I posted this somewhere else and I felt the need to post this here also. This is my response to someone who said the ending did not make sense in a derisive tone.
Actually the ending makes complete sense. Every single cycle is destroyed precisely because their technology was based on the Mass Relays. Sovereign says this itself. The reason every single choice you make(only chose to destroy Reaper and Synthetic will make different choice next runs) The Mass Relays being destroyed in all three endings makes sense because youre giving Organics something they havent had in MILLIONS of years; freedom to develop on their own path.
And getting some picture and text explanation of your squadmates and galaxy would contradict that. How can a future be provided for you the player, when the whole entire point of all three games was fighting against a future imposed on you for evolving?
Meeting the Catalyst makes sense also because the Catalyst is a Boltzmann Brain. A self realized entity the manifests from a state of chaos. Which the Catalyst and Reapers have been doing for countless cycles. Imposing order on the chaos out of an act of self-preservation. Only ONE existed when others could have if Organic and Synthetic life could flourish and reach some equilibrium on its own, or evolve to a consciousness of a higher order of the AIs own level.
That is why the ending is beautiful and doesn`t need to be changed. It is perfect.
Bioware do not cave in and change the ending.
Débuté par
JanakiLotus
, mars 10 2012 09:07
#1
Posté 10 mars 2012 - 09:07
#2
Posté 10 mars 2012 - 09:08
the reason every cycle was destroyed is because the reaper destroyed them......
#3
Posté 10 mars 2012 - 09:08
The thing is, a majority of the galaxy is still either dead or lost.
#4
Posté 10 mars 2012 - 09:10
Madcat 124 wrote...
The thing is, a majority of the galaxy is still either dead or lost.
This and earth is most likely screwd thanks to the destruction of the citadel and mass relays. Oh also, your crew that you've worked with and loved are stranded and basically screwd.
#5
Posté 10 mars 2012 - 09:10
I shall respectfully disagree and say that I am disappointed in the ending and I hope that Bioware provides an alternative to those of us left not satisfied.
#6
Posté 10 mars 2012 - 09:11
If Bioware does come out with a new ending DLC, don't buy it then.
#7
Posté 10 mars 2012 - 09:11
Can you explain how the synthesis makes scientific sense?
Modifié par Superninfreak, 10 mars 2012 - 09:11 .
#8
Posté 10 mars 2012 - 09:11
It makes sense, huh JanakiLotus? Okay. Explain to me why Joker was going through a mass relay. Also explain to me how my teammates got from fighting on Earth beside me to on the Normandy. Also, in The Arrival, when a mass relay is destroyed, it wiped out an entire solar system. I guess all the solar systems are destroyed now too, huh?
#9
Posté 10 mars 2012 - 09:11
And the Mass Relays were built for the Reapers to travel through. So any way you look at it the Catalyst's plan was a self-fulfilling prophecy. Which makes everything it was doing kind of pointless and contradictory.
Modifié par MPSai, 10 mars 2012 - 09:12 .
#10
Posté 10 mars 2012 - 09:11
Im glad that you found a understanding in the endings and that you feel the closure that you needed to with the ME series. Really I am, I am happy that it is not a dark and sad moment for you. But as with most of us, we do not feel the same. I am not baggen on you for this, infact I am envious, I wish I could have finished the game and felt complete or satisfied with how it was all wrapped up.
#11
Posté 10 mars 2012 - 09:12
Nope, everything the damn star child says is circular logic and just wrong, there are no choices at the end just the destruction of everything.
#12
Posté 10 mars 2012 - 09:12
John Locke N7 wrote...
the reason every cycle was destroyed is because the reaper destroyed them......
The Reapers were tools of the singular entity you meet(little kid) in the Citadel. Imposing order on the chaos of organic life"
#13
Posté 10 mars 2012 - 09:14
Cave.
Cave, Bioware. Please God cave.
Cave, Bioware. Please God cave.
#14
Posté 10 mars 2012 - 09:14
The community complaints about the ending aren't solely about the Relays being destroyed. It's that our choices through three games mattered nothing beyond a number calculation in the background.
We want to see the fleets we recruited matter, we want to see the squadmates and people we rescued matter, we want all our choices to give us an ending that fits with those choices.
We want to see the fallout, what our friends are doing after the fall of the Reapers.
The Relays being destroyed doesn't make it a bad ending, everything else (and largely the lack of an everything else) that make it a bad ending. Deus ex Machina Godkid telling us that all we've learned about AI and Organics learning to get along, species being able to improve themselves, etc is for naught.
Choose one of three colors for the ending explosion to be.
That was the end we spend three games fighting to choose.
We want to see the fleets we recruited matter, we want to see the squadmates and people we rescued matter, we want all our choices to give us an ending that fits with those choices.
We want to see the fallout, what our friends are doing after the fall of the Reapers.
