Do you think that Bioware will end up creating the new endings?
#26
Posté 10 mars 2012 - 06:24
No.
#27
Posté 10 mars 2012 - 06:26
GBGriffin wrote...
DragonRageGT wrote...
I hope not. I hope they focus on fixing and patching whatever bugs and glitches there are still active in the game. If after that they feel like doing an extra ending, fine. Never before.
I think those should happen first, but really, if you like what happened, why care if people want an extra one that you don't even have to choose?
It is not that I like what happened. I would love to have the option for a full squad member reunion party celebration or something like that. I would love for my Shep to live forever and have lots of blue babies. If they give us that, or variations of that, I'm totally fine with it.
So, ok, give us that first and then fix the bugs and glitches. Just don't forget to fix them because EA has a tendency to forget about it in their games. I guess it rubbed off on Bioware.
#28
Posté 10 mars 2012 - 06:28
I play video games to escape the real world for a bit. Have a bad day at work? Well, goto the gym, work it off, then go home and be a hero in ME for an hour or two. Is this such a hard concept to understand? There is nothing heroic about destroying the galaxy.
Besides, even if by some miracle the ending was changed via DLC, unless it's offered free of charge with a big fat apology to the fans, I'm not getting it. Why should I be forced to pay $10 for a happy ending? That would be downright insulting. I'd save my money and just watch the happy ending on youtube for free.
#29
Posté 10 mars 2012 - 06:29
Immortanius wrote...
I just don't understand the whole segment with The Catalyst. Why couldn't it have at least ended with Shepard and Anderson sitting there on the Citadel? Even if they died together or survived.
I got en epic chill down my back when (I think it was) Anderson who said "..Hell of a view." and Shepard said "Best seats in the house." That was EPIC to me. Right there I felt like it was one hell of a damn fight, but we made it. The Crucible could have just been activated there, and simply shut down the Reaper's shields and barriers so the Armies of the Galaxy could penetrate the Reaper defenses and destroy the Reaper threat once and for all.
Sure, it's a take from the Independence Day film, but still completely fitting to me. Then the Alliance could find Shepard and Anderson there on the Citadel afterwards, rescue them, apply medical attention, etc, and bring them back to Earth. It would just be so damn awesome if it ended that way.
I would play all three games countless times over the next few months and even years if it ended that way. It just makes a hell of a lot more sense than the Catalyst/AI/Synthetic God concept. Just my thoughts.
I agree. The Catalyst doesn't even make sense. I totally was able to make peace between the geth and quarians, and this "child" who comes from god knows where tells me it's impossible? I'm not saying there would always be peace, but nobody can know what the future holds--not even that... whatever he was.
I also would have liked for it to end with Anderson and Shepard sitting together. And then, it would be awesome to see how our choices affected the universe. I would have liked to see something like this:
*Anderson and Shepard get saved depending on your actions in the game
*What the future is of the races you interacted with: which races continue or end and what they do after that
*Some sort of ending with (as long as you survive) your LI
*To see what happens with your old teammates regardless if you save humanity or not (they can live or die depending on game decisions)
I guess I was hoping for some sort of resolution, but instead, it's like they wanted the ending ambiguous so that they could be free to do whatever they wanted for a future ME4.
As much as I would like to see Bioware deliver a more satisfying ending, I don't think they will. I believe they'll let the game stay as is, probably only adding a few dlc missions to be done in the main campaign.
#30
Posté 10 mars 2012 - 06:29
#31
Posté 10 mars 2012 - 06:36
Not necessarily. Don't get me wrong, I hate the endings, but there are games out there where they would have worked quite well. The reasons why they don't work here are numerous, but it basically boils down to the fact that..Mev186 wrote...
kramerfan86 wrote...
Not going to happen, would involve them admitting they really messed up and I doubt they do. Especially since they probably think this was a really artistically clever move.
and it is artisticly clever, but not for a piece of interactive fiction. We need a sense of acomplishment. This would make a good ending for a book or movie, not a game... We want to be the hero of Earth, not help it burn
1). There was no foreshadowing or build up to the Guardian. It came out of left field entirely, and the conclusions it reached weren't supported within the game at all. The whole 'AI will rise up and kill everyone' deal would have made a lot more sense if we didn't have EDI and the possible peace with the Geth completely undermining that idea. (Say what you will about them being the exception, the point is that they didn't provide any reason for us to believe the Guardian WITHIN the game itself.)
