A total character assassination for Shepard.
#26
Posté 10 mars 2012 - 06:51
although some people will probably handwave it by saying that it was because he was half-dead or something.
#27
Posté 10 mars 2012 - 06:51
MattFini wrote...
Agree completely. My FemShep stood there baffled for a good ten minutes because the options were such garbage.
I actually took so long to make my decision that I "died." It was pretty fantastic.
RESUME?
...must I?
#28
Posté 10 mars 2012 - 06:52
I mean, I agree completely. To all of it. That's exactly how I felt. Shep's a fighter and (s)he doesn't take crap from anyone. (S)he would argue against all of these options. They aren't good enough, they don't accomplish what (s)he set out to do and the worst part is, this starkid thing at the heart of the Citadel is basically an embodiment of everything you fought against for three games. It's the true villain. Why would Shep believe a damn thing it says?
#29
Posté 10 mars 2012 - 06:52
Kitten Tactics wrote...
I've voiced this in a few threads, but I'm hoping other will be able to chime in on it here.
Why would Shepard ever go along with the Catalyst's little game?
Sovereign told Shepard that resisting the cycle was futile. (S)He tells Sovereign "If you won't give us a chance, I WILL find a way to stop you."
Harbinger tells Shepard that the reaper invasion, and our destruction, is imminent. Shepard says "Stuff it, I'm coming for you and your friends.
The council tells Shepard that the reapers don't exist. Ah yes, "Reapers", we have dismissed that claim. Shepard tells them they are wrong and with or without their help (s)he will find a way.
The Catalyst tells Shepard that synthetics and organics will always destroy each other. And even though Shepard has (depending on your choices) multiple pieces of evidence to the contrary, (s)he just goes along and picks one of the three horrible options without hesitation. Why would Shepard bow to this character introduced one minute prior?
Shepard will never stress the odds, be intimidated, be forced, pushed around, or deflated. Shepard will always find a way.
As I have said before, Shepard would never do this.
Ever.
This, this, this, one million times this. My shepard would never give up after all he went through. He would find a way.
#30
Posté 10 mars 2012 - 06:58
The problem is that the Catalyst makes a lump statement. It says Organics and Synthetics. Two groups. If all Synthetics are gone, there will still be wars. There will be crime lords who will kill you for not paying up.hawat333 wrote...
If you payed attention, your opening post's statement is invalid.
Destroying the Reapers destroys all synthetic life. New machines, eventually artificial intelligence will appear after a while. And then, they can learn how to live along.
Yeah, it would be possible now.
But not with the Reapers existing. And the only way to destory them is to destroy all synthetic life. That's not a solution but a side effect of destroying them.
-Organics vs. Organics.
-Synthetics vs. Synthetics.
-Organics vs. Synthetics.
They can all happen. They can also coexist. The Catalyst is wrong by lumping everything into two groups and saying that one must die for there to be peace. There will never be absolute peace. But pockets of conflict here and there are much better than total annihilation of everything.
#31
Posté 10 mars 2012 - 07:01
#32
Posté 10 mars 2012 - 07:01
#33
Posté 10 mars 2012 - 07:07
The other two endings, control and destroy, should respectively be offered by the Illusive Man and Admiral Anderson.
TIM suggests you do what he couldn't and take control of the Reapers FOR HUMANITY. Of course, Anderson points out that TIM is indoctrinated, and can't be trusted.
While the consequences of the destroy ending are rather horrific in this scenario, the other two endings put a great deal up to chance, respectively trusting the word of someone who's indoctrinated and taking the words of the reapers at face value.
#34
Posté 10 mars 2012 - 07:13
DrowNoble wrote...
WHY Anderson is the Renegade Ending and Illusive Man is Paragon ending just eludes me.
Well the Anderson ending involves killing your allies.
The Timmy ending doesn't, and arguably involves a bit more hope and faith on Shepards part. That even if the Reapers are still there they'll never be used again.
Archereon wrote...
While the consequences of the destroy ending are rather horrific in this scenario, the other two endings put a
great deal up to chance, respectively trusting the word of someone who's indoctrinated and taking the words of the reapers at face value.
They all involve trusting the Glowy God Child. Which is why they all suck. IMO.
Modifié par Deztyn, 10 mars 2012 - 07:17 .
