Aller au contenu

Photo

List of issues with endings (BioWare) (was:Michael Gamble)


  • Veuillez vous connecter pour répondre
258 réponses à ce sujet

#151
darkshadow136

darkshadow136
  • Members
  • 1 796 messages

uDoh wrote...

darkshadow136 wrote...
I no longer am attached to the Mass Effect universe. I won't be boycotting. I'm simply not interested in putting anything more into it. Bummer. I was captivated up until the end.


I agree 100%. I feel very sad that I feel this way.


I didn't write that, that was a response to me, since I will be Boycotting Bioware unless they fix the endings.

if you want your voice heard louder got to my blog which I have a link too in my Sig , click on my ME3 review and click on the links to my polls.

1. would you Boycott Bioware if they don't fix the endings
2. do you believe Multiplayer should have no impact on the single player campaign
3. Facebook Campaign demand better endings for ME3

#152
Craven1138

Craven1138
  • Members
  • 244 messages
https://www.facebook...155498144487663 - 27k likes
https://www.facebook...ngToMassEffect3 - 12k likes in just few hours.

There is a REAL chance that "Demand a better..." will get more likes than game itself.
Make it happen... Spread the word...

At same time pool on BSN reached 25 thousand votes "Endings suck".

#153
0btuse

0btuse
  • Members
  • 40 messages
Unfortunately I don't see Bioware doing a new ending. Ultimately they are a business. Even if they really wanted to do a new ending for us fans, they would need to make it a non-free DLC; which I'm sure alot of people will denounce.

Game companies are losing money all the time. I would gladly pay for new ending content if i think its worth it.

#154
caraniente

caraniente
  • Members
  • 26 messages
Just my 2p:

I like the concept of the endings. I thought they were interesting. And it also makes sense to me that in the end, after everything you've done, all the choices you made, it doesn't actually matter. All that matters is that those choices got you to the crucible - like godkid said, the first organic ever to be there. I even thought it was interesting that TIM turned out to be 'right' all along - controlling the Reapers could be a better option (though that does depend on what you did once you controlled them - and that's never explained - big difference between controlling them to get them to leave us alone and controlling them like TIM wanted).

I don't even mind Shep being a bit out of character at the end - I mean come on, you've been hit by a giant laser, been controlled by TIM, quite possibly shot a close friend and just the fact you're even standing is a bit of a miracle. The game as a whole made it seem to me like Shep was just losing the will and being ground down, especially in the later scenes (femshep at least sounded horribly weary and hopeless after that final nightmare), and by that end point - just 'do you know how I can stop it?' - that's all that mattered.

What I missed out on was the epicness of the final scenes. The space battle. Not scenes of random soldiers cheering, but my comrades fighting, crouching behind cover and looking up with amazement and relief as the Reapers 'splode/fly off/go glowy green. Those were the people I invested in. There was so much epicness throughout the game - I already admitted to myself after watching it that the ending would probably never beat the Tuchanka quest ending for me in terms of sheer awe - and it's sad that the last few scenes just seemed so very rushed. Why did my armour/weapons disappear, but later if you're lucky enough to wake up it's magically back? How could TIM control Anderson when he isn't full of bits of Reaper tech? What the hell is the Normandy doing and why are my squadmates suddenly on her? And of course, the pure lack of explanation in the conversation with godkid - if you're going to add an explanation, try to make it one that actually EXPLAINS, or just leave it as 'we are too advanced to comprehend'. ME1 might have been a bit much grind at some points, but that ending was pretty epic - the space battle going on above while you fought Saren below, all tying in to create one amazing battle that gave you a personal role as well as using the whole galactic fleet. ME2 brought in the mechanic of choices and allies affecting battle outcome, which I thought would be how they'd use your accumulated EMS. I have to admit when they talked about getting to the Citadel while the fleet fought above Earth that THAT would be how it played out - you'd be fighting to just activate the Crucible, and the allies you accumulated and choices you made during the battle bought you that time, with the two battles creating a cohesive story - you on the ground and your fleets in space. Instead EMS just got ignored, which was a bit sad.

Lastly, some kind of epilogue would have been nice. It didn't have to be massive. Perhaps just a scene for each species - Wrex and his 'wife' (or whatever she is) with a clutch of babies (or them looking at a stillborn, if you screwed them over), Tali (and possibly Garrus, d'awwww) building on Rannoch with a bunch of geth helping if you managed that peace, maybe the Alliance unveiling a monument with your crew there (not a statue, too corny lol - but something with the names of all the people who died, with yours and Andersons right at the top). Hell, even just knowing that anyone SURVIVED would be useful, and I don't count the final Normandy scene as it lacks any explanation that makes sense.

