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I give up - Gameplay is flawed


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#1
cdelaney

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Well I got to level 9-ish when I am now at a point where I was at camp and whenever I try to travel anywhere from camp I get ambushed by a huge party lead by Zevran. There are way too many enemies for me to defeat no matter what tactics I use and no matter which party members I choose. It's completely and utterly hopeless. My game is completely ended and I am not happy.  There is no way for me to back up and choose a different path as it seems this ambush is hard-coded into the game and it always happens.  There are 11 enemies to defeat at once, and no chances to try to pick them off a few at a time or retreat. No options whatsoever other than to die.

I've crafted as many health potions as I can but it's simply not enough. I would need like 10 of them to survive this damn battle, and I just don't have that many.

This was not the first time that sometime similar to this happened in this game, but the first time I have zero options available. So I'm done with this game. Not fun when you hit a brick wall with no options left.

#2
orpheus333

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No. You're wrong.

Modifié par andyr1986, 27 novembre 2009 - 01:08 .


#3
Phreylorn

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Ahh, but you DO have an option left. Win.



If you can't beat it, turn the difficulty level down - but really, it's hardly a brick wall. It's a challenge, I'll give you that. But it is in no way impossible.

#4
04WigmoreB

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I managed it first time through on Normal with no difficulty at all, about level 9ish. Maybe you could try turning it down a bit? Oh, and having a healer mage in your party with the tactics set to heal an ally who goes less than 50 % health will really help you out.

#5
Beerfish

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Turn down the difficulty for that one battle and bump it back after it. Everyone has troubles with different battles. I stomped Zevran with ease on normal play.

#6
Stanley Woo

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Strange. I've always found that fight challenging, but never impossible. I use a whole lot of divide-and-conquer and a lot of ranged attacks, not to mention having Dog in the party is often handy. There are a whole lot of different things to do.



now, when you say "no options," what exactly do you mean, because players have tons of options.

#7
Thnap

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Umm... You're level 9, and fighting Zevran? O.o I think I was level 11 or 12 when I fought him. I guess that explains why I found the encounter to be slightly underwhelming.

I'd recommend lowering the difficulty if you're that stuck on the battle. Either that or take a serious look at your tactics. You must be doing something wrong. Who do you have in your party?

#8
cdelaney

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Yes I've used a healer in most attempts and it's not NEARLY enough. I'm getting slaughtered at lvl 9-ish on normal play. There's only so many heals you can cast in 30 seconds before 1/2 your party is dead. I don't know what I'm missing, but I've survived tough battles before in this game, this one just seems impossible to me. Just too many enemies....

#9
Sloth Of Doom

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Meh, the archers are the smalls threat so leave them till the end. Rush in and punk down the casters first, CC the melee types until this is done, after they are finished off you can go mop up the archers.

Since literally tens of thousands of people have gotten past this point without issue, you can hardly call the GAME flawed.

Error between chair and keyboard.

Modifié par Sloth Of Doom, 27 novembre 2009 - 01:13 .


#10
Loetek

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Wow... i have never had a problem with that fight. There are no elite enemies... they all have white names. And if you think they are hard wait till you have to clear out the back alleys

#11
Darpaek

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Go back 4 autosaves and don't complete the last part of your major storyline quest. Leave it and go somewhere else. Come back and finish what you were doing when you think you've leveled enough to beat Zevran.



And you should be able to beat Zevran at level 9 with autoleveled characters, starting equipment, and default tactics setup on Easy. This is one that's chalked up to user error and not game flaw.

#12
Recycled Human

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And here comes the guy with the voice of RP reason... this IS an RP after all, if you were really targeted by an elite group of assassins they wouldn't make it easy on you. It is to be expected that it would be challenging (and on nightmare, I can only say this...even the low level wolf encounter can be overwhelming if you don't switch up your tactics)



I always recommend targeting the mage wanderer first and having my tank use taunt. Healing one guy is way easier than healing four.



What's your party and we might be able to help you. Seriously though, you could just go for the knockdowns and stuns and hope to just pick your enemies off one at a time.../shrug

#13
Wolfva2

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You ARE pausing to give commands, right?



Try this, have your party concentrate on one person at a time; they go down a lot faster. Ignore Zevran except to have a mage lock him down with some control spell.



Here's another hint, vulnerability hex+lifetap=twice the life sucked out of the foe. Morigan should have both spells by now so use them liberally. Also, when she uses frost on someone, if they freeze you can shatter them if you score a crit, so save your crit causing skills for a frozen person.

#14
Phreylorn

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Sloth Of Doom wrote...

Since literally tens of thousands of pope have gotten past this point without issue, you can hardly call the GAME flawed..


Really? Tens of thousands of pope? I didn't even know that the Church has HAD that many popes!

Though it does give me a fun mental image of the Vatican as a giant LAN party.

#15
Fredescu

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I had a little trouble with that fight on nightmare with the dex hotfix. Those archers behind the traps hurt. On normal it was not too hard.

#16
Nemphre

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i dit it also at lvl 9ish w/ a hlr mage in the party . Try changing ur tactics

#17
Raxxman

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That battle is annoying because the ambush is so freaking obvious we should get an option to say 'Yeah really I'm totally going to fall for that one.' And attack them.



My advice is to use CC on the yellow targets while concentrating ranged fire on the archers. I did this no problem with liberal use of pommel strike.

#18
Sloth Of Doom

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Phreylorn wrote...

Sloth Of Doom wrote...

Since literally tens of thousands of pope have gotten past this point without issue, you can hardly call the GAME flawed..


Really? Tens of thousands of pope? I didn't even know that the Church has HAD that many popes!