#35
Posté 10 mars 2012 - 07:22
It could then be argued that there would be even less reason for the Catalyst. Symbiosis goes along with the notion that this has all been strictly about synthetics vs. organics. It was about the reapers vs. the galaxy. Not all synthetics are reapers, you can't make a blanket statement that reduces the galactic situation into two groups like that and get away with it.Archereon wrote...
In my opinion, the only ending the catalyst should have suggested should have been symbiosis with synthetics.
#36
Posté 10 mars 2012 - 07:25
#37
Posté 10 mars 2012 - 07:29
#38
Posté 10 mars 2012 - 07:35
the definition of an organic compound (the components of organic matter) is "...any member of a large class of gaseous, liquid, or solid chemical compounds whose molecules contain carbon." (from the wiki article on organic compounds)
which leaves the question of what "synthetic" means in the context of the catalyst's words (ie opposed to "organic"). the dictionary meaning of the word is this: http://dictionary.re...rowse/synthetic (see item number 2)
so it essentially means "artificial" (which seems to be the meaning the catalyst uses).
now i'm assuming that there are no silicon based natural life forms in ME canon, no essentially this boils down to "natural" vs. "created" life, which has nothing at all to do with the internal chemical composition of any species. it is essentially a solution that does nothing at all to solve the problem it is supposed to solve!
#39
Posté 10 mars 2012 - 07:36
It doesn't make sense. The three 'choices' do the same thing, no matter WHAT readiness you have, no matter what class and other choices you took. It's nihilism at it's best, or defeatism. IDK which, still too shocked to think straight. I could understand having to start over without the 'gifts' of reaper tech but this ending made that seem unlikely. All developed civilization is doomed, and apparently only the Yahg will rise, on their own merits, and eventually eat whatever survivors they come across. Glad I worked so hard for that.
#40
Posté 10 mars 2012 - 07:40
MattFini wrote...
Agree completely. My FemShep stood there baffled for a good ten minutes because the options were such garbage.
So then people waited ? did anyone try to shoot the kid? shoot the control device? jump off the cliff? wake up?? is there something to change the ending ??? seriously there has to be. THIS is why people are disgruntled, not "rainbows and ponies ending" as the few who like the ending expressed about the rest of the forums. Maybe I will replay the game, take down the difficulty, and when I get beamed up, try to do something different. Walk somewhere else, something.
#41
Posté 10 mars 2012 - 07:48
#42
Posté 10 mars 2012 - 07:55
#43
Posté 10 mars 2012 - 08:06
#44
Posté 10 mars 2012 - 08:13
psychocandy wrote...
now you see why omnigel was removed...you could have slapped it all over godstarboy
There's another ending for the DLC. First you have my sunglasses and cigar ending. Now an ending where you just interrupt the Star Child AI by slapping a glob of omnigel on his face and telling him to shut up, you're doing this your way.
#45
Posté 10 mars 2012 - 08:17
This terrible ending is making me hate other things from this game more and more because now I'm just looking at all of the flaws and finding them inexcusable.
#46
Posté 10 mars 2012 - 08:20
So, the Shepard in the last few minutes wasn't "our" Shep anymore... broken, hurt and worn out she/he was... she/he was what BW needed her/him to be for this endings to work.
#47
Posté 10 mars 2012 - 08:23
#48
Posté 10 mars 2012 - 08:24
He had reached his limit. He was about to die. He had a limited set of options. They weren't ideal "no brainer" options, but they each would accomplish the goal of ending the cycle and the war. You think he'd just throw up a middle finger with some kind of 4th wall-breaking certainty that this is just a game and there has to be a perfect solution?
I throw my hands up. You people don't want a good ending; you want indulgent schlock.
Modifié par SmokePants, 10 mars 2012 - 08:25 .
#49
Posté 10 mars 2012 - 08:28
#50
Posté 10 mars 2012 - 08:29
SmokePants wrote...
I throw my hands up. You people don't want a good ending; you want indulgent schlock.
Sorry, but that's not true...
Normal human beeings have natural, psychological limits... heroic figures/legends ALWAYS have a final ounce of power left in them. You cannot rationlize with realism/natural psychologie in a fictional story.
The whole series was about transcendence... overcoming impossible odds, conquering the impossible... but ultimatly, in these endings, our legendary hero just doesn't cut it... because he's only human...
Seriously?... *** that.
Modifié par WarBaby2, 10 mars 2012 - 08:30 .





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