And even if "execs" forced time constraints and unnecessary features, the writers are still responsible for what they create.

Modifié par The Big Nothing, 10 mars 2012 - 10:00 .


#114
Bocks

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Look at they endings and you will see the answer.

They obviously don't give a ****.

#115
AtreiyaN7

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Personally, I liked the ending that I chose, and I do not believe that it invalidated my previous choices. Are the endings ambiguous? Yes, and they don't tie everything up neatly or give us a fairytale ending. However, I do think that the ending I chose embodied all of Shepard's best qualities throughout the game: the willingness to sacrifice herself in the service of others, strength of character, a belief in the equality of all forms of life regardless of its origin, etc.I'd go with option 5: pleased with writing something that had meaning to it even if it upsets a lot of people.

Modifié par AtreiyaN7, 10 mars 2012 - 10:15 .


#116
Bad King

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Clearly #4.

#117
Dark_Caduceus

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Il Divo wrote...

Urdnot Grim wrote...

Gigamantis wrote...

You people overestimate the impact your little forum jabs have on the world and the industry. If you're not happy with something as subjective as their decision on how to end THEIR game universe chances are good that nobody cares.


Yeah, they definitely said before that the endings would make some people very angry. This is probably due to the reactions they got from the leaked script. It's also not entirely - well, for alot of us - about how they ended the game so much as what was sold re: player choice, which in essence has no significant role on how the game ends whatsoever. That's what people are upset about for the most part. 


Honestly, the leaked script was substantially better than what we got.


could you send me a link for the leaked script please? I'm really interested in seeing it but haven't been able to locate it via Google search.

#118
Nassegris

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I'm hoping they feel the way I feel: gutted.

But I don't think that's the case.

#119
Farbautisonn

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The Big Nothing wrote...
Not this. The original Mass Effect lead writer left Bioware. The man responsible for KOTOR. Gold can turn to **** in the hands of another.

And even if "execs" forced time constraints and unnecessary features, the writers are still responsible for what they create.


-Sure. And Im pretty goddamn sure that the writing of this game might not be the first thing you'd put on the CV. I know I wouldnt. I'd cherrypick anything but the endings and the intro.

But the thing is, even if the writers are responsible for what they put out, the people who oversee the game are responsible for putting out a product that doesnt blast away a ton of built up goodwill.

As I see ME3 now, its little better than "Daggerfall" was. Sure some are able to play it with few problems, and sure some love all of it, but alot of people are experiencing serious issues with the game mechanics and features, not to mention the endings... That to me spells a product rushed. 

#120
Maria Caliban

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moneycashgeorge wrote...

Either they are feeling....

1. Dissapointed that the fans weren't satisfied with their vision for the end of the series

2. Regretful that they didn't have the time/resources/control to make the ending that they actually wanted

3. Angry at the fans for not appreciating their artistic vision. Angry because we don't have the right to reject their writing or demand a change.

4. Happy that they are getting a nice big pay-check and great reviews from critics. Fan reaction doesn't really matter.

Which do you think?

I conceptualizing a group of people as a hivemind dehumanizes them. Also, a single person could feel all of those over time. Emotional reactions tend to be complex and varied in people with self-awareness.

#121
Sywen

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Nassegris wrote...

I'm hoping they feel the way I feel: gutted.

But I don't think that's the case.


Gutted and heartbroken

#122
Mhgasa

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I hope they are proud, they made a really awesome game. But i also hope that they are professional to aknowledge the community concerns

#123
BuffPhantoms

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moneycashgeorge wrote...

 

4. Happy that they are getting a nice big pay-check and great reviews from critics. Fan reaction doesn't really matter.

 

This.

Why would they care what a bunch of vocal minority feel at BSN, when the critic reviews are beyond incredible?
Why would they care when sales are beyond incredible?

Couple these 2, and I doubt they give a damn about a bunch of whiners who wanted a typical hollywood ending. They don't care. They are rich and their game is immortalised with a super high critic rating everywhere.

#124
Dionkey

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4. Do you actually think they care? They scrapped Karpyshyn's script, for Christ's sake, you think they care about the ending?

#125
Dark_Caduceus

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Dionkey wrote...

4. Do you actually think they care? They scrapped Karpyshyn's script, for Christ's sake, you think they care about the ending?


Where's this script?