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I give up - Gameplay is flawed


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#76
Xultep

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SeanMurphy2 wrote...

I am glad you got through it.

Though there will be other frustrating battles where you start in open alley, surrounded or heavily outnumbered. It is a tough game. So if you are feeling frustrated just drop the difficulty.


Hardest battles I have fought thus far.

#77
cdelaney

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I've played a plethora of MMOs in the past, and I am a seasoned player, not a novice... maybe it's just that 2H warrior suck in this game, maybe it's the fact I got stuck up in a plot bug that doesn't allow me to prepare sufficiently for this battle with potions, or whatever else... but I did not drop the difficulty to easy at first on purpose. It bugs me, I usually bump UP the difficulty, not down. Fine if that seems funny to you, you're entitled to your opinion. But in the games I've played in the past, this type of problem has never been an issue. So once again I maintain that this is a legitimate issue that I'm submitting to developers on having flexibility in the plot, in the retreats, and in the pre-battle preparations (not being forced to enter this battle no matter what).


#78
ydenys

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Xultep wrote...
 The developers still gave you an out.  The easy button!

Thats right.  It's there for you.  That is why they added it!  Because the developer knew there would be some people that would not know how to pass certain things.  And so they created this option so you could proceed further into the game, by pressing a button.


OMG(osh) an ‘easy’ button? Is there one, really? Console-only, must be? What charity had sponsored it? [my guess is removed to maintain integrity of the forums and all the beneficial beliefs in the future of the humankind]

Ahh, must retire from this thread - starting to get annoyed.

#79
Fredescu

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Get used to the tough random battles. That's not going to be the toughest. You should always be prepared. If it helps, go the Dalish and take advatange of the unlimited elfroot. No reason not to always have an abundance of potions on you after that.

#80
orpheus333

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cdelaney wrote...

I've played a plethora of MMOs in the past, and I am a seasoned player, not a novice... maybe it's just that 2H warrior suck in this game, maybe it's the fact I got stuck up in a plot bug that doesn't allow me to prepare sufficiently for this battle with potions, or whatever else... but I did not drop the difficulty to easy at first on purpose. It bugs me, I usually bump UP the difficulty, not down. Fine if that seems funny to you, you're entitled to your opinion. But in the games I've played in the past, this type of problem has never been an issue. So once again I maintain that this is a legitimate issue that I'm submitting to developers on having flexibility in the plot, in the retreats, and in the pre-battle preparations (not being forced to enter this battle no matter what).


Or it could just be you but don't feel the challange, learn from your mistakes, and get better. Just whine and **** about it and ask for it to be changed. It couldn't be you, your lack of preperation, understanding, strategy etc. It must be the game right? Right? I mean you are a seasoned MMO Vet after all.

It doesn;t seem funny to me it is a tough battle in a game that can be equally tough at times and i'm glad you managed to get help through it and eventually beat it. But bioware have already implement a system to gate player ineptitude its called difficulty. Use It. Don't blame the video game its just childish.

Also do your raid groups, parties in MMOs wipe often? Its just i think it might be your fault.

Modifié par andyr1986, 27 novembre 2009 - 03:17 .


#81
Xultep

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cdelaney wrote...

I've played a plethora of MMOs in the past, and I am a seasoned player, not a novice... maybe it's just that 2H warrior suck in this game, maybe it's the fact I got stuck up in a plot bug that doesn't allow me to prepare sufficiently for this battle with potions, or whatever else... but I did not drop the difficulty to easy at first on purpose. It bugs me, I usually bump UP the difficulty, not down. Fine if that seems funny to you, you're entitled to your opinion. But in the games I've played in the past, this type of problem has never been an issue. So once again I maintain that this is a legitimate issue that I'm submitting to developers on having flexibility in the plot, in the retreats, and in the pre-battle preparations (not being forced to enter this battle no matter what).


That is the problem, MMO's are too easy compared to games like this.  And their formula is always the same...  Due to the need of extreme balance (and they still don't achieve this) the classes are very cookie cutter, and you can't really shoot yourself in the foot.  How many MMO's let you choose your stats?  Not too many...  Not to mention because of that cookie cutter nature, there are not too many ways to play a class, here there are many.  Big differences

These games are a throw back to the old IE BG games, which were all about tactical party combat.  And I remember the battles from that game, getting ambushed by bounty hunters, it took me months to master that game.  This game, while easier than those, tries to capture that style of combat mechanics and unfortunately is hard because on normal+ you are expected to control 4 players in difficult encounters like you control one in MMO.