All most of us really want as far as I can tell from reading all this is the plot holes fixed, a more detailed explanation, and some closure on the characters and events were interacted with. Sure, some people want their happy ending - personally, I don't care for my Shep to settle down and have babies and after all s/he's been through in ME3, the personality changes taking place, I'm not sure s/he could - but lets at least see what remains of our crew mourning Shep, see something about how s/he influenced their lives, especially the LI as many people are very invested in that. Even better if it can be left a little bit ambiguous - a little room for imagination is a good thing!

Ahhhh, that was longer than I'd planned. My mate hasn't finished the game yet so I haven't had a proper chance to discuss ^_^

#155
Zyrious

Zyrious
  • Members
  • 358 messages
I just had a quick thought. In ME1 it's stated that the citadel gives complete control of all relays to the reapers. When they ambushed the protheans, they took control of the relays and isolated all of the prothean solar systems making resistance impossible. Why didn't they do this in ME3 when they got the citadel? Should've been game over then.

Heck, this is even the programing the crucible takes advantage of to spread the energy pulse.

Modifié par Zyrious, 12 mars 2012 - 05:17 .


#156
Ivanssaran

Ivanssaran
  • Members
  • 64 messages

Zyrious wrote...

I just had a quick thought. In ME1 it's stated that the citadel gives complete control of all relays to the reapers. When they ambushed the protheans, they took control of the relays and isolated all of the prothean solar systems making resistance impossible. Why didn't they do this in ME3 when they got the citadel? Should've been game over then.

Heck, this is even the programing the crucible takes advantage of to spread the energy pulse.


To come to think about it... yeah... why didn't they? If they guarded every relays like they did in the last cycle, then the fleets could not have gathered at sol system in the first place. No? 


added; maybe they were not enough in the number at the time? Because the citadel's reaper-summoning signal system was disabled and the meta relay(?) was destroyed in arrival.

Modifié par Ivanssaran, 12 mars 2012 - 05:32 .


#157
DashRunner92

DashRunner92
  • Members
  • 616 messages
I agree with most of this. I was pretty disappointed with the final level too. I was expecting to get into the Citadel and start this awesome final part of the mission with a final boss. My biggest problems with the endings, other than the fact it was horribly unoriginal and a copy-and-paste from Deus Ex 1, being that I love the lore of ME. The endings pretty much destroy any opportunities for a spin-off continuation. With those endings, all we could ever hope for, in terms of new lore, is pretty much a Star Wars: The Old Republic scenario.

#158
CerberusMolecularNetwork

CerberusMolecularNetwork
  • Members
  • 18 messages
/agreed, /signed

#159
Own-u-4-life

Own-u-4-life
  • Members
  • 47 messages
Agreed.

#160
KainrycKarr

KainrycKarr
  • Members
  • 4 819 messages
bump

#161
King_Gabs

King_Gabs
  • Members
  • 91 messages
I have to agree with this. i was so excited to play this game and upon reaching the end of the game. i was so excited how the ending would be. when i got the ending i was really disappointed. I am a mass effect fan read all of the books and stuff and so far it was good to see those people but still it wasnt enough. I though i could actually see the other races fight off the reapers but NOPE! all i see is shepard died at the and and BECAME A LEGEND?! REALLY!
I support bioware and mass effect but i have to admit. i dont think they will win the game of the year award. and if they do not even happy. i feel like mass effect 2 is better than 3.

#162
Cyneburh

Cyneburh
  • Members
  • 85 messages
 I'm currently hung up on the God Child, for two main reasons.

1) He's some random child Shepard saw bite the big one in the beginning of the game.  If the writers were gunning for "A Form You're Comfortable With," there were a dozen other possible forms for the Catalyst to assume.  My first choice would have been a completely new alien/form, namely the first race that became a Reaper or became or created the Catalyst.  Hell, it could've been a Keeper! The kid just came out of nowhere, and frankly, I don't see a significant connection to the actual kid that Shepard encountered at the beginning of the game. 


 2) His tone and explanations came off as insufferably arrogant, bratty and vague.  It was an entirely different experience than speaking to Sovereign back on Virmire. That encounter freaked you out, or at least managed to be imposing.  The kid just annoyed.  If he hadn't been so damn vague, the arrogant tone might have been bearable.  One can respect an ancient AI/VI that prattles off history complete perhaps with visions of the past to support its words. 