2. The lack of variety and choice.
3. The fact that it was a complete tonal shift from the last two games. Downer endings tend to only work well when they fit the tone of the game in question. That's why RDR's ending is so masterful, because we knew it could happen from the start, and the entire game supported the idea that your past always catches up with you.
Other than that I agree.
#32
Posté 10 mars 2012 - 06:39
Cosmar wrote...
No. They have our money now, we have no leverage. Also the game got overwhelmingly good reviews from the press. That's all they need. They're a soulless, faceless corporation whose sole reason for existence is to milk us naive customers for our hard-earned cash, then throw us in the garbage. Period.
This pretty much.
Do I think they should? Absolutely! But as Cosmar stated, they already have our money. If everyone who was disapointed remembers long enough to not buy DLC, or better yet boycott future products, that *may* get their attention, but I have no faith that people's outrage can be sustained that long.
Almost certainly what will happen is they will ignore the reaction for an extended period of time. When future media interviews force them to respond in some manner, they will softpedal it, and divert attention to technical issues like face imports or the utility of the journal.
Then they will attempt to sell people on how the endings were better than they appeared -- at which point they might (fat chance!) back down enough to add an epilogue to the unsatisgying endings.
But will they properly fix the endings? No. To do that they would have to admit they made a mistake and even if there was 100% outcry against the endings (which inexplicably to me, there is not) they will never do that.
Why?
1) Too much pride. They knowingly took a gamble creating endings they knew would anger a lot of people. Also it is their baby. No artist will change their creation to match what the audience feels it should be. An artist creates primarily for their own satisfaction, and from pre launch interviews you know they are quite satisfied with their work.
2) As stated above they've already won. They bold-face lied in their marketing leading up the release, and stabbed us in the back as a reward for our trust and faith in them. They have the money, and there is nothing to motivate them to prove anything to anyone. (Congratulations on the 'win' Bioware -- you fooled me twice now, shame on me.) Again, unless of course people remember long enough to not buy any DLC.
3) They now have a big corporation mentality. In the past when Bioware was a small studio, they took fan input much to heart and cared about pleasing them. They are very much dissassociated from their fan base now. You often hear the protest of 'when has Bioware not listened to their fans?' I respond, 'when is the last time they've actually responsded to their fans?' Seriously?
4) The dev team that created ME3 may not have much investment in Bioware or the parent company. Writers have jumped ship before go off and find careers elsewhere. I do not want to start a conspiracy theory on this, but some artists really wouldn't care if they destroyed a company if it means realizing their artistic vision.
As an additional point -- I do not know if I would play retconned content even if I was completely wrong and they did so. The reason being is that they would only do so becuase they feel under pressure to do so. Meaning they would do it, but their heart would not be in it, leaving the probabilty that any 'fixed' ending they came up with would be even worse than the current endings.
A real life example of this is BSG -- the producers felt that series was a bit dark, and asked Michael Moore to give the characters and audience some relief by giving the characters a party or something like that. His response to was start an episode with the party theme only to have the person being celebrated be killed in an accident due to poorly stored munitions.
Sorry to sound so bleak. But having loved everything Bioware put out until DA2, then to have forgiven them for DA2 even though they never admitted they required forgiveness, then the endings we were presented with...I'm sorry.
And I *hate* complaint threads. I even generally hate posting in forums. I'm doing my best to be constructive in my criticism as I can, but it may be a long time before I'm over my dissapointment sufficiently to do so.
#33
Posté 10 mars 2012 - 06:41
JayTheWolf wrote...
And Gamestop screwed me over, so i ended up with two CE's. Jokes on them -- I'm selling the other for profit.
better do it quick. before anyone finds out how much of a letdown the last 10 minutes of an absolutely amazing game are.