This is the kind of game where when you see an encounter you may have to pause and do four commands and depending on your difficulty level, micro manage your entire party to get pass certain encounters.  This game has reminded me how easy games have become over the last 8 years.

BTW, my 2H warrior started out slow, but he now one-shots mages. ;)

Modifié par Xultep, 27 novembre 2009 - 03:18 .


#82
cdelaney

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>> Also do your raid groups, parties in MMOs wipe often? Its just i think it might be your fault.



No they don't

#83
DeathsSkull

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First I would Like to say that I completely love the game and it's story. However, I fully agree w/ cdelaney. I to spent an hour with this encounter using various tactics and party members to no avail before finally bumping done the difficulty. I was getting slaughtered every time in just under a minute. Yet, I was able to walk through every other enemy encounter in the game prior to this point. I encountered the same problem in the forrest with the blood mages. I then decided to google a walkthrough for these two areas in order to establish if my tactics were flawed. Now I own the PS3 version of the game. To my surprise, I located several sites with postings from gamers saying that they encountered the same difficulty spike, i.e BUG, in the P.C version. The postings also said that a patch was forthcoming and that the bug would be ironed out by the time the game released for home consoles.

#84
Milrand

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Unforunately, I have not read through all the replies to this thread, just a few. Thus, I hope I am not repeating much of what has been said by fellow posters when I suggest the following tactics.



From what I gather, you said you have a healer, 2h warrior, Alistair, and the fourth is up in the air. I would definitely suggest, if you don't already have it, some form of singular crowd control on your healer. Force field is a favorite of mine for this, for it's an early tier talent and holds a target down for quite awhile. This character, at the start of the fight, will be CCing the mage.

Next, you should probably move your entire party to the right, like you said you've been doing, behind the rocks while also disarming traps with a rogue. While Zevran and his friends may still flank you, this will prevent some of the archers from hitting your party.

Next, I would suggest focusing down Zevran as much as possible. It's going to be hard to survive this with your group's lack of raw damage, I have to admit. This encounter is much easier if you have another mage, such as Morrigan perhaps, to throw in some additional CC on the rogues while your healer keeps the mage locked down. If you have two characters with forcefield, you can keep Zevran and the mage locked down and turn it into a much easier fight.



Not going to lie, I had plenty of trouble with this fight at first, but if you have two characters with their own CC, it makes the fight much easier. It's one of the reasons I dislike picking a warrior as my main, especially 2h ones, they lack very much CC. With mage, you've got CC and damage, or CC and healing, but with warrior you've pretty much just got damage and surivability to delay the inevitable.

#85
addiction21

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cdelaney wrote...

>> Also do your raid groups, parties in MMOs wipe often? Its just i think it might be your fault.

No they don't


Maybe some day there will be strats, videos, and min/max guides for each and every fight for DAO like in MMO's. Till then its the old school way. Trial and error.

#86
Bullets McDeath

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Stick with it. Didn't read the whole thread but it looks like you got past this fight. My first two runthroughs (one just past Ostagar, one that finished all the Allies quests) were on a learning curve. I ran into several fights that just seemed impossible or unbalanced to the point of being downright ludicrous. It's all just an adjustment period.



As an example, the Denerim bandits always wiped my ass for me, I eventually had to drop to Easy when I was level 14 just to barely survive the fight. On my last playthrough, I got jumped by bandits on my way to the first group of bandits, killed them, killed all the mission bandits, got waylaid again on my way out, never had a single party member drop in any of those fights. And I was 5 levels lower than when I'd tried them before. If you keep playing, you'll get better.

#87
DragonRageGT

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RageGT wrote...

I know I'm repeating myself here but that fight (OP) was a lot easier for me in Nightmare than it was in Hard. Just get the mage down first (focus fire) while trying to keep others busy, fighting their checks against an area spell... It should go smooth from there...

I had my 2 hander, Wynne, Morrigan and Leliana in that fight but I also use my 2hander, Alistair, Sten and Shale (Oghren later on prolly) for a all guys night out fun... in nightmare club... (I had them vs Trickster's random encounter and I think it was harder than Zev's)


As I mentioned... here it is... a totally unexpected encounter, in Nightmare, while I was going to record some party dialogues. Of course, having all possible party members always equipped witth best I could give them helped. And I love the fact that my char is way stronger than that "superior" piece of stone... =P



#88
Dark83

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cdelaney wrote...

