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Endings aside, the game is incredible. That shouldn't get lost in all this


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#26
chris fenton

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Yes, this game is incredible.
Except for the endings.
I loved most everything else.

#27
ShadowFaction

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I agree OP. Heck, more or less everything fits well enough together its great, damn near perfect.

#28
The_Canadian_Dragon

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I agree that the game itself was good. I absolutely loathe the ending, but up until then I was engaged in the entire process, even staying up until 4am two nights in a row because I was eager to see how it would all play out. One of my biggest conflicts came with the curing of the genophage. I was all set for telling Wrex the truth, then I got interrupted. Then he was going on about how there would be so many new krogans and that they'd need more room to expand, etc. So when Eve asked me again what was wrong, I chose to not say anything, thinking that lying about curing the genophage would be the better option after all, and get me two armies instead of one. Then when Wrex was telling me I was like a sister, I was all like, "Dammit!" So I flipped again and told Mordin at the last minute the truth about the sabotage. Even if it ended up being the wrong choice for the galaxy, I couldn't lie to Wrex and fake the genophage cure. It... well, even though it would be post game and I'd never see it, it mattered to me what that battle-hardened old krogan would think when he realized that the genophage hadn't been cured and that my Shepard would have lied to him.

#29
Tamcia

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Was having so much fun.

I was like - yeah I'll gather all the fleets and ground forces and then we kick some reaper ass and everyone lives happy - peace between geth and quarians, I live with Liara, visit my statue on Citadel, visit Wrex and his new kid, watch all planets rebuilt and everyone all happy etc.

But then someone thought it would be fun to give same ending despite your choices. Hell even Deus Ex ending choices were much better.

Why can't you give a simple choice - JUST reapers die and that crazy VI/Citadel catalyst. Mass Relays are intact, galactic peace and happiness. Keep the other choices, but LET ME HAVE JUST ONE GOOD ENDING!

#30
nitefyre410

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This is what is so hair pulling madding about the ends.. the game up until that point was... absolutely GREAT. I laughed, I cheered, I teared up, the Deaths of Mordin, thane and Legion were handle wonderfully. And then i get that broken AI reasoning.. hell a Atari 2600 had been AI than that thing especially considering his "Always destroy" statement is not true. Maybe it will last and maybe it wont but who the bloody hell is that thing to say that is not worth even trying.... Yeah these not matter what I do are just plain nonsense. I'm play Xenogears again... at least they got it right.

Modifié par nitefyre410, 10 mars 2012 - 05:26 .


#31
Agamemnon2589

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 I totally agree. In fact, I would easily have given this game a perfect score if not for the endings. In my opinion it was far and away the best of the triliogy up until the point where I met the Guardian. I...can honestly say I don't think I've ever had an ending kill the mood quite like this one did for me. Hopefully BioWare listens to its fans and goes the Fallout 3 route with end-changing DLC. I'd totally pay for it, too.

As for everything leading up to that point, though, this is easily the best game I've ever played. I've never felt such a strong emotional impact (on all ends of the spectrum) with any other game, and only a very, very few books and movies have been able to achieve what Mass Effect 3 did with me. I'll be the first to admit it - I actually had to force myself not to cry when both Mordin and Thane died. And honestly the only reason I stopped myself was because a couple of my friends were around. Now that would have been embarassing. 

#32
nitefyre410

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Agamemnon2589 wrote...

 I totally agree. In fact, I would easily have given this game a perfect score if not for the endings. In my opinion it was far and away the best of the triliogy up until the point where I met the Guardian. I...can honestly say I don't think I've ever had an ending kill the mood quite like this one did for me. Hopefully BioWare listens to its fans and goes the Fallout 3 route with end-changing DLC. I'd totally pay for it, too.

