Remember how Fallout 3 had a bad ending, then paid DLC was released to amend it?
#1
Posté 10 mars 2012 - 07:34
#2
Posté 10 mars 2012 - 07:37
#3
Posté 10 mars 2012 - 07:44
#4
Posté 10 mars 2012 - 07:45
#5
Posté 10 mars 2012 - 07:46
#6
Posté 10 mars 2012 - 07:48
It wasn't released to amend the ending. It was necessary to keep the main character alive because the DLC were basically post-game DLC.
That was the reason. Not that they wanted to amend anything.
#7
Posté 10 mars 2012 - 07:50
G3rman wrote...
I shouldn't have to pay for a satisfying ending.
Yep, you shouldn't. But you will. We both know it, if they release a DLC pack fixing that abomination the majority of game owners will buy it. Such DLC would practically be a guaranteed profit. I wouldn't be surprised if that was EA's intention from the begining - make endings a bad joke and then charge for the fix... remember the whole thing with treatment of Liara in ME2? Screwed up bad, then fixed with a DLC players gladly and gratefully bought?
Funny, what kind of ideas can mind filled with all-consuming hatred conjure...
#8
Posté 10 mars 2012 - 08:02
#9
Posté 10 mars 2012 - 08:04
Eag07 wrote...
G3rman wrote...
I shouldn't have to pay for a satisfying ending.
Yep, you shouldn't. But you will. We both know it, if they release a DLC pack fixing that abomination the majority of game owners will buy it. Such DLC would practically be a guaranteed profit. I wouldn't be surprised if that was EA's intention from the begining - make endings a bad joke and then charge for the fix... remember the whole thing with treatment of Liara in ME2? Screwed up bad, then fixed with a DLC players gladly and gratefully bought?
Funny, what kind of ideas can mind filled with all-consuming hatred conjure...
I won't actually.
I'll just youtube the damn thing.
#10
Posté 10 mars 2012 - 08:05
G3rman wrote...
I shouldn't have to pay for a satisfying ending.
#11
Posté 10 mars 2012 - 08:07
#12
Posté 10 mars 2012 - 08:09
http://www.gamefront...ffect-3-ending/
http://www.ign.com/b...em-the-trilogy/
You don't climb a mountain just so someone waiting at the top can kick you in the balls and send you tumbling all the way back down. You certainly don't climb it a second time for the same treatment. How they thought this ending would give the game any kind of replay value is a mystery to me.
Modifié par DeinonSlayer, 10 mars 2012 - 08:21 .
#13
Posté 10 mars 2012 - 08:09
hawat333 wrote...
No.
It wasn't released to amend the ending. It was necessary to keep the main character alive because the DLC were basically post-game DLC.
That was the reason. Not that they wanted to amend anything.
Huh. It's been 4 years, but I had thought the 'Broken Steel' expansion for Fallout 3 actually *did * have fan dissatisfaction with the ending as a major reason for its creation. Especially given how snottily the game treats you if you pick Fawkes to go into the reaction chamber.
#14
Posté 10 mars 2012 - 08:10
Dionkey wrote...
G3rman wrote...
I shouldn't have to pay for a satisfying ending.
Count me in this group.
#15
Posté 10 mars 2012 - 08:14
Part of the cool part in the series was to see how your choices echoed even years after.
Then Bethesda was like, "herp derp u ded" -fin
#16
Posté 10 mars 2012 - 08:15
To me fallout's made sense. Granted a certain character was just about the biggest douche in video game history, but in comparsion that ending does not have anything on Mass Effect 3's ending.cipher86 wrote...
Yep.
#17
Posté 10 mars 2012 - 08:17
#18
Posté 10 mars 2012 - 08:17
#19
Posté 10 mars 2012 - 08:20
Bad King wrote...
FO3 had a good ending- in my opinion the Broken Steel DLC felt very artificial in how it was tacked on (although overall the DLC was quite enjoyable).
My problem with the ending was I had Fawkes stood 5 feet away. I can't believe they overlooked that possibility.
#20
Posté 10 mars 2012 - 08:20
Farbautisonn wrote...
I actually liked the FO3 ending. You had a "renegade" and a "paragon" option.
There was also the 'derp' ending which I ended up achieving after screwing up with activating the water purifier.
#21
Posté 10 mars 2012 - 08:22
BobSmith101 wrote...
Bad King wrote...
FO3 had a good ending- in my opinion the Broken Steel DLC felt very artificial in how it was tacked on (although overall the DLC was quite enjoyable).
My problem with the ending was I had Fawkes stood 5 feet away. I can't believe they overlooked that possibility.
Agreed, what they did with Fawkes was a mistake, him being radiation resistant and everything. But I didn't have him with me in my game- it ended with an emotional "Goodbye boy, I'm going to miss you" to dogmeat.
When my character was randomly ressurected in Broken Steel, I felt somewhat robbed of an emotional ending. It would be like the Warden randomly 'waking up' after dying at the end of DA:O.
Modifié par Bad King, 10 mars 2012 - 08:24 .
#22
Posté 10 mars 2012 - 08:23
BobSmith101 wrote...
Bad King wrote...
FO3 had a good ending- in my opinion the Broken Steel DLC felt very artificial in how it was tacked on (although overall the DLC was quite enjoyable).
My problem with the ending was I had Fawkes stood 5 feet away. I can't believe they overlooked that possibility.
Dang you beat me to it ...I was about to say that.. I had Fawkes.. radation resistent friendly super mutant..
"No I can't do that.."
me: WTF
#23
Posté 10 mars 2012 - 08:25
I played after the update, If I had not ,before I would have went in, I would have shot himnitefyre410 wrote...
BobSmith101 wrote...
Bad King wrote...
FO3 had a good ending- in my opinion the Broken Steel DLC felt very artificial in how it was tacked on (although overall the DLC was quite enjoyable).
My problem with the ending was I had Fawkes stood 5 feet away. I can't believe they overlooked that possibility.
Dang you beat me to it ...I was about to say that.. I had Fawkes.. radation resistent friendly super mutant..
"No I can't do that.."
me: WTF
Modifié par JohnCena94, 10 mars 2012 - 08:25 .
#24
Posté 10 mars 2012 - 08:28
Modifié par DarthKoza, 10 mars 2012 - 08:29 .
#25
Posté 10 mars 2012 - 08:33
BobSmith101 wrote...
Bad King wrote...
FO3 had a good ending- in my opinion the Broken Steel DLC felt very artificial in how it was tacked on (although overall the DLC was quite enjoyable).
My problem with the ending was I had Fawkes stood 5 feet away. I can't believe they overlooked that possibility.
-Oh, year... That "feature". I found it amusing but not really critical. Oversight... a bad one to be sure, but not the worst kind.




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