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Finished NG+


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#26
karambiatos

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Ruari wrote...


You know I think that's the part that sums up why everyone is so upset. It's not the fact that Shepard dies, it's just that there are SO MANY plotholes at the end. Unless the space magic jungle planet is really heaven. In that case, wtf.

yeah that was my main problem, i pretty much knew shepard was going to die, i didnt want the crew dieing and stuff, but the way normandy crew just abandons shepard, even though they are ready to give their lives for him/her is such a huge plot hole, as well as the normandy leaving the battle for earth, and squad members magically appearing on the normandy.

Also shouldnt jokers bones be all broken up from that crash

#27
Namz89

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I'm more annoyed by the fact, that the love interest doesn't even play a part of the ending (besides stepping out of the Normandy). You build up a relationship over 3 games and in the end he/she looks like it's all nonexistent? Urgh...
The game was postponed about 6 months...and that was the best they could do with their time? *sigh* I'm kind of disappointed. Lots of plotholes, unanswered questions and even more unsatisfied gamers.

And for the Shepard surviving ending:
At least they could have shown how a searchparty looks for Shepard and rescues him/her, put him on a barrow. Then show how the romance walks up to him/her and says something like "This is the last time you went of to save the universe...promise me." Shepard agrees - then a voice says something about him/her disappearing from the records after the destruction of the citadel - probably the shadowbroker keeping his/her wherabouts secret and living the rest of his/her life with a probably pretty damaged/injured body. *fade out to black* ~FIN~
Would that have been to hard? That ending would have been good enough enough for me. (Plotholes aside - if they would all be explained, we would get a 3 hour movie at the end.)

The way it is, it feels like there is coming more... I know there can't be, but it just feels that way...with all the things kept in the dark.

Bioware should seriously think about redoing the ending in an... addon? DLC? whatever.


Dear Bioware - it's not about ending Mass Effect. It's about ending it RIGHT.

Modifié par Namz89, 11 mars 2012 - 12:19 .


#28
pinoy_sav

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Same Im about to do a third playthrough, this time for the insanity achievement.
Yup

#29
Darth Taurus

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Thanks for the confirmation.

#30
KBomb

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The “secret ending” the guide is referring to is when you choose Destroy and Shepard's “body” takes a breath in the end. It's used as a secret ending for NG+ because you can't get 4-5k EMS without NG+ or multi-player, and that is how much EMS you need to have Shepard live. That is the only thing different.

Modifié par KBomb, 11 mars 2012 - 12:30 .


#31
Patriota125

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Ruari wrote...

You know
I think that's the part that sums up why everyone is so upset. It's not
the fact that Shepard dies, it's just that there are SO MANY plotholes
at the end. Unless the space magic jungle planet is really heaven. In
that case, wtf.


having the squad dying isnt a plothole. Dont use the word if you dont know what it means.

Modifié par Patriota125, 11 mars 2012 - 01:05 .


#32
Drake_1000

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KBomb wrote...

The “secret ending” the guide is referring to is when you choose Destroy and Shepard's “body” takes a breath in the end. It's used as a secret ending for NG+ because you can't get 4-5k EMS without NG+ or multi-player, and that is how much EMS you need to have Shepard live. That is the only thing different.


I think the "Secret Ending" was the stargazer thing. Just that.

#33
Reiella

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scyphozoa wrote...

I am surprised anyone thought there would be a secret ending hidden in NG+. That would be serious trolling. Anyway, thanks for the confirmation.


I blame Prima Guides, their editing was pretty bad with the ending.

#34
falloutgod13

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scyphozoa wrote...

I am surprised anyone thought there would be a secret ending hidden in NG+. That would be serious trolling. Anyway, thanks for the confirmation.


Serious trolling by IGN

#35
Patriota125

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Namz89 wrote...

I'm more annoyed by the fact, that the love interest doesn't even play a part of the ending (besides stepping out of the Normandy). You build up a relationship over 3 games and in the end he/she looks like it's all nonexistent? Urgh...
The game was postponed about 6 months...and that was the best they could do with their time? *sigh* I'm kind of disappointed. Lots of plotholes, unanswered questions and even more unsatisfied gamers.


What are those plot holes?. Ive asked this tons of times and no one has answered. No one here knows what a fvcking plot hole means.

Ill do it for you if you all dont wanna look:

http://en.wikipedia.org/wiki/Plot_hole

"A plot hole is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot."

Theres no such thing in ME3 ending, so, get your facts straight, stop crying and gtfo.

#36
Namz89

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Patriota125 wrote... 

Ill do it for you if you all dont wanna look: 

http://en.wikipedia.org/wiki/Plot_hole

"A plot hole is a gap or inconsistency in a storyline that goes against the flow of logic established by the story'splot, or constitutes a blatant omission of relevant information regarding the plot."

Theres no such thing in ME3 ending, so, get your facts straight, stop crying and gtfo. 

 

Why