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Please, BioWare...


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#26
RyMann88

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trifecta739 wrote...

RyMann88 wrote...

Awesome post. Though I would prefer to remove the last two choices of minor sacrifice or no sacrifice.

The whole lore of the ME universe has built the reapers to be nearly untouchable via conventional means unless it's a single Reaper (Sovereign, Rannoch Reaper). In fact, it is said within ME3 various times that it is virtually impossible to destroy the Reapers in conventional warfare.

The two best endings should be
Some sacrifices but the Reapers are destroyed/controlled: The Normandy crew remains intact, but the races as a whole suffered massive losses against the Reapers, leaving the crew emotionally and maybe physically scarred (but still alive).

Heavy sacrifices but the Reapers are destroyed/controlled: Only a few Normandy crew members are alive with (major, but not fatal) injuries. Allied forces are barely surviving. Only a few species retain enough numbers for continued existence.

These two can provide a sense of closure, Shepard still lives as does their LI. Reapers are destroyed, but at a clearly heavy cost. This will provide the sense of emotional distraught. Shepard himself even says right at the beginning of the game "No matter how hard you try, you can't save them all."


I'm not saying it wouldn't be immensely difficult to achieve a true, perfect ending, but it should be a possiblity nonetheless. The odds are clearly against you throughout the game and the endings should reflect that but they shouldn't rule out possiblities.


Don't get me wrong. I agree with you. The second game had this, the third should too. After all, the more variety, the happier we'll all be.

#27
Bjornar86

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Even if it takes six months for Bioware to do anything with the ending, I'm willing to wait. These endings are too much of a disappointment. Even the Matrix had a better ending for the trilogy!
It would be really interesting to be given the choice to sacrifice the human race in order to destroy the reapers.
Totally agree with OP!

#28
trifecta739

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Bjornar86 wrote...

Even if it takes six months for Bioware to do anything with the ending, I'm willing to wait. These endings are too much of a disappointment. Even the Matrix had a better ending for the trilogy!
It would be really interesting to be given the choice to sacrifice the human race in order to destroy the reapers.
Totally agree with OP!


Keep in mind, the endings I gave were just examples of how it could've/could be done. All I want to be satisfied and also what I believe many others want as well is that spectrum of endings. Good to bad and everything in between.

#29
trifecta739

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With the current "war" between the minority and the majority in this argument, I just wanted to remind those in the minority that what the majority has been posting isn't spam.

#30
Karathossen

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I finished the game a bit over an hour ago, and I'm sort of just sitting here going "... What?"

It raises far too many questions, and provides no closure whatsoever to a series I've absolutely ADORED since ME1 was released for the PC (Never been a console player). Some kind of God...thing that decides to wipe out humanity every 50k years because it says that machines will wipe everyone out? With their newfound free will the Geth would surely just want to build their own civilization somewhere - and apart from them, the only SYNTHETICS KILLING ORGANIC LIFE ARE THE REAPERS THEMSELVES.

And the fact you can destroy all synthetic life and then rebuild it WITHOUT the Reapers returning proves that there's just no reason for this Catalyst-being and his Reapers to exist. If it's willing to be destroyed along with all other synthetic life just because someone made it far enough to talk to it - why can't it just leave the galaxy in peace?

But eh, like I said - way too many goddamn questions are raised, and after an hour's break with a snack and a drink I'm still sitting here wondering what the hell I just witnessed. And no, it's not the good kind of wondering that good stories leave you feeling. This is most definately the bad kind.

Bottom line: There is NO replay value in this for me as it stands. I've played through ME1 twice, ME2 twice and now loaded my old savegame into ME3 and ripped out my hair trying to get everything sorted for the very best ending so I could see Shepard and Tali getting their life started on the homeworld.

Mass Effect 3 is an amazing game. Mantears were shed for Mordrin, Legion and Anderson alike, and my heart skipped a beat every time Shepard nodded off toward the end because I was afraid he'd die. Everything in this game was brilliant - up until the last five minutes. I very sincerely hope this is changed somehow. Mass Effect 3 deserves replay value! Right now it has none...


Signed very sincerely, a long-time fan and customer. Sorely disappointed.
- Matt, aka. Karathos


(PS: If something in my quick story-analysis there (mainly the Geth-Reapers-Catalyst part) is false, feel free to correct me. I'm just so confused right now and trying to get some sense out of it)

#31
Dynomite15

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I didn't see my squadmates dead when I woke up. Why are people saying this. I actually looked around looking for them and didn't see them at all.