I've played a plethora of MMOs in the past, and I am a seasoned player, not a novice...

What does experience with single character games have to do with a party-based tactical game?
:innocent:

#89
DaeFaron

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Hm, to the OP. I didn't have much of a problem with the crow ambush after I went for the mage first, then worried about the melee combatants and generally ignored the four archers until the end. That was on normal.

#90
Richardslive

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i managed first time on normal and only healed once its not that hard just use skills and spells on zevran himself and the rest of your party will take care of the rest really

#91
Fredericol

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Right after the "omg we were attacked" lady runs away Leliana spotted a trap to the right, so I told her to go disarm it. Then I moved my team over to where that trap had been, Leli discovered another one... attempting to disarm that started a cutscene but back where that trap was, was my "squishies" zone... the tank ran in and bashed the mage, with heroic aura and a completely maxed out iron wall... he never had trouble, and my squishies never got agro either :)

#92
Zepheera

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I've played through the game several times now, and I've played all three types. For me, the best team every time has been:

Alistair with shield wall and threaten activated + 1 more warrior (Yourself with duel wield, or Shale is fantastic),

Wynne (or myself with heal AND group heal unlocked)

Fourth person is a gimme, Leliana's and Morrigan's HP is low, but she can take out the archers, or if you've set Leliana up with some duel wield, she can put a hurt on the meleers,OR you can take a third warrior. If you're playing a rogue, then your fourth person is you, and you take two warriors and a mage.



My tactic is pause, select all party members and target the mage first, once the mage goes down, pause again and take out Zevran, repeat until the main in front of you is dead, then make a sweep up one side and down the next and take out your archers.



The key to any tough encounter is get rid of the mage FIRST, they can do massive damage to your party very quickly, (fireball SUCKS). Zevran is strong in this fight and will backstab for a lot of damage, but he goes down quickly when all your firepower is focused on him.



For best results, in between orders, control your mage, use group heal first because it's recharge time is longer than your single target heal, and the beginning of the fight is when your most likely going to take damage across the party, after the first few moments, most of the damage SHOULD be focused on Alistair.



Pausing is your friend, if you need a second to check out the lay of the land, and make sure your characters aren't going to die before they take a heal poltice, pause the game and queue it up, it'll go much smoother for you.



I hope this helps, and good luck with the fight!

#93
BGFU888

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On my second character I had some issues with this fight. A couple ideas for you if you want to try it again or on your next toon...



You're right, the swarm is deadly, I learned that the hard way on my warrior. What you can do though is run your warrior in and then slap force field on them. That will keep them standing while you deal with some of the mobs, they go down fairly quickly.



If you have cone of cold you fan force field your tank, then cone of cold some of the mobs. Of course, you might have already put your spell points elsewhere but you could use the respec mod (I know i know, it's kind of like cheating).



I always make the caster a priority. Any time you let a caster hang around longer than the first few seconds of battle and they can really mess you up.



If you are a little higher in level when you get this fight it's a great place to use blizzard. Actually, just about every fight is a great place to use blizzard...

#94
Inakhia

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Try making sure Alistair has shield cover on. its amazing how less damage he takes when hes actually *using* his shield to hide behind. Use Morrigan to CoC and rushers, keep your healer way back healing *only*.

If everyone's dieing to fast, *You* have most likely specced someone very, very very badly.

#95
Aerundel

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I only skimmed this thread, so I hope nobody's said this already. I believe the encounter ends once Zevran is down. So if you can bumrush him, you can finish it fast. I'm pretty sure I still had enemies up when I was pulled out of combat by the cutscene with Zevran on the ground.

#96
BGFU888

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Nope, at least not for me. Zev was the first or second to die on my second playthrough but that didn't stop the others at all.

Modifié par BGFU888, 27 novembre 2009 - 05:36 .


#97
DaeFaron

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On the 360 it only ends after everybody is defeated. Personally, I beat the game only dropping to casual a few times from normal, and never used the combat tactics enabled.

#98
Guest_Lemonio_*

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get a mage

nuke zevran

when he gets to low health cutscene happens

you win

#99
Aerundel

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Lemonio wrote...

get a mage
nuke zevran
when he gets to low health cutscene happens
you win


Well, here's some corroboration for me at least, heh.

#100
Dark83

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Odd, I've downed Zev before, but the cutscene didn't trigger until I killed everyone. (PC, here.)