Bioware do not cave in and change the ending.
#51
Posté 10 mars 2012 - 10:21
Bioware violated the writer-reader contract. They can either fix it, or they accept their prospects for future games based on plot are dead.
#52
Posté 10 mars 2012 - 10:23
Also Normandy scene is fubar and the fact it's running from the blast wave leads me to believe it's an "Arrival" type demolition.
#53
Posté 10 mars 2012 - 10:31
You exist because we allow it, and you will improve that ending because we demand it.
So true. If they don't do something quick, they are gonna lose alot of fans. More so then they already have. The amount of people really pissed are the ones who have already beat it. Imagine the amount of people with busy work or school lives who are only putting in like 2 hours a day. That's alot of people. I think, once everyone gets around to beating it, they are gonna have a helluva lot more angry fans on their hands.
#54
Posté 10 mars 2012 - 10:36
LOL........
Ya lets keep that, totally epice series ending like that will go down in history... Seriously...
Of what not to do...
#55
Posté 10 mars 2012 - 10:37
#56
Posté 10 mars 2012 - 10:39
Harbinger of Hope wrote...
I found a quote directed towards BioWare I'd thought I'd share:
You exist because we allow it, and you will improve that ending because we demand it.
So true. If they don't do something quick, they are gonna lose alot of fans. More so then they already have. The amount of people really pissed are the ones who have already beat it. Imagine the amount of people with busy work or school lives who are only putting in like 2 hours a day. That's alot of people. I think, once everyone gets around to beating it, they are gonna have a helluva lot more angry fans on their hands.
I agree with the rest of your posts, but not the bolded ones. ME3 is an absolutely exquisite game, that has been somewhat ruined by rushing. You can definitely feel the game is somewhat unpolished and unfinished.
Personally, I think it'd be better if they announce the plan to change the ending, and spend the next 3~6 months making it. I'd rather it to be late than disappointing.
#57
Posté 10 mars 2012 - 10:39
NYG1991 wrote...
^^ if that's how the relays went up then it makes more sense, but the cutscene & lack of explanation leaves it open. It's not so bad if I didn't kill every homeworld.
Also Normandy scene is fubar and the fact it's running from the blast wave leads me to believe it's an "Arrival" type demolition.
This.
I'm sure Joker was trying to escape the shockwave from the Mass Relay's explosion because it was detrimental to the Normandy.
It damaged the Normandy with it's upgraded kinetic barriers and diamond armor, I can imagine what it would do to someone just standing on the surface of Earth.
Modifié par Paulinius, 10 mars 2012 - 10:39 .
#58
Posté 10 mars 2012 - 10:39
#59
Posté 10 mars 2012 - 10:42
#60
Posté 10 mars 2012 - 10:43
#61
Guest_Catch This Fade_*
Posté 10 mars 2012 - 10:44
Guest_Catch This Fade_*
In the grand scheme of things that 97% doesn't matter since that isn't representative of the opinions of the majority of the fanbase.Teddie Sage wrote...
No. Just no. 97% of the people who voted disagree with you.
#62
Posté 10 mars 2012 - 10:54
#63
Posté 10 mars 2012 - 10:57
Please.
I loved Mass Effect, loved the premise, it felt like actual Science fiction, I could make sense of things.
Then, you bring out Mr.God Starkid, with his convoluted logic that is so.. so idiotic in my opinion that now I can't even replay it.
People aren't asking to change the main story, with the Reapers, and such, just, just give us an ending that makes sense, that doesn't break lore, or suddenly add some weird god-like being in to the mix, and changes the entire premise of the game, which boils down to three colors.
#64
Posté 10 mars 2012 - 11:01
viperabyss wrote...
Harbinger of Hope wrote...
I found a quote directed towards BioWare I'd thought I'd share:
You exist because we allow it, and you will improve that ending because we demand it.
So true. If they don't do something quick, they are gonna lose alot of fans. More so then they already have. The amount of people really pissed are the ones who have already beat it. Imagine the amount of people with busy work or school lives who are only putting in like 2 hours a day. That's alot of people. I think, once everyone gets around to beating it, they are gonna have a helluva lot more angry fans on their hands.
I agree with the rest of your posts, but not the bolded ones. ME3 is an absolutely exquisite game, that has been somewhat ruined by rushing. You can definitely feel the game is somewhat unpolished and unfinished.
