cdelaney wrote...
Yea Ok I realize the Original message might have sounded slightly trollish, so I retract that. It was my frustration speaking. Obviously many others have gotten past this point with not many issues. So please enlighten me with specific tactics to get past this point, because I'm stumped. I'm a 2H Great Sword warrior, I have a healer-mage, and my dog for CC, and I've been varying the 4th character but nothing works for me so far. I have limited healing potions and ingredients are almost out.
The dangers (in order of threat potential) as I see them are:
Mage, Zevran, melee fighters and archers.
Then again, I had Glyph of Warding up and Alistair on my team, so arrow defense was pretty good for us.
That caster can unleash some nasty spells though. Paralyze and Chain Lightning were nearly complete party wipes for me if not for Wynne's Group Heal and learning to take her out faster on subsequent playthroughs. Zevran is a good damage dealer, but frail. It won't take long to end him and I advise dealing with most of his minions first (I usually kill him after the caster and the melee bandits but before the archers).