If he hadn't been so arrogant, the vague explanations would have been far more tolerable.  It's pretty
impressive that a machine can function after who knows how many millions of years.  If it had been visibly struggling with Shepard's rebuttals (much like Legion's famous and sympathetic "no data available") instead of downplaying them, we as an audience--and most importantly, Shepard--could have determined that something (apart from the whole hectic situation, of course) was very off, and we were listening to the words of an unreliable narrator--a machine that merely functions, one that obviously has never paused to consider its function in part due to being gifted with immortality with an indifference to time and therefore to the amount of atrocities committed, genocide after genocide.  We would have witnessed the tragedy of the synthetic thought process, and its contrast to the supposed chaos of the organic thought process.    

In short, Creepy All Knowing Child pisses a lot of people off, and understandably, given his vague explanations and insufferable arrogance despite failing to impress with any sort of  evidence of the vast repertoire of knowledge that by all rights, he should have or at  the very least allude to.

Modifié par Cyneburh, 13 mars 2012 - 12:34 .


#163
goose2989

goose2989
  • Members
  • 1 888 messages
 This entire thread sums up just about all my thoughts. Obiviously, we all would change at least one thing from the OP, but overall it does a great job of describing our frustrations

Thank you Craven1138, As you said, a happy ending will still be filled with so much death and destruction throughout the galaxy. Even if we get to see Shepard united with his/her LI and are given a proper closure, we still lost so much in the galactic war

And thank you, Bioware, for (hopefully) listening to all of our thoughts. 

#164
Boxtrot1012

Boxtrot1012
  • Members
  • 2 messages
bump

#165
sircaren

sircaren
  • Members
  • 128 messages
Bump

#166
Talcon Warrior

Talcon Warrior
  • Members
  • 29 messages
I do agree wholeheartedly. I've been such a fan of Mass Effect for all this time, and then to suddenly feel like I don't want to touch this glorious series again hurts. It hurts bad.

#167
mrbeavis19

mrbeavis19
  • Members
  • 195 messages
This is a great list. The ending utterly crushed me. Going into this game, despite warnings of a bad ending, I could hardly believe that a mere 10 minutes could ruin an experience spanning well over 100 hours...and I was wrong. I feel betrayed and hurt that Bioware chose to end it this way.

#168
bpzrn

bpzrn
  • Members
  • 632 messages
well said

#169
Dark Penitant

Dark Penitant
  • Members
  • 205 messages
GO FOR THE EYES, CRAVEN. GO FOR THE EYES.

#170
TheKingofRedLions

TheKingofRedLions
  • Members
  • 65 messages
I support this, well presented.

#171
RagingCeltik

RagingCeltik
  • Members
  • 161 messages
Quick thought. That final scene with the old man and the child. The child asks for one more story. He says "It's getting late...but, okay." Maybe the point of that scene is its Bioware's hint more is coming. They're telling us, the story isn't over. Maybe all of this is them screwing with our minds. If the indoctrination theory is true, then its a genius move on their part, literally doing to us as the Reapers tried to do with Shepard in the end. Make us believe its over. Give in. Take away our choice.

Instead we fight.   Reject the fate given to us.    Isn't that the point of the series?   Rejecting fate, fighting for a better future?

Modifié par RagingCeltik, 13 mars 2012 - 07:19 .


#172
killerway

killerway
  • Members
  • 12 messages

RagingCeltik wrote...

Quick thought. That final scene with the old man and the child. The child asks for one more story. He says "It's getting late...but, okay." Maybe the point of that scene is its Bioware's hint more is coming. They're telling us, the story isn't over. Maybe all of this is them screwing with our minds. If the indoctrination theory is true, then its a genius move on their part, literally doing to us as the Reapers tried to do with Shepard in the end. Make us believe its over. Give in. Take away our choice.

Instead we fight.   Reject the fate given to us.    Isn't that the point of the series?   Rejecting fate, fighting for a better future?


My interpretation of it was that as shepard was now a legend, there are many different stories on what shepard did, hence, supposedly bringing the series full circl. So, everyones choices throughout the 3 games made for different stories to tell.

#173
Boxtrot1012

Boxtrot1012
  • Members
  • 2 messages
Bump

#174
nomoredruggs

nomoredruggs
  • Members
  • 841 messages
bump

#175
stuff88

stuff88
  • Members
  • 3 messages
Bump bump bump!