#32
Priss Blackburne

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The ending for Mass Effect 3 is out of character for the series for me.
Mass Effect 1 Happy ending
Mass Effect 2 Happy ending if you work for it.
In all the books ( not including the last one that is a train wreck ) happy endings.
In the Comic books happy endings.

In Mass Effect 3..the death of the Franchise since it's named after the technology of the Relay's themselves and no matter what you do they are destroyed. And the Choices make me feel like I lost the game, did all the work got everyone to make peace only to shaft them all in the end.

I have been a huge fan of the Mass Effect Universe..I have every book, every comic, ever game played for countless hours. After playing Mass Effect 3 and seeing the ending I have no desire to revisit this franchise. I know some people are happy with the ending but I just can't accept it as what would occur given the previous story lines.

It's like someone decided "hey we need to be edgy, do something crazy for the ending." instead of going with the types of stories already established.

Every Bioware game up to this one has had you able to have the good ending if you worked for it.

I'm dissapointed with the series, I'm no longer a fan. First the recent Novel with the horrible errors. Now this horrible ending to the Trilogy.

I had hopes for this franchise's future, now I see none.

#33
FunstuffofDoom

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Trifecta, there's a link in my signature that I'd really like you to read through, should you have a moment or two. I think we might be on the same wavelength, here.

#34
shurryy

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Priss Blackburne wrote...

The ending for Mass Effect 3 is out of character for the series for me.
Mass Effect 1 Happy ending
Mass Effect 2 Happy ending if you work for it.
In all the books ( not including the last one that is a train wreck ) happy endings.
In the Comic books happy endings.

In Mass Effect 3..the death of the Franchise since it's named after the technology of the Relay's themselves and no matter what you do they are destroyed. And the Choices make me feel like I lost the game, did all the work got everyone to make peace only to shaft them all in the end.

I have been a huge fan of the Mass Effect Universe..I have every book, every comic, ever game played for countless hours. After playing Mass Effect 3 and seeing the ending I have no desire to revisit this franchise. I know some people are happy with the ending but I just can't accept it as what would occur given the previous story lines.

It's like someone decided "hey we need to be edgy, do something crazy for the ending." instead of going with the types of stories already established.

Every Bioware game up to this one has had you able to have the good ending if you worked for it.

I'm dissapointed with the series, I'm no longer a fan. First the recent Novel with the horrible errors. Now this horrible ending to the Trilogy.

I had hopes for this franchise's future, now I see none.

*Sigh*...
I agree... With the OP as well... **** this ending makes me depressed. 

#35
Nassegris

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I still haven't uninstalled the game though I told myself I would. I'm going to give it a week or so, see if there's some official word. I've calmed down from my initial panic over the endings and now feel sad and resigned.

Well-worded, well written post, OP. I hope someone's listening.

#36
trifecta739

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FunstuffofDoom wrote...

Trifecta, there's a link in my signature that I'd really like you to read through, should you have a moment or two. I think we might be on the same wavelength, here.


I read it. Very long, I must say, but you explained your points with absolute detail and I admire that. More to the point, I agree with you on essentially all fronts (with the small exception of me believing that DLC will come). Particularly I enjoyed the part where you mentioned about how up until this point, BioWare has given us the freedom to follow whatever path we desire, whether it leads to destruction or salvation; the spectrum. That's exactly what they took from us for ME3. With only a single form of ending and not a spectrum they created a horribly unsatisfying conclusion to an otherwise fantastic game and stellar game series.
 
For those that enjoyed the ending, that's your preference and I only wish I could've enjoyed it as you did. But frankly, I didn't and the reason was the lack of that moral spectrum; the lack of true and significant choices. And it looks like many other people are dissatisfied for the same reason.

#37
JohnCena94

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hawat333 wrote...

Again (and for the last time, I swear, I made my point)
There should be no perfect ending with no major sacrifices.
It's a war with the Reapers.
If you are looking for a war with the Bunny-things, then go Walt Disney.
The point of this war is to be desperate, the chances to be slim and...
Eh, nevermind.

fair enough, but DA1 is a perfect example of a good ending.  The "happy" ending involves the warden unleashing a demon/god on the world.  In the sad ending you die to bring down the Archdemon.  And that is only the begining! My god the Human Noble ending I played through the first time involved: My entire famliy dieing right in front of me, Zevran tring to kill me, Morrigan leaving me (she was my LI), and finally me dieing.  I almost cried!  After the ME3 ending I raged

#38
MrAtomica

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Great post! I was also put off by how much the readiness and war assets system was hyped up as being so vital, then largely ignored in the end.

Was the point of all of my effort in being a completionist to acquire a 20 second clip of my Shepard breathing, in a pile of rubble? Why can't we achieve victory through a suitably prepared fleet with a high level of readiness and strength? Why doesn't our crew stay with us if the battle goes well for the most part?