#34
Posté 10 mars 2012 - 06:48
they cant beacuase everyone on these posts had to register a copy of the game to post there comments so were not all haters we all think the ending are trully bad and need to be fixedmorrie23 wrote...
I doubt it, I'm pretty sure they'll stick their fingers in their ears and write everyone (look around, it's not just BSN) off as non-fans, haters, and idiots who just don't understand.
#35
Posté 10 mars 2012 - 07:08
I hate to say this, and I know I'm being a brat, but I don't think I can be as dedicated to the company as I have been (I've gotten every console game they've produced, and I even mostly like Dragon Age II... mostly) if they don't at least add a little to the end of the game... It doesn't have to be daisies and roses (BUT I WOULD LIKE THEM), but at least... something that actually feels like all the effort that went into the game mattered. If they don't... well, I for sure won't be able to play any Mass Effect game ever again (because, really, what's the point?), and this distrust will hang over me for every single game they produce from now on. I won't be able to fully emotionally engage in a story if I worry that it's just going to end like this again. I definitely won't be preordering any games (as I have with all their next gen system games), and might even just go about buying them used, free dlc be darned.
BIOWARE, I IMPLORE THEE... make it better. My soul is hurting.
Modifié par TheRealQueen, 10 mars 2012 - 07:10 .
#36
Posté 10 mars 2012 - 07:09
Buuut... I still have some hope that something will get fixed. :| Not much, but still.
#37
Posté 10 mars 2012 - 07:11
#38
Posté 10 mars 2012 - 07:12
#39
Posté 10 mars 2012 - 07:21
#40
Posté 10 mars 2012 - 07:24
but i can't think of an example in a game where the writers ever outright scrubbed the ending.
I know they wanted to end Shepherd story, apparently that meant that in every situation except perhaps one he ends up dead.
I wouldn't mind dying for the greater cause, but there is no hope when the relays are destroyed and the friends and loved ones are lost on some god-foresake lost-in-space planet.
They didn't just end Shepherd, they ended the Mass Effect universe pretty much for good with the endings they've chosen.
Modifié par NeoGuardian86, 10 mars 2012 - 07:43 .
#41
Posté 10 mars 2012 - 07:26
Fallout 3 is the precedent. They changed the ending so that your character didn't have to die.NeoGuardian86 wrote...
I don't think they will. i imagine they made add an aftermath or an epiloge or perhaps something that runs concurrent to what is going on with the other charactes while Shepherd is up on the citadel.
but i can't think of an example in a game where the writers ever outright scrubbed the ending.
#42
Posté 12 mars 2012 - 12:59
#43
Posté 12 mars 2012 - 01:07
- BW get tons of free marketing
- Another hinder to pirate the game
- Unheard of deep story
- Fans would hail BW as best thing ever
- The lack of choice in the current ending might signify that the reaper/herectic geth are trying to indoctrinate Shepard to see that his actions will destroy the galaxy and by this way trying to stop his actions
I dunno, it might be wishful thinking but I can't see why I would bother with DLCs after the current ending.
Modifié par Wiggly, 12 mars 2012 - 01:13 .
#44
Posté 12 mars 2012 - 01:08
#45
Posté 12 mars 2012 - 01:09
#46
Posté 12 mars 2012 - 01:10
They can't just never mention the characters again... not after that.
Modifié par EJ107, 12 mars 2012 - 01:10 .
#47
Posté 12 mars 2012 - 01:11
#48
Posté 12 mars 2012 - 01:11
#49
Posté 12 mars 2012 - 01:11
#50
Posté 12 mars 2012 - 01:12
But at the same time, they have to see that their dedicated fanbase not only hates these endings, but is willing to pay good money in order to have better ones. So a few months down the line, once the sales of the game have tapered off and the price drops, they'll come around and say, "While we are satisfied with the way the original game ends, we've heard the demands of our fans, and for $10 you can download the new DLC pack with new options for the ending!"
Fallout 3 came out on 10/28/08. Broken Steel came out on 5/5/09. So even if they do come up with new endings, expect a wait of at least six months, if not longer.





Retour en haut






