If there is one term to sum out the problem with Mass Effect 3’s ending its hollow victory, and let me be clear I’m not talking about a lack of a happy ending. Trillions of people had died and many of them from your choices, happy was never going to really enter into it. There are three main reasons this is a hollow victory and one big reason a hollow victory really didn’t cut it for me here.
First off it’s a hollow victory because Sheppard has to die. Now let me be clear for those of you ready to attack me immediately upon saying this that in DAO my character died and I was completely happy with it. Part of the reason it didn’t work for me here is that Sheppard has been through so much hell that in my opinion he deserves to be able to walk away from this, he deserves to be able to enjoy the fruits of his victory even if defeating the reapers left him crippled or with only a few months left to live. I’ve become so invested into my Sheppard over these years that his inability to enjoy his victory means I can’t enjoy mine. (the other part of why the death didn't work for me was in DAO the reasons for your death were strait forward and the two survival options didn't appeal to my character where as in ME3 the citadel just says you have to die and there is no arguing with it even though my actions over the course of the game kindof disproved its theory that organics and synthetics have to fight each other)
Second, it’s a hollow victory for the galaxy. I united the galaxy as never before and what comes of it? Nothing. With the relays gone the sentient races of the galaxy are cut off from each other and many can’t even get back to their homes (not sure how fast they can travel without the relays but since it took the reapers 6 months to get from the relay you destroyed in arrival to the next nearest one I’m guessing it’s too slow). I was hoping for something along the lines of an era of galactic cooperation to follow the destructing of the reapers due to my actions and instead I get an effective dark age. As a minor aside I’d been hoping ever since ME1 that I would be able to appoint another race to the council in recognition of their help against the reapers.
Thirdly and perhaps most importantly it’s a hollow victory for you crew. They’re basically trapped on a planet unable to get home and many will probably die within a year. Like Sheppard they are also unable to enjoy the defeat of the reapers and many of them earned the right to one as much as Sheppard did. Even if the sentient races of the galaxy could still get around quickly they would never be found because they were dropped on some random planet between two mass relays.
Finally the reason a hollow victory does work here is that it doesn’t fell like a satisfactory end to the tone or spirit of the game. The tone of ME3 is dark so at first it seems like a hollow victory with no remotely happy ending would fit right in, but it doesn’t for me. I think the reason is that it’s too dark for that. After seeing so much destruction and death I need more from an ending that maybe in two thousand or so years the galaxy will begin to return to normal. It fails spirit-wise because despite the dark tone ME3 I felt was a celebration of the Mass Effect trilogy. You have a lot of really well written interactions with your returning companions and crew that really acknowledge how far you have come and what you have been through with them ( Garrus particularly comes to mind). And in the end you effectively destroy the universe you fell in love with over the course of the three games.
Modifié par CareerKnight, 10 mars 2012 - 06:03 .





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