As much as I loved the ME series, and as much as ME3 REALLY made me feel: laugher at Garrus parts, heartwarming scenes with Tali, heartache at seeing Mordin and Thane die...
I felt triumph for bringing peaces to the quarians and geth, and for ending the genophage. But my problem with the ending, and thus my new problem with the ENTIRE ME series now, is that, because of those last ten minutes, absolutely every choice and sacrifice Shepard makes means NOTHING.
Mordin died for thing, Legon gave up his newly found life and complete free will for nothing. Absolutely everything was rendered meaningless in the end. And... that is NOT okay for a 3 part game stretching over five years.
I can't even go back and enjoy the parts of the series I liked because utter despair is always going to be looming at the end.
It's just insulting.
Endings aside, the game is incredible. That shouldn't get lost in all this
Débuté par
UFGSpot
, mars 10 2012 04:38
#51
Posté 10 mars 2012 - 06:50
#52
Posté 10 mars 2012 - 07:10
Does anyone else feel like this should be newsworthy? I mean if the vast majority of the gaming community are sickened by these endings (nearly 100%, actually), isn't that something sites like Kotaku should be discussing? It seems newsworthy to me.
#53
Posté 10 mars 2012 - 07:19
Indeed.Mr. Big Pimpin wrote...
The rest of the game being so good is what makes most of us so upset about the ending.
Agree. IMO one of the best moments, with the song;"a future for the krogan" on the background, and in Rannoch defeating the reaper...UFGSpot wrote...
I'm a 31 year old guy, and I can admit I got a lump in my throat when Mordin died.
The game is full on details..., and, in general, very well done till the..., almost the end
Modifié par Razyx, 10 mars 2012 - 07:21 .
#54
Posté 10 mars 2012 - 07:22
Luigitornado wrote...
I love the game....I'm fighting with myself about a second play through right now.
Same here. Might make my second play through last a really long time and just keep putting off that final battle and craptastic ending.
#55
Guest_greengoron89_*
Posté 10 mars 2012 - 07:29
Guest_greengoron89_*
This game had many incredible moments. Watching the Thresher Maw take down the Reaper was something to behold. Seeing Thane go toe-to-toe with Kai Leng was bad ass. Shooting Udina was thoroughly satisfying. Watching my united galactic army come out of the Mass Relay and engage the Reaper fleets in one last battle made my hairs stand up.
But I should've known things were going to go sour the moment we didn't meet the Illusive Man in person in the Cerberus HQ. I was expecting to kill him (or not - another "dilemma" might've been appropriate here). Instead, he disappeared to the Citadel and set that abomination of an ending into motion.
Everything just went downhill from there. We should've confronted the Illusive Man directly. We should've taken our fleets and waged war against the Reapers. We should've placed the Crucible into the Citadel and wiped the Reapers out once and for all (or not - that could be left open for interpretation). We should've seen an epilogue in which we finally get to see the results of all of the major choices we had made up until that point.
But no, we get this. There are no words for how badly the writers screwed this up. An entire game series, five years in the making - but ruined in a mere 15 minutes.
EPIC fail.
But I should've known things were going to go sour the moment we didn't meet the Illusive Man in person in the Cerberus HQ. I was expecting to kill him (or not - another "dilemma" might've been appropriate here). Instead, he disappeared to the Citadel and set that abomination of an ending into motion.
Everything just went downhill from there. We should've confronted the Illusive Man directly. We should've taken our fleets and waged war against the Reapers. We should've placed the Crucible into the Citadel and wiped the Reapers out once and for all (or not - that could be left open for interpretation). We should've seen an epilogue in which we finally get to see the results of all of the major choices we had made up until that point.
But no, we get this. There are no words for how badly the writers screwed this up. An entire game series, five years in the making - but ruined in a mere 15 minutes.
EPIC fail.
#56
Posté 10 mars 2012 - 07:35
I've played maybe 6 hours. Maybe 3 in the Citadel and on the Normandy. In those 3 hours I've seen better dialogue than anywhere in the ME series.
This game IS incredible, amd a true testament to gaming.
This game IS incredible, amd a true testament to gaming.
#57
Posté 10 mars 2012 - 08:39
I have to agree that this was a fantastic game....and i do appreciate that they did not pull any punches at the end...it was a tough decision. Based on the amount of destruction and what Sheprd was up against, the liklihood of her surviving and succeeding were very small. still, .this is probably my favorite game of the series (except the ending options).
.I usually will do a couple of playthroughs to experience all the story options. But i need to be able to have one character have a happy ending. She went through all of that (I mean easily 40+ hours per game just to do everything) and she deserved to have the happy ending (maybe it is not as realistic but this ending was very traumatic). They did such a good job but I really wanted my Shepard, after all of her sacrifices and hard work to actually be happy. Retire from Spectres, marry Kaidan or Garrus (depending on which character I was playing), become the councilor for Earth...find out that all those crew members that I invested so much time in survived and found happiness.
Its just hard when you invest so much time in a character and not get the ending you wanted for them. It also makes it hard to go back and replay the game since I know that I can't get a better outcome or rather, the outcome I wanted. Well in the outcome I wanted, Shepard would save everyone.
.I usually will do a couple of playthroughs to experience all the story options. But i need to be able to have one character have a happy ending. She went through all of that (I mean easily 40+ hours per game just to do everything) and she deserved to have the happy ending (maybe it is not as realistic but this ending was very traumatic). They did such a good job but I really wanted my Shepard, after all of her sacrifices and hard work to actually be happy. Retire from Spectres, marry Kaidan or Garrus (depending on which character I was playing), become the councilor for Earth...find out that all those crew members that I invested so much time in survived and found happiness.
Its just hard when you invest so much time in a character and not get the ending you wanted for them. It also makes it hard to go back and replay the game since I know that I can't get a better outcome or rather, the outcome I wanted. Well in the outcome I wanted, Shepard would save everyone.
#58
Posté 10 mars 2012 - 08:44
Yeah but that's like giving you a great cake and then putting poop on top of it. Sure there might be a great cake under it, but who would want to eat it now?
#59
Posté 11 mars 2012 - 10:22
Pamine wrote...
Yeah but that's like giving you a great cake and then putting poop on top of it. Sure there might be a great cake under it, but who would want to eat it now?
In the case of ME3, it's more like putting said poop in the center. You eat through all of this delicious cake, then once you reach the end you get a mouthful of crap with no warning at all.





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