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Drew Karpyshyn's Opinion?


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#51
Costin_Razvan

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All I can say is am at the ending...and I was blown away by it.

In the end, Walters deserves a big thumbs up for the quality writing in the game. Yes there are issues, some major, but in the end the good vastly overshadows the bad.

Who gives a damn what Drew K feels anyway? Whatevers faults Walters has, Drew K has much bigger ones ( Kahlee Sanders for instance, Retribution etc. ).

Modifié par Costin_Razvan, 11 mars 2012 - 01:36 .


#52
G3rman

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Costin_Razvan wrote...

All I can say is am at the ending...and I was blown away by it.

In the end, Walters deserves a big thumbs up for the quality writing in the game. Yes there are issues, some major, but in the end the good vastly overshadows the bad.

Who gives a damn what Drew K feels anyway? Whatevers faults Walters has, Drew K has much bigger ones ( Kahlee Sanders for instance, Retribution etc. ).


Glad to see mediocrity and glaring plot holes satisfy you.

Now when we all realize how stupid the entire Normandy epilogue piece was, THEN we can agree.

#53
Costin_Razvan

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Glad to see mediocrity and glaring plot holes satisfy you.

Now when we all realize how stupid the entire Normandy epilogue piece was, THEN we can agree.


Glad to see someone who hasn't even played the game telling me how it is.

#54
guybrush threepwad

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Drew K also wrote the awful Revan novel and the dull as dishwater SWtoR Jedi Knight storyline. I am glad he is gone and I hope Walters and crew join him soon.

#55
Steptroll

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Drew's original plot concerned all the blatant foreshadowing about dark energy in ME1 and ME2. Remember Haestrom? Yeah that was going to happen on a much wider scale.

The reapers knew this, and were to be nations of people fused together in order to find some way to fix the problem of dark energy consuming the galaxy. The human reaper was created because the reapers were running out of time, and because humans showed the greatest promise in terms of genetic diversity and biotic potential. The choice at the end of ME3 was originally going to be

1. Join the reapers by creating the human reaper, and attempting to save the galaxy with the reaper's original plan.

2. Destroy the reapers and trust life to fix the problem with what little time we have left.

#56
2484Stryker

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I'm at the half way point in terms of priority missions, and I must say, the overall feel of the game is very similar to DA2, except a little better. Everything feels haphazardly put together and completely random. One of my supposed-squad member has yet to be seen at all, while the other one joined me for one mission and then got injured.

There are side missions that give very little context and their completion simply grants a small pop-up window.

In general, I both love and dislike this final installment. Hopefully the game gets better towards the end.

#57
G3rman

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Costin_Razvan wrote...

Glad to see mediocrity and glaring plot holes satisfy you.

Now when we all realize how stupid the entire Normandy epilogue piece was, THEN we can agree.


Glad to see someone who hasn't even played the game telling me how it is.


Ha!

I probably beat the game before you even had your hands on it.  And that doesn't argue my point at all.  There is no explanation for what happens to the Normandy making any sense other than for the sake of creating a plot hole induced drama.

#58
aimlessgun

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 If any of us were in Karpshyn's shoes, we wouldn't touch this with a 10 foot pole. We can guess that he dislikes the ending because he is a thinking human being, but that's as far as we'll get. 

hex23 wrote...
Doesn't matter. People conveniently forget that "ME2" was villified on these boards for more or less the exact same reasons as "ME3".


^ This is how to troll kids. Come into a hot topic, say something patently false, and people will fall over themselves to correct you. 

#59
Costin_Razvan

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The Normandy, as far as I am concerned is no longer relevant after ME3.

#60
veramis

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Karpyshyn would probably hate ME3 like I do.

#61
beekay28

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El_Chala_Legalizado wrote...

He wrote Kotor, Kotor 2 was continued by other writer, it had a bad ending.
He wrote ME, ME3 was made by other writer, it had a bad ending.

I'm starting to see a pattern here.


Absolutely 110% this.

Bioware take note of this post and burn it into your brains.

Get Drew back for an alternate DLC ending!

#62
DubVee12

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2484Stryker wrote...

I'm at the half way point in terms of priority missions, and I must say, the overall feel of the game is very similar to DA2, except a little better. Everything feels haphazardly put together and completely random. One of my supposed-squad member has yet to be seen at all, while the other one joined me for one mission and then got injured.

There are side missions that give very little context and their completion simply grants a small pop-up window.

In general, I both love and dislike this final installment. Hopefully the game gets better towards the end.


Trust me, it doesn't.

#63
G3rman

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Costin_Razvan wrote...

The Normandy, as far as I am concerned is no longer relevant after ME3.


By that logic nothing should be relevant if it was included at the end of the game.  They would have been better off removing the little cinematic entirely and leaving it up to player imagination.