As for everything leading up to that point, though, this is easily the best game I've ever played. I've never felt such a strong emotional impact (on all ends of the spectrum) with any other game, and only a very, very few books and movies have been able to achieve what Mass Effect 3 did with me. I'll be the first to admit it - I actually had to force myself not to cry when both Mordin and Thane died. And honestly the only reason I stopped myself was because a couple of my friends were around. Now that would have been embarassing. 

 

Thane death was  so perfect so fitting he got the last battle he wanted and  the "Biotic **** Slap" is one of the greatest moments... they one that got me was Legion.

"They need me.." then he falls to the grounds as the sun rise after  Shepard pulls the greatest. "  I have enough of this BS." ever. All the awesome  just goes down the drain because some writer thinks that "True Art is Angsty" nonsense... 

Not enough tables to flip.

*flips Table* 

#33
jb1983

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nitefyre410 wrote...

Agamemnon2589 wrote...

 I totally agree. In fact, I would easily have given this game a perfect score if not for the endings. In my opinion it was far and away the best of the triliogy up until the point where I met the Guardian. I...can honestly say I don't think I've ever had an ending kill the mood quite like this one did for me. Hopefully BioWare listens to its fans and goes the Fallout 3 route with end-changing DLC. I'd totally pay for it, too.

As for everything leading up to that point, though, this is easily the best game I've ever played. I've never felt such a strong emotional impact (on all ends of the spectrum) with any other game, and only a very, very few books and movies have been able to achieve what Mass Effect 3 did with me. I'll be the first to admit it - I actually had to force myself not to cry when both Mordin and Thane died. And honestly the only reason I stopped myself was because a couple of my friends were around. Now that would have been embarassing. 

 

Thane death was  so perfect so fitting he got the last battle he wanted and  the "Biotic **** Slap" is one of the greatest moments... they one that got me was Legion.

"They need me.." then he falls to the grounds as the sun rise after  Shepard pulls the greatest. "  I have enough of this BS." ever. All the awesome  just goes down the drain because some writer thinks that "True Art is Angsty" nonsense... 

Not enough tables to flip.

*flips Table* 


Thane's death was probably one of the best moments in ME3. He was my favorite NPC (next to Garrus) and knowing his death was inevitable due to disease, I couldn't think of a better way for him to go out. The prayer at the end was just the icing on the cake for the entire thing. 

This game was so well-written, until the end. 

#34
Kitten Tactics

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The quality of the experience is what makes the ending such a heartbreaker. They were so unbelievably close to nailing the entire thing. But the ending DOES tarnish the entire experience. Mass Effect 1, 2, and 3 are the same game they were a week ago. But my perception of them will be permanently soured unless the ending changes.

#35
Spectre_Shepard

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I totally agree.

first 99.5% = GREATEST GAME IVE EVER PLAYED.

bioware should be commended for that.

I still feel empty though.

#36
UFGSpot

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Sgt. Scoodles The Shotgun Terror wrote...

slimshedim wrote...

No, it's not incredible. It's okay, but not incredible.

#1: Why do we get to fight that WoW-bloodelf rogue cerberus anime-assasin instead of Harbinger? Harbinger was your main enemy in ME2, yet you can't deal with him, unlike sovereign. People who didn't read the comics/books don't care about that Kai Leng guy anyway. The fights whith him are quite boring and stupid, too.

#2 That Quarian retard, who opened fire on the Geth dreadnought while Shepard was inside. All I can do is kick him, really?

#4 I made piece with the Geth, EDI is not a threat. The Reapers are. The Catalyst's singularity-argument is retarded. Why do my choices have no impact on the ending?


I have to say I agree with these points.

Someone already posted this but with the Catalyst's argument, why didn't we get an interrupt? Why couldn't we yank the bastard up and say "Bull****, look out there. Geth and Qurians are fighting together. Look at Joker and EDI. Maybe it will last, maybe it won't. But who the **** are you to say it isn't worth trying?"




which is why i said it was great up until the endings. there are other places to discuss that particluar disappointment

#37
jbauck

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Yes, it's the best game I will never play again.