Personally, I think it'd be better if they announce the plan to change the ending, and spend the next 3~6 months making it. I'd rather it to be late than disappointing.
I think what he means is they need to anounce something quick, not just sit around not doing something, or even worse try to defend what they did.
#65
Posté 10 mars 2012 - 11:05
#66
Posté 10 mars 2012 - 11:05
#67
Posté 10 mars 2012 - 11:05
JanakiLotus wrote...
I posted this somewhere else and I felt the need to post this here also. This is my response to someone who said the ending did not make sense in a derisive tone.
Actually the ending makes complete sense. Every single cycle is destroyed precisely because their technology was based on the Mass Relays. Sovereign says this itself. The reason every single choice you make(only chose to destroy Reaper and Synthetic will make different choice next runs) The Mass Relays being destroyed in all three endings makes sense because youre giving Organics something they havent had in MILLIONS of years; freedom to develop on their own path.
And getting some picture and text explanation of your squadmates and galaxy would contradict that. How can a future be provided for you the player, when the whole entire point of all three games was fighting against a future imposed on you for evolving?
Meeting the Catalyst makes sense also because the Catalyst is a Boltzmann Brain. A self realized entity the manifests from a state of chaos. Which the Catalyst and Reapers have been doing for countless cycles. Imposing order on the chaos out of an act of self-preservation. Only ONE existed when others could have if Organic and Synthetic life could flourish and reach some equilibrium on its own, or evolve to a consciousness of a higher order of the AIs own level.
That is why the ending is beautiful and doesn`t need to be changed. It is perfect.
I don't mind the relays and citadel getting blown up. I actually agree with blowing them up for a Paragon/Green option. I mind not knowing what happens to Earth (is the Citadel crashing into it going to cause Nuclear Winter or worse full on mass extinction down to the bacteria level?) Will the ships in orbit take care of the Citadel before it crashes into the Earth? How in the world did my crew get onto the Normady? Did Anderson die next to me or just lose conciousness? What happened to all the people on the Citadel when it got taken? Are they all dead? Is Baily, Dr Michel, etc all dead? Where is the Nomrandy? Are they within FTL speeds? Are all the Quarian and Turian ships there now SOL because there is no food for them? The way it was presented just gives you a feeling of doom. You feel like everything you were doing, all the people you sacrificed during the game, even your own sacrifice, meant nothing. And I'm sorry but for 3 games I've been romancing and building relationships with the crew. I want a chance for my Shep to have a life with them.
Modifié par shnellegaming, 10 mars 2012 - 11:06 .
#68
Posté 10 mars 2012 - 11:10
The problem is not that we don't understand the endings. The problem is that we don't like them. You're entitled to your own opinion. But no option to let MY Shepard respond in a way that didn't feel like quitting and letting some entity I just effing met win? That's the complete opposite approach that the entire series took up to that point. It's shoehorning you into 3 options, none of which, the majority of people on here feel like THIER Shepards would accept.
That's the problem.
#69
Posté 10 mars 2012 - 11:10
Almostfaceman wrote...
Cave Bioware. I'll pay you money to cave. I do envy people who like the ending, I've bought two copies of every Mass Effect game (one for PC, one for Xbox) because I'm invested in this story. I'll invest a little more if you please add some choices. If Fallout 3 can do it, so can Mass Effect. Cave.
Fallout 3 is a great example. People disliked the ending, we get a better one, and I don't see too many people accusing Bethesda of losing any integrity over it. Admittedly, the plot of their games don't really stack up to Bioware's but it shows precedent. Another example is developer Sucker Punch. People hated the drastically different look for the main character of the Infamous series, so they changed it back.
I'm sure they are worried about maintaining their own control over the creativity of the product, but I'd say letting a little bit of it go is worth it considering how many people don't want to play the games again.
#70
Posté 10 mars 2012 - 11:11
JanakiLotus wrote...
I posted this somewhere else and I felt the need to post this here also. This is my response to someone who said the ending did not make sense in a derisive tone.
Actually the ending makes complete sense. Every single cycle is destroyed precisely because their technology was based on the Mass Relays. Sovereign says this itself. The reason every single choice you make(only chose to destroy Reaper and Synthetic will make different choice next runs) The Mass Relays being destroyed in all three endings makes sense because youre giving Organics something they havent had in MILLIONS of years; freedom to develop on their own path.