Though it does give me a fun mental image of the Vatican as a giant LAN party.


Yeah i really need a new keyboad, this one drops letters like a letter..dropping....thing.

#19
Spaceweed10

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cdelaney wrote...

Well I got to level 9-ish when I am now at a point where I was at camp and whenever I try to travel anywhere from camp I get ambushed by a huge party lead by Zevran. There are way too many enemies for me to defeat no matter what tactics I use and no matter which party members I choose. It's completely and utterly hopeless. My game is completely ended and I am not happy.  There is no way for me to back up and choose a different path as it seems this ambush is hard-coded into the game and it always happens.  There are 11 enemies to defeat at once, and no chances to try to pick them off a few at a time or retreat. No options whatsoever other than to die.

I've crafted as many health potions as I can but it's simply not enough. I would need like 10 of them to survive this damn battle, and I just don't have that many.

This was not the first time that sometime similar to this happened in this game, but the first time I have zero options available. So I'm done with this game. Not fun when you hit a brick wall with no options left.




Yes, you are indeed correct.

The entire DA:O community is stuck at this exact point, waiting for a patch...

#20
Schyzm

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fireball everything into a fine dust, then use that dust to give your skin that baby soft feel.

#21
aidron

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Depending on personal luck and reaction, I can either breeze through this or be massacred.

Wynne, Alistair and Dog do really well for me (as does Leliana substituted for dog, just leave Rapid Fire on her and disable all other abilities in her tactics for the time being).

I myself have only played a mage for this battle, and I usually Force Field Zev and have Wynne Stonefist the caster the moment I see a Chain Lightning looming in my near future.

Glyph of Warding helps a lot as does Glyph of Repulsion for some breathing room.

Dog's Dread Howl was quite useful and if all else fails have him use Charge on the mage.

You might get lucky and Zevran will go all out ranged on you, but if he goes dual wielding watch out for Mask of Death if he places it on someone.

Try to take out the archers with your own ranged artillery as well as I have often found traps leading up to them. One of them gets full cover from a deathroot plant (this one will be the one closest to you on your left) and I've always had to just use Walking Bomb on that particular archer or leave them till the end. Keep other ranged characters off that specific archer or their attacks will be neutralized (by the deathroot plant I suspect).

Sten gets murdered anytime I have him for this encounter, so I advise leaving him at camp. Morrigan wasn't particularly useful for me either since she was made a bit redundant by my own character. I never had any other companions to choose from for this encounter in my playthroughs, but Shale could be useful I imagine.

#22
orpheus333

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The majority of damage comes from the archers towards the sides of the small clearing. For my party on hard I was using alistair, pc(sword+board), morrigan and lelianna. With morrigan and lelianna concentrating on taking out the archers at range as quickly as possible. While also letting Morrigan use cone of cold and horror to take out zevran and the mage for the first 10 seconds of the battle. Use your fighters to take the mage out first after the CoC. Squishy easy target. Have your fighters either switch to bows and have morrigan cast horror on zevran this should take him out again for 15 seconds or have your fighters melee and take out the right hand side. Pause at every opportunity for a tactical descision it will give you more time to think and make it easier. The key to alot of the fights in DA:o i've found is to remove as many lackeys as soon as you this allows elites and bosses to be taken down at your leisure.

Modifié par andyr1986, 27 novembre 2009 - 01:25 .


#23
DJoker35

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Sloth Of Doom wrote...

Phreylorn wrote...

Sloth Of Doom wrote...

Since literally tens of thousands of pope have gotten past this point without issue, you can hardly call the GAME flawed..


Really? Tens of thousands of pope? I didn't even know that the Church has HAD that many popes!

Though it does give me a fun mental image of the Vatican as a giant LAN party.


Yeah i really need a new keyboad, this one drops letters like a letter..dropping....thing.


I kinda liked the mental image of the typo version. Just picturing a bunch of guys with robes and funny hats sitting in a darkened room screaming at glowing monitors in Latin. :P

Modifié par DJoker35, 27 novembre 2009 - 01:25 .


#24
cdelaney

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Thanks for all the replies. Didn't expect this many so quickly :). I guess my primary frustration is that there is no way to avoid this battle without reloading a saved game for > an hour ago hoping that it won't happen again if I choose a different quest line.... and I'm not willing to do that especially when I don't know it will resolve the problem.



After talking to the woman that runs up to you for help, you should have some sort of option to avoid the battle IMO. You can't retreat... it just says "you have no reason" to even though the path is clear.



I guess I'll try a couple more times but I'm not having much luck.... a few good suggestions on here.... But the suggestions to change tactics and pause game to issue commands are not helpful. Been there done that about a dozen times and so far I'm still getting slaughtered. They just keep overwhelming me in sheer numbers. I'll try a few more times with some more variations of the suggestions above, but there's a point where it just gets too frustrating.

#25
Sloth Of Doom

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DJoker35 wrote...

Sloth Of Doom wrote...

Phreylorn wrote...

Sloth Of Doom wrote...

Since literally tens of thousands of pope have gotten past this point without issue, you can hardly call the GAME flawed..


Really? Tens of thousands of pope? I didn't even know that the Church has HAD that many popes!

Though it does give me a fun mental image of the Vatican as a giant LAN party.


Yeah i really need a new keyboad, this one drops letters like a letter..dropping....thing.


I kinda liked the mental image of the typo version. Just picturing a bunch of guys with robes and funny hats sitting in a darkened room screaming at glowing monitors in Latin. :P


Thats actaluly how they decide who gets to be the next 'public' pope.   Videogame pope-off!