But they didn't and wasted their time digging a big hole.

#64
Foulpancake

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DubVee12 wrote...

2484Stryker wrote...

I'm at the half way point in terms of priority missions, and I must say, the overall feel of the game is very similar to DA2, except a little better. Everything feels haphazardly put together and completely random. One of my supposed-squad member has yet to be seen at all, while the other one joined me for one mission and then got injured.

There are side missions that give very little context and their completion simply grants a small pop-up window.

In general, I both love and dislike this final installment. Hopefully the game gets better towards the end.


Trust me, it doesn't.


Unless you like 3 different flavors emptiness

#65
Costin_Razvan

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By that logic nothing should be relevant if it was included at the end of the game. They would have been better off removing the little cinematic entirely and leaving it up to player imagination.

But they didn't and wasted their time digging a big hole.


To me that hole is irrelevant. The squad members are great, but just like Shepard's story ends with ME3 so does theirs, one way or another.

I just don't give a damn about it. My only gripe was with the Relays, but in the end their fate will make this entire war mean something in future games instead of making everything what Shepard achieved pointless ( kinda like what DA2 did to the Warden's achievements ) by having it only reference in dialogue.

Modifié par Costin_Razvan, 11 mars 2012 - 02:13 .


#66
d.nichols

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Costin_Razvan wrote...

Glad to see mediocrity and glaring plot holes satisfy you.

Now when we all realize how stupid the entire Normandy epilogue piece was, THEN we can agree.


Glad to see someone who hasn't even played the game telling me how it is.


Dude go away... these are the people defending the endings. Obvious trolls or even more painful, pseudo-intellectuals.

#67
Therefore_I_Am

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12 years ago, I would never even begin to have thought that game producing companies would be so cutthroat and uncaring in the future... It seems that gaming ccompanies are not the only one that ****** off their consumers & employees... My girlfriend works for the fashion industry and she complains constantly about the PR and how people higher up use her own designs without her consent and how those people get paid for it... and she can't do anything about it.

What the **** is wrong with the corporate world?

Modifié par Therefore_I_Am, 11 mars 2012 - 02:48 .


#68
batlin

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Upon reading the endings he probably just shook his head in disappointment as the walking-away theme from the Incredible Hulk played.

#69
AtreiyaN7

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ncknck wrote...

android654 wrote...

Wasn't it made by Obsidian?

yeah well, Obsidian and Bioware were once quite linked. So i wouldnt call it a "different company all together". Not that it matters.


The studios had a relationship through Obsidian handling KotOR 2's development, but they were different companies altogether. It's just like Obsidian handling FO:NV and being a totally separate company from Bethesda.

#70
xsdob

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gabe2gg wrote...

hex23 wrote...

People said "ME2" sucked too. Hell, some of the same people I now see championing Drew Karpyshyn and his writing.


I'm pretty sure he left writing ME2 halfway to go to some other project. Am I right or wrong here?


What about the fact that those people said they hated the books because of the character he wrote, kahlee snaders? you can't tell me the same people complaing aren't the same ones who said she shouldn' t be in the game because whe'll ruin it with her mary-sueism and just get kidnapped again.

#71
Oldbones2

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Steptroll wrote...

Drew's original plot concerned all the blatant foreshadowing about dark energy in ME1 and ME2. Remember Haestrom? Yeah that was going to happen on a much wider scale.

The reapers knew this, and were to be nations of people fused together in order to find some way to fix the problem of dark energy consuming the galaxy. The human reaper was created because the reapers were running out of time, and because humans showed the greatest promise in terms of genetic diversity and biotic potential. The choice at the end of ME3 was originally going to be

1. Join the reapers by creating the human reaper, and attempting to save the galaxy with the reaper's original plan.

2. Destroy the reapers and trust life to fix the problem with what little time we have left.



Ok so why didn't we get this choice?  It actually makes sense.  I can see the Reapers understanding a scientific phenomenon that humans are barely even aware of.  And I can see the Reapers trying to do something about it. 

This choice would have been difficult and satisfying at the end of ME 3. 

So why didn't it happen?

#72
corporal doody

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the game writing was pretty good to outstanding. the novels, however, were rather dry reads. jsut not my cup of tea.

#73
Moonshadow_Dark

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Follow him om Twitter?

#74
suprhomre

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I would gladly pay to get to read his version. I bet it's spectacular.

#75
PiEman

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El_Chala_Legalizado wrote...

He wrote Kotor, Kotor 2 was continued by other writer, it had a bad ending.
He wrote ME, ME3 was made by other writer, it had a bad ending.

I'm starting to see a pattern here.


KOTOR 2 was rushed by Lucas Arts. Otherwise, the ending would've been much more complete.

I'm starting to see a different pattern here...