And getting some picture and text explanation of your squadmates and galaxy would contradict that. How can a future be provided for you the player, when the whole entire point of all three games was fighting against a future imposed on you for evolving?
Meeting the Catalyst makes sense also because the Catalyst is a Boltzmann Brain. A self realized entity the manifests from a state of chaos. Which the Catalyst and Reapers have been doing for countless cycles. Imposing order on the chaos out of an act of self-preservation. Only ONE existed when others could have if Organic and Synthetic life could flourish and reach some equilibrium on its own, or evolve to a consciousness of a higher order of the AIs own level.
That is why the ending is beautiful and doesn`t need to be changed. It is perfect.
That's not what needs to be changed. That's fine.
what needs to change is what happens to the normandy, the flashback needs to show your ACTUAL LI, not Liara, and there needs to be an epilogue detailing what happens to the galaxy.
That's what needs to change.
#71
Posté 10 mars 2012 - 11:13
PlumPaul82393 wrote...
I don't mind the endings that much, although I think more clarification on what happened to his crew (or Shepard himself if he "lives") was absolutely needed. I would've been alright with the endings if we got a proper epilogue, not the crap we got.
EXACTLY.
There is no explanation for wtf the normandy was doing by the relay, or where they went, or what became of them.
Just "hey, this happened" and then cut to black.
#72
Posté 10 mars 2012 - 11:18
JanakiLotus wrote...
I posted this somewhere else and I felt the need to post this here also. This is my response to someone who said the ending did not make sense in a derisive tone.
Actually the ending makes complete sense. Every single cycle is destroyed precisely because their technology was based on the Mass Relays. Sovereign says this itself. The reason every single choice you make(only chose to destroy Reaper and Synthetic will make different choice next runs) The Mass Relays being destroyed in all three endings makes sense because youre giving Organics something they havent had in MILLIONS of years; freedom to develop on their own path.
And getting some picture and text explanation of your squadmates and galaxy would contradict that. How can a future be provided for you the player, when the whole entire point of all three games was fighting against a future imposed on you for evolving?
Meeting the Catalyst makes sense also because the Catalyst is a Boltzmann Brain. A self realized entity the manifests from a state of chaos. Which the Catalyst and Reapers have been doing for countless cycles. Imposing order on the chaos out of an act of self-preservation. Only ONE existed when others could have if Organic and Synthetic life could flourish and reach some equilibrium on its own, or evolve to a consciousness of a higher order of the AIs own level.
That is why the ending is beautiful and doesn`t need to be changed. It is perfect.
Your argument is absurd. Giving organics freedom to develop on their own path by playing god and removing options from them (Either destroying all Synthetic Life, Forcing Synthetic-Organic Merging, or playing Daddy Reaper) and blowing up the Relays against their will IS NOT FREE WILL.
Organics have the choice of using Relays. Even Synthetics understand that point - Look at the Geth. In legion's talk about the Heretics in ME2, he says his portion of the Geth chose not to join the Reapers *because they did not believe in getting technology they did not understand too early*. Organics have this same choice with the relays. THAT IS FREE WILL. Forcing their hand and blowing them up goes against the entire concept of self-determination.
In all 3 choices, you are playing God on a level Shepard would simply not believe in (especially the way I played mine). In all 3 choices, Shepard doesn't once display a doubt. Never once does he question the God-child. The Reapers said they were our salvation through our destruction...did Shep just go "okie dokie big guy! bring on the mass murder!"
No. He didn't.
#73
Posté 10 mars 2012 - 11:20
Superninfreak wrote...
Can you explain how the synthesis makes scientific sense?
Can you explain how just about anything in Mass Effect makes sense? It's Science fiction for a reason.
#74
Posté 10 mars 2012 - 11:22
Eterna5 wrote...
Superninfreak wrote...
Can you explain how the synthesis makes scientific sense?
Can you explain how just about anything in Mass Effect makes sense? It's Science fiction for a reason.
The majority of what happens in ME is at least attempted to be explained. Biotics aren't just "magic", they're based of an element that does crazy stuff to the brain and yada-yada...they attempt an explanation.
The synthesis option is simply unexplained Space Magic. Shepard doesn't ask a single question about it. Just goes with the flow.
#75
Posté 10 mars 2012 - 11:23
Modifié par CodyMelch, 10 mars 2012 - 11:34 .





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