The Relays being destroyed doesn't make it a bad ending, everything else (and largely the lack of an everything else) that make it a bad ending. Deus ex Machina Godkid telling us that all we've learned about AI and Organics learning to get along, species being able to improve themselves, etc is for naught.
Choose one of three colors for the ending explosion to be.
That was the end we spend three games fighting to choose.
#15
Posté 10 mars 2012 - 09:14
Yeah. Did you play ME2: arrival? Then you what happens when a mass relay is destroyed. Also note how each species's homeworld are within the same system as a mass relay.
They just had to be smart and try and put in a little twist, instead of having the crucible fire and destroy the reapers AND ONLY the reapers. You know, like we assumed it would. Now bioware have around 90% of the forums kicking off about it.
I actually wish the plot was like ME2's. You have a goal from the beginning (destroy the reapers) and along the way there are little plot twists that interfere a litte, and then how well you do and how many war assets you amass will affect how big your victory will be.
They just had to be smart and try and put in a little twist, instead of having the crucible fire and destroy the reapers AND ONLY the reapers. You know, like we assumed it would. Now bioware have around 90% of the forums kicking off about it.
I actually wish the plot was like ME2's. You have a goal from the beginning (destroy the reapers) and along the way there are little plot twists that interfere a litte, and then how well you do and how many war assets you amass will affect how big your victory will be.
#16
Posté 10 mars 2012 - 09:14
So that gigantic fleet of quarians, turians, asari, krogan, etc. stuck on earth now? What are they supposed to do?
And what about the normandy?
And what about the normandy?
#17
Posté 10 mars 2012 - 09:15
#18
Posté 10 mars 2012 - 09:15
ok so why is the Normandy not there fighting for earth, but god knows where flying off, why isnt it there searching for shepard after the explosion hits, they basically abandon him/her which is real strange, then what happens to your squad after the laser hits you they just go off, whatever.
The "god" avatar is the biggest moron in the galaxy
"oh hey, ill make synthetics that destroy organics so organics dont make synthetics that destroy organics" (sheer brilliance).
Also there is the fact that Liara never gave up on shepard in ME2 she found his/her body and gave it to cerberus, again the fact that the normandy crew just up and abandons shepard which in the previous games and up until the ending of ME3 they would never do, they would even give their lives for him
oh wai....
The "god" avatar is the biggest moron in the galaxy
"oh hey, ill make synthetics that destroy organics so organics dont make synthetics that destroy organics" (sheer brilliance).
Also there is the fact that Liara never gave up on shepard in ME2 she found his/her body and gave it to cerberus, again the fact that the normandy crew just up and abandons shepard which in the previous games and up until the ending of ME3 they would never do, they would even give their lives for him
magic *snort* *snort*Superninfreak wrote...
Can you explain how the synthesis makes scientific sense?
oh wai....
Modifié par karambiatos, 10 mars 2012 - 09:19 .
#19
Posté 10 mars 2012 - 09:15
Great, destroy citadel and the kid too, then. No biggie, since we already have the combined fleet there ready to deliver the final blow.JanakiLotus wrote...
John Locke N7 wrote...
the reason every cycle was destroyed is because the reaper destroyed them......
The Reapers were tools of the singular entity you meet(little kid) in the Citadel. Imposing order on the chaos of organic life"
#20
Posté 10 mars 2012 - 09:15
Bioware claims to listen to the fans.
This would be a great time to do so.
This would be a great time to do so.
#21
Posté 10 mars 2012 - 09:17
If anything I think they will jus add an alternative to the endings we got, which I'm fine with either way.
#22
Posté 10 mars 2012 - 09:19
Cave Bioware. I'll pay you money to cave. I do envy people who like the ending, I've bought two copies of every Mass Effect game (one for PC, one for Xbox) because I'm invested in this story. I'll invest a little more if you please add some choices. If Fallout 3 can do it, so can Mass Effect. Cave.
#23
Posté 10 mars 2012 - 09:21
Yes its delightful that society on all the splintered worlds will slowly collapse into technological darkages since they are cut off from their infrastructure and fuel sources. Imagine earth after a major world war but suddenly oil disappeared. The place is in ruins but your primary technology is gone, you arent going to be able to rebuild and society will splinter and fall back hundreds of years. Without the relays society is doomed, after fighting so hard to unify galactic society it disappears.
#24
Posté 10 mars 2012 - 09:22
I would buy it if the ending was decent...right now it's too much like Star Trek: Generations, where Kirk dies.Fair34 wrote...
If Bioware does come out with a new ending DLC, don't buy it then.
#25
Posté 10 mars 2012 - 09:22
If Bioware doesn't do something to fix this they're hurting their survival. How much money would they potentially lose out on in future games due to miffed gamers taking their money elsewhere?





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