- The Crucible was the ultimate McGuffin! An utterly transparent device with no explanation or logic. In the end, it just served as a place to send all those recruits who aren't suited to blowing things up.
- Why was the Normandy in FTL? Why was Joker running from the pulse? Did he know what it would do? Because I sure didn't, and I was the protagonist! In ME2, it takes the Normandy several seconds to make an FTL jump. Am I expected to believe that they were just waiting with the engines primed until the pulse went off, or were they running before it happened? If so, Why?
- Where did my crew go? There is exactly one habitable planet anywhere near Sol. If there were others, don't you think there'd be human colonies on them?
- What happened to the crew members that I took with me on the final (stupid) run to the beam? Suddenly I'm running alone, and surrounded by explosions, so where did they go? On the radio, the guy says everyone who made the (stupid) sprint is dead, so are my two teammates dead? I don't know, because no one told me!!
- I preserved life by ending civilization? Really?! How about this, instead of all this crucible garbage, we take the Prothean route!! Build a bunch of stasis pods and repopulate the second the reapers are gone! We could use the scientists we sent to work on the Crucible, since they're obviously really smart, and apparently -despite this being the largest single undertaking in galactic history- not even one of them is an indoctrinated spy!!
- Seriously, I felt the epilogue tiles of DA:O were a little lazy until I really thought about it: they were there because it was impossible to tell the epilogue other-wise: much like the Appendices in LotR. They weren't lazy, they were necessary! This was lazy. They didn't even attempt to provide closure. The only thing that gets closed is that Shepard dies in two of the three. Not only was the ending deeply unsatisfying, it insulted my intelligence!
- I require closure and intelligence from my massively-successful, years-in-development, limitless-production-budget, genre-changing, epic RPG trilogies. Maybe I'm an anomaly, and most people will decide that sad=good, but I feel that this is a terrible way to end a wonderful story.
Modifié par Hahn_Joshua, 11 mars 2012 - 11:47 .





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