But after finishing Mass Effect 3, its ending has guided me back upon the path to making this very thread.
Let's start with the 'happiness' factor of the endings. Neither endings satisfied most of the players emotionally. In easier terms; No one looked at the ending with a smile and though "Alas, my Shepard is happy and the galaxy is saved'". Now of course an ending in which the reapers are destroyed, galactic life prevails and your Shepard stands on the balcony of his retirement home, Love Interest by their side. But does that make it less satisfactionary? No.
Of course, 'satisfactionary' is subjective. It differs with everyone. The one player wants his Shepard to die a hero, the other wants him to live the rest of his days in peace and in love. This is exactly what the very concept of 'multiple endings' exists of. However, it wasn't used correctly. It didn't cover everyone's (or at least close to everyone's) imaginations of a 'good' ending. There weren't multiple choices and sides to the end of the galactic conflict; There was only one 'theme'; Sadness and sorrow. Death and decay. How did you feel when Shepard, dead or alive, was separated from the ones he called friends and the one he called love? When all the technology, mass relays and synthethics, were wiped from existance? The very tools that made Mass Effect into Mass Effect destroyed? Were you one of the people who thought it was perfect, a realistic and mind-swaying ending like it should be? Well, lucky you. Sadly, you're a massive minority here in the Bioware community. In fact, over 90% of the Bioware Players disagree with you. But that's okay, we're happy for you.
But to you who believe the ending was too sad; That the ending should've had happiness and love: I'm with you. And I don't want anyone spewing the words "Can't have it both ways", when we clearly can. There could've been so many endings in relation to the so many choices you've made in the previous games and the current one. Why not have both? Why not make everyone, or at least close to everyone, happy? That's the question I'm asking you here, Bioware. The question we're all asking you;
Why could we not have had multiple endings, some happy and some sad? Some resulting in reunity with Shepard's loved ones and some resulting in sacrifice?
Luckily it's not too late. For this can still be fixed; This huge amount of community-wide sorrow can still be swayed into a good thing; A massive consensus of the community assisting the developers in providing additional patch-like endings.
Why, you ask? To end this amazing journey with more fitting conclusions. To grant each and every mass effect player the chance to end Shepard's story the way they want to. To crawl closer to their preferred ending. To end this emotional and literature-worthy story properly for everyone; Every player who bought their first Mass Effect game and thought 'huh, cool', only to end up being more emotionally attached than ever before to a game- No, not a game; A tale, and the most amazing one to have ever flown through my veins at that.
Why not, you ask? To be honest, I truly do not know. The only one who would be able to answer this is Bioware, and frankly; I request and advise them to go into discussion with us; The community. To work together and form a solution instead of thousands of threads, filled with hungry fans craving for a true ending to their journey, cluttering this forum.
Come on, Bioware. Let's end the most amazing gaming trilogy to have ever been acknowledged by mankind; Properly.
-Chief
Modifié par Chief Martini, 10 mars 2012 - 09:23 .





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