#38
Sywen

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jbauck wrote...

Yes, it's the best game I will never play again.



#39
eye basher

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it's called entitlement and the problem any series has it's the fans if they don't get what they want is no good hence entitlement.

#40
Ghost Rider LSOV

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Had its bugs and some things I didn't like, but once again, I got sucked into the story, loved the characters, even got misty-eyed and had some great moments which would make this game the best Mass Effect game for me (and one of the top games I've ever played), but... you know...

#41
frylock23

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The game was wonderful and well written and addressed so many of the things that the fans wanted to have addressed ... and then, they pissed on all of that, fired the writers (seemingly) and hired a team that works on Saturday Sy-Fy original movies to end it. That's what makes the endings so incredibly awful and almost completely invalidates all the glory they built up until that point.

They can try to say its the journey not the destination all they want, but if you do it badly enough, the destination can indeed invalidate every scrap of goodwill that the journey built up.

#42
Cosmar

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@ jbauck, you said that well. Best game I'll never play again sums it up quite well.

#43
nitefyre410

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Spectre_Shepard wrote...

I totally agree.

first 99.5% = GREATEST GAME IVE EVER PLAYED.

bioware should be commended for that.

I still feel empty though.

 

Man  I would  be hogging my  TV right now and  playing my Femshep and having her get own  unque endings.  Instead I letthing my  little cousins play fighting games... I don't even want touch this game right now.  dispite the greatness of the 99% of the game. 

It bothers me so much because I have always loved the endings of trilogy where get to see all the plot threads coming to  ending  it ties all together.. 

#44
Soundsystem

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The body of the game was amazing. Yes, characters died, but they were given meaningful deaths that were obviously written and planned with great care. They died for something. Good deaths. The game was sad, funny, desperate and dark. It was really freaking good.

Sadly, the ending does kill all that. Those choices you were making? Meaningless. All the effort? Meaningless.

The endings render everything Shep has done meaningless. Everything we have worked for. Because no matter what nothing changes. Except the color of the light.

#45
Adamantium93

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Not even just the games, the entire series is awesome. If it weren't for the endings, I would play them through again and again until my brain turned to mush. As it is, I think I'll play it again and stop after Shep and Anderson have their final scene.

#46
Trisskit

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I agree wholeheartedly.

#47
Guest_greengoron89_*

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Sorry, but I'm not letting the game off that easy.

I spent the whole damn game building an army for the final assault. I expected to assault the Cerberus base and kill the Illusive Man. I expected to lead my forces against the Reapers for one final, glorious battle in which we defeat them (or not, as an alternate ending might result in) and witness an epilogue in which we see the consequences of all of our choices throughout the series.

A simple DA:O-style ending would have more than sufficed, really.

But instead I get this retarded, overwrought "Catalyst" garbage that renders the entire plot useless. It pretty much kills not only ME3, but ME1 and 2 as well.

Not only that, but nothing I did in either of the first two games makes any real difference other than whether I destroyed the Collector Base or not. Everything else just results in emails and cameos.

BW screwed this up, period - and the entire series suffers as a result. Forget the autodialogue or any of the other BS people were spewing for the last year - the ending is what killed it. Nothing more, nothing less.

#48
AxisEvolve

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 It will get lost in this. That's why it's so important that Bioware do something about it before it's too late.

#49
Penguins

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I believe its the quality of the game that has made people as angry as they are about the endings. Its almost baffling how the rest of the game could be so good, but the ending so incoherent and lacking of everything.

#50
Kenthen

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Penguins wrote...

I believe its the quality of the game that has made people as angry as they are about the endings. Its almost baffling how the rest of the game could be so good, but the ending so incoherent and lacking of everything.


Almost baffling? I literally just sat there in complete disbelief after I met the StarChild. I even got a game over because I took so long the "Crucible was destroyed".