#39
Mixon

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Great idea, my shepard would love to go on Rannoch! :)

#40
Fingertrip

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Spectre_Shepard wrote...

your final mission squad mates don't die.

I brought Ash, and then she showed up on the jungle planet.


I brought Garrus and Liara with me. Neither one came from the Normandy when it stranded. Funny enough, I spent most time with those two both off-missions and with missions, because I found them the most compelling and best squad members in the game. :|

Talk about sadface when I saw Ashley and Javik walk out, I hated them both- altho I did have Ashley as my LI . :|

#41
luzburg

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i like it

#42
Guest_Amdnro_*

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trifecta739 wrote...

I sent this to BioWare's available contact email already. I figured I'd throw it out here as well, to add my support to getting new, more diverse endings.


                Alright, so after raging about the internet over the Mass Effect 3 ending, I decided I would write up something more formal and explanatory. There are 17 available “endings” based on your EMS rating in-game. These endings are also based on whether you destroyed or preserved the Collector Base at the end of Mass Effect 2, but if you read the available endings this is just a lie and no matter what you did in ME2 the same endings can be accomplished.

If you saved the Collector Base:
<1750 – Earth is destroyed regardless of whatever decisions you made.
1750 – Choose to Save the Reapers and the Earth will be saved.
2050 – Choose to control a Reaper and the Earth will be saved.
2350 – Choose to destroy the Reapers and the Earth will be somewhat destroyed
2650 – Choose to destroy the Reapers and Earth is destroyed.
2800 – Earth and the Galaxy will be saved once you’re able to create synergy
4000 – Choose to destroy the Reapers and Save Anderson to see Shepard lives.
5000 – Choose to destroy the reapers and not Save Anderson to see Shepard lives

If you destroyed the Collector Base:
 <1750 – Earth is destroyed regardless of whatever decisions you made.
 1750 – Choose to control a Reaper and the Earth will be destroyed.
 1900 – Choose to destroy the Reapers and the Earth will be somewhat destroyed
 2350 – Choose to control a Reaper and the Earth will be saved.
 2650 – Choose to destroy the Reapers and Earth will be saved.
 2800 – Earth and the Galaxy will be saved once you’re able to create synergy
 4000 – Choose to destroy the Reapers and Save Anderson to see Shepard lives.
 5000 – Choose to destroy the reapers and not Save Anderson to see Shepard lives.
               
There is also supposed to be a 17th secret ending which you see if you either played on an imported game or twice through Mass Effect 3. The secret ending adds nothing of consequence to the ending, or I should say instead, it does not change the outcome of the ending. So let me break it down to you with what always happens no matter what the ending is:

-          The two squad mates you brought with you on the final mission either die or somehow get transported onboard the Normandy (if the latter, it does not ever get officially explained)
-          Anderson dies.
-          The Illusive Man dies.
-          Joker and the rest of the crew on the Normandy crash on a far-off planet after outrunning the blast from the Crucible.
               
That’s four things that 100% of the time, happen. This is a terribly disappointing move on BioWare’s part. It doesn’t offer true alternative endings as it should. With 17 different ending opportunities BioWare could have made endings that made sense and varied more than the endings that were provided. One possible option would be set up like something similar to this:

-          A “bad” ending where everyone dies and the Reapers accomplish their objective.
-          Another “bad” ending where a lot of people die and the Reapers appear to accomplish their goal, but a handful of survivors from all races escape the Reapers and live on to another cycle.
-          A “bitter-sweet” ending where everyone dies, but the Reapers are destroyed.
-          Another “bitter-sweet” ending where the Reapers are destroyed at the cost of humanity, but the other races survive.
-          A “good” ending where there are some heavy sacrifices but the Reapers are destroyed/controlled.
-          Another “good” ending where there are some sacrifices but the Reapers are destroyed/controlled.
-          A “perfect” ending where there are barely any [major] sacrifices and the Reapers are destroyed/controlled.
-          A “perfect” ending where there are no [major] sacrifices and the Reapers are destroyed/controlled.

The control option should only be available by siding with the Illusive Man and if you preserved the Collector Base. The destroy option should only be available by siding with Anderson and if you destroyed the Collector Base. There should be a better use of the Galactic Readiness and EMS ratings, especially the EMS.
 
All of the above possibilities would be evident in any solid conclusion. It allows for a broad variety of interchangeable endings to the series that range from the worst possible ending (based on a story standpoint and not a “satisfying conclusion” standpoint) to the best possible ending and everything in-between. There should be opportunities to save certain characters in the endgame, such as Anderson, your squad mates, Shepard himself, and even the Illusive Man if you feel like it would be necessary. 
               
The current ending in Mass Effect 3 has no satisfying conclusion. Recognition can be given for the attempt at a difficult decision and a poetic ending to the story, but that is all it was; an attempt. And that attempt failed and became nothing more than a bleak “deus ex machina”. 
               
It is a damn shame that the ending was so bad because up to the final downhill charge the game had me captured like no other. Over 3 games, defining my character throughout, I felt confident that the ending would be a satisfying conclusion. Something that felt epic, even if it meant my own death. What I got instead was a poorly explained and terrible “choice” ending that was forced down my throat. There should have been different endings that changed the end result of the story instead of things always happening. 
               
My personal thoughts at the time of the final scene went something like this:
-          (immediately after the Reaper beam knocks you over and it goes black) okay, so I’m unconscious and I’m going to get up and have to make the final push to the conduit through hordes of enemies
-          (I see Garrus and Tali dead on the ground) this has to be some sort of nightmare sequence, it’s even got those fuzzy borders and shadows everywhere so that must be it
-          (I get onto the Citadel) how has Shepard not woken up yet? this can’t be right
-          (the finale with Illusive Man) this is really happening isn’t it? I don’t even care anymore, Garrus and Tali are both dead, just let me die. forget the Reapers. this is pointless now
-          (the Catalyst) WHAT…is this? this is really stupid it’s not even good choices
-          (the end cutscene) this is just awful. I’ll never be able to play this game to the end again
 
Those were my thoughts, more or less, at the moment I first reached the ending. I got one of the worse endings
even though they all are equally bad based on my research looking for a better ending. The lack of truly different endings discouraged me immensely to do a second playthrough and has killed a HUGE chunk of Mass Effect 3’s replayability factor; a factor that Mass Effect 1 and 2 had perfected. Even as I play an older save I still find myself thinking about the awful stuff that will happen if I ever decide to continue on to the ending and it makes me feel as though everything I’m doing in the single-player is worthless and has no meaning or purpose. This tears my immersion limb from limb and it’s depressing that this should happen when dealing with such a good game otherwise.

So please, BioWare. I beg you. As a fan of Mass Effect, for all fans of Mass Effect that had a problem with the
ending (and I’ve found a lot). Do something. Anything. I’m dead serious when I say I would gladly dole out another $20 for DLC that incorporates a much better variety of endings (as I gave examples of earlier). It would be admittedly underhanded of you if this was planned, but I don’t care anymore. What I do care about is a satisfying conclusion to my Shepard, to all Shepards! I care about the replayability of the game outside of multiplayer because the multiplayer was never supposed to be a major part of the game from the start. Mass Effect started as a single-player experience and by all rights it should have ended as one, and maybe have ended with better endings in the process. But as I said, I no longer care about what happened. I care about what happens now. And please, BioWare. Make better endings. Make a better variety of endings. Give your fans the endings that we all want and that we all deserve for following your games with such impeccable faith. Don’t allow your masterpiece to end like this, with such a whimper from your fanbase. Fix this before it’s too late and let it go out with a BANG!

Posted Image


I know what I'm about to say is cliche; but, you took the words right out of my mouth. :lol:

Modifié par Amdnro, 11 mars 2012 - 09:19 .


#43
Aran Linvail

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I hope this works , but guys do you think Bioware care ? We are just numbers and the sales numbers are high , they dont care if we are happy or angry , they have OUR money.

Modifié par Baldurs Gate Fanboy, 11 mars 2012 - 09:23 .


#44
Rashala

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Okay My two cents here. Yes It is war. and Yes I accept peopel are gonna die but. Saying there is a slim chance at somethign is totally different from what we got. Being......essentiall a soprano Ending where Everythign you did for 3 games Meant Jack squat because you in the end get three choices. Die. Die or oh yeah Die

#45
Rashala

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And FAnboy. Bioware DOES care. They made Baldurs gate. they made NWN, They made the orginal KOTOR. THey care about thier customers and players. EA now THey do nto give two craps about us But Bioware Does.

#46
toots1221

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I think Bioware cares about it's fans. I refuse to believe that the people that created a game that was so incredible right up until the end are just in it for the money.

#47
trifecta739

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I strongly believe that if enough of us vocalize our issues and back them up, BioWare will listen and respond, given time. Until then, keep up the threads and send emails and letters!

#48
Aran Linvail

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Rahsla - Toots = Im with you guys , i just dont want to get my hopes up.

#49
Agamemnon2589

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OP, I wholeheartedly agree with you, one hundred percent.

#50
Shinobu

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Yes, please.