Lets take a moment and congratulate bioware for a successful trilogy!
#51
Posté 13 mars 2012 - 11:31
#52
Posté 13 mars 2012 - 11:34
#53
Posté 13 mars 2012 - 11:35
#54
Posté 13 mars 2012 - 11:35
nilcox wrote...
Many people here seem to think that because you pay for a product your entitled to have it YOUR way, thats not how it works. They followed there creative vision of the trilogy and wrapped it up in a horrible way, all we can do is hope they retcon it after seeing the fan base in an uproar.
But that wont change the fact that they put 5 years of work into this, and we all enjoyed the journey but not the last minutes of the final game, im in the same boat as all of you in thinking that the end ruined everything, but im still happy I got to experience the journey of commander Shepard and his crew.
We can all appreciate the trilogy cant we? Sure its all destroyed by the ending but it still wont change WHY we feel like this. You cant thank bioware for making you feel this way for a video game? If I didnt care about the game I wouldent be here posting **** the ending posts in all the threads or even congratulating them on a great trilogy, I doubt you guys would be here if that was the case aswell.
Man up and admit that they got everything right except the ending, thank them for what they did right and let the journey sink in.
Regardless of how it ended, Thank you bioware!
Actually, paying for something and expecting to have it my way is how it works. It's called Capitalism - welcome to economics.
If I buy a car, it's because it's met my expectations. If after purchasing said car I find out that the hidden surprise is the company wanted to take an "artistic vision" with it, so the seats actually collapse once you hit 60mph (as a commentary on how life in the fast lane ultimately leads to our collapse), then I'm going to complain until they fix the seats.
Look, I can get behind video game writers wanting to be artist. But understand the starving artist stereotype - the reason the artist is starving is because no one wants to buy his junk. So if Bioware wants to adorn hipster glasses and act like they have some deep writing because of a dark ending (and it's not deep, it's poorly written), that's fine, but they shouldn't expect to stay in business because no one wants that crap.
As for the "journey," no. I expect a nice destination. If I take a cruise from Australian to Japan, but end up in North Korea, I'm not going to care one bit about the journey. No one celebrates a failed marriage, no one says, "Well at least you had 5 good years before you caught your husband cheating on you." The destination really matters.
Modifié par jb1983, 13 mars 2012 - 11:37 .
#55
Posté 13 mars 2012 - 11:39
#56
Posté 13 mars 2012 - 11:41
#57
Posté 13 mars 2012 - 11:41
I think we all overestimated Bioware's writing talent a bit. I will concede they built an amazing world, but world building and storytelling are two different things.
Modifié par Eain, 13 mars 2012 - 11:42 .
#58
Posté 13 mars 2012 - 11:44
"You can do it kid, you can do it ! Yeah, you've done it, you are flying in an evac shuttle and you are saf..."
ZAAAP
"Oh well, nevermind....".
#59
Posté 13 mars 2012 - 11:47
As a fan of science fiction in general, in particular cyberpunk like Deus Ex and Blade Runner as well as space opera like Dune and Star Trek, I was glad to see the ending took a departure from the usual "Ewok celebration" ending (Return of the Jedi) and brought up a life of its own. It is ridiculous to assume that none of your choices didn't matter in the trilogy because they did at different parts of the game: reclaiming the cure for the genophage, bringing peace to the Quarians and the Geth, and all the closure for the subplots, etc. The end of the Reapers meant that a lot had to be sacrificed, including the current order of the galaxy kept set up with the tech of the mass relays and the Protheans. And I thought it was fitting: the end of one era and the beginning of another, where the survivors are those that Shepard let live. So, no, I was not dissatisfied with the ending. The fact that it was a new beginning made me like it even more.
BioWare didn't specifically make any promises about closure to every single plot point, and the fact that the game was in fact a story about the final days of one era before the beginning of another made me realize that this story defied Star-Wars-esque endings and others. I felt my Shepard got the closure he deserved, having saved the Krogan, Quarians, and the Geth for the post-Reaper galactic civilization, as well as their race with synthetics. The scale is epic and unimaginable, and the fact that you ask more questions than get answers made it interesting. To get more answers than questions would make Mass Effect a boring universe and one that isn't amenable to expansion.
So, BioWare, THANK YOU. Thank you so much for the trilogy. I really enjoyed every single minute of it. Mass Effect will stand the test of time as one of the best philosophical sci-fi works up there with Dune and Deus Ex if not THE BEST sci-fi work of all time. If not present in a hall of fame, then it will be there in my heart forever.
I just hoped the games weren't as glitchy, though.
#60
Posté 13 mars 2012 - 11:56
jb1983 wrote...
Man up and admit that they got everything right except the ending, thank them for what they did right and let the journey sink in.
That's a low blow. Honestly. Not everyone shares the opinion that BioWare screwed up the ending. Sure, the execution of the ending, in my opinion, wasn't perfect, particularly the points I mentioned about the dialogue with the Illusive Man and the Catalyst, but those were minor flaws in an otherwise epic trilogy that took a life of its own. I'm glad that BioWare didn't go for a money-making ending, instead choosing to force you to think and care about the future of the species in a post-Reaper galaxy.
You want them to succumb to Capitalism (which EA drew them to, admittedly) and make a contrived ending that had no substance of its own (i.e. dancing Ewoks)? No, the journey is written, not the destination.
#61
Posté 13 mars 2012 - 11:58
My hat's back on for ending that ride with a sheer drop into a tricolored abyss and turning those little tugs into a clenched death grip that ripped out my heart as I plummeted into it.
That was a joke.
#62
Posté 13 mars 2012 - 12:04
- I have mixed feelings about the ending too and the only thing that really bothers me is how things turn out to be.
since they basically left that open, its open to you. in my imagination I am sitting on the beach with jack sipping pinha coladas.
- I also am angry about the day1 dlc and origin (the good thing is, if ever something bad like this happens its ea's fault, I can still make myself believe that bw pre ea had acted differently)
but all that aside, the mass effect universe and whole trilogy is the best that I ever played (and I started playing c-rpg's with dungeon master on the atari ST)
mass effect3 has things that I liked a lot, like squadmembers going about their business instead of being placed in a corner like some lamp (like it was in me1) there are other examples like this.
I really hope that in some way something is going to be done in that universe.
just started playing mass effect1 again.
thank you dear mass effect team for 3 wonderful games. (and try not to let ea treat your fans like they do, I would swim naked through the thames for my copy of mass effect, that's why I cope with this origin crap and dlc betrayal, but I already decided not to get dragon age3 no matter how good the reviews)
#63
Posté 13 mars 2012 - 12:04
#64
Posté 13 mars 2012 - 12:05
jb1983 wrote...
If it was a successful trilogy, then we wouldn't have pitchforks right now.
My thoughts. Exactly.
#65
Posté 13 mars 2012 - 03:01
jb1983 wrote...
If it was a successful trilogy, then we wouldn't have pitchforks right now.
Illogical. The Sopranos was a successful TV series in spite of what many people considered an irksome ending.





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