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A way to fix the endings without altering them!


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12 réponses à ce sujet

#1
Rocktel

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I think the real big reason people didn't like the endings are

1) We didn't get to see how our actions affected the civilizations of the galaxy in the end, or how the final choice actually affects anything.

2) We didn't get to see what's going on with the Normandy and its crew, and in some cases, whether Shepard ever reunites with his/her Love Interest.

So I thought of a way to fix both these problems with minimal cost and controversy. I suggest creating a DLC post game comic sequence with voice over by Commander Shepard, much like Mass Effect Genesis. In this sequence Shepard can explain the fates of all the civilizations s/he affected, the state of the galaxy as a whole, the state of Earth, what happened to the Normandy crew, and himself if he survived.

And as long as the sequence for the best endings aren't too brutal then I think most people would be satisfied and feel like the game was worth playing and loving again. And hiring a lot of the big budget voice actors wouldn't be required for it to work.

This could be distributed freely to people with an online pass, which would avoid any controversy you might get for "selling an ending."

Modifié par Rocktel, 10 mars 2012 - 08:43 .


#2
Drake_1000

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I want a Ending DLC. Nothing else.

#3
Rocktel

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Well that's not very likely, mostly because like I said there's not much for Shepard to do now. I suppose you could go on a mission to find the Normandy crew, but hiring all the voice actors would get expensive.

#4
CajunRexShepard

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I don't think a voiceover scene is enough for most players upset with the endings- the sequence itself was flawed. Too much auto-text, too little action or decision making, and the decision went against the core values of almost every shepard out there, not to mention it made the entire series and every decision made beforehand completely worthless. I'd go for a voiceover scene as a lead-in to a DLC that rectonns the outcome from about the point where you begin rushing for the 'conduit' onward, at least one that makes the 'choices' given to you by 'god-child' actual choices, not just different colored identical outcomes. Or give us the option we have to find, figure out, think about. Like being able to attack, control, or otherwise tell the Catalyst kid and TIM beforehand to suck it, and do things your own way, like you've been able to do the entire series to date. Or let your team come with you instead of being space magic'd back aboard the Normandy, which for some reason is trying to flee Earth via FTL relay before the battle is over. WTH? If Shep has to die, fine. Make that an ending choice. But some closure is a basic human need, don't expect us to swallow this, IMO, poorly written and hastily executed, cliffhanger in silence, BW.

#5
chris fenton

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These endings need to be re-written. There were so many atrocious plot holes. No way around that.

#6
Rocktel

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I tend to think that redoing the ending sequence would be best, but chances are that's not going to happen. They aren't going to retcon the entire sequence on the disc like that, no matter how bad fan backlash gets. They might do something post ending to give people closure, but only if it's cheap enough for them.

#7
Iam2ugly

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this would not be such a bad idea Rocktel, in fact I would even be ok with the scrolling text about what happened after like, shep survived, was found, recovered, normandy was found. Turrians took a long way home, krogans are cured, etc. ;P

#8
Genera1Nemesis

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No, they need to either re-edit and add more to these endings as explanation for certain things ie. how did the Normandy escape Sol system, what happened to Earth afterwards; or go back to Drew's original Dark Matter endings that made way more sense and could still put the galaxy where the writers want it at this point; no Mass Relays, no dependance on Reaper tech, which is pretty sweet. As it stands not having a choice to argue in favor of synthetic/organic relationships being redifined by the Geth, it all came down to the same cut scene with different colors. Perhaps if they would have been wildly different cutscenes that gave is us finality about the characters and places we fought so hard for then these endings would have been perfect. I'm just pissed that nothing I did for three games had any bearing on the final segment at all...no paragon or renegade responses; no alteration in cutscenes aside from aesthetic differences (RED BLUE GREEN C'mon Bioware) and no closure except for a canned scene that made zero sense (Normandy crash landing on a distant world. I guess they just gave up and ran before the Crucible was placed in the Citadel?)

#9
Rocktel

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Putting in the explanations, differences, and closure you are requesting is the exact purpose of the comic book sequence. To give them a means to easily address and explain all these issues.

#10
Genera1Nemesis

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Still wouldn't fix the inherent plot holes in the last five minutes, and the fact that all three choices give you the exact same cutscene, whihc is kinda lazy for the final moment in a beloved trilogy. I expected something like the comic idea before I saw the ending, and it is a good idea; but it is not enough to fix the major plot-holes in how everything went down, and why Shep just gave up right at the end and bowed down the three choices that he should have never accepted as finality. My Shep would have abandoned the Crucible idea because it didn't do what it was theorized to do, and was actually counter to everything he had been fighting for. Plus, the Dark Energy ending would have been much better, and was the original vision of the games original writer. The lame syntheic vs organic argument had been won already when the Geth stated they didn't want to keep fighting their creators; so all in all it was a poor motivation considering the damn thing was using synthetics to wipe out organics to what; prove it's own false logic?

#11
Genera1Nemesis

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Plus the Reapers went from being the biggest baddest sentient beings in the known universe to simply being another mindless synthetic/organic lifeform being controlled by another AI lifeform...who had a very illogical approach for the problem it supposedly foresaw. The Dark Energy plot gave the Reapers a much larger purpose; and would have presented us with a much more difficult decision to make in the end.

#12
ynh

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They just need a damn paragon/renegade interrupt while the Catalyst is talking! That's seriously it. I'd prefer Shepard living when he does interrupt but he could just release the power of the Crucible himself (and die) too.

#13
Rocktel

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Like I said, I agree redoing the endings would be optimal. But that's just not going to happen. They won't do it. Most they might do is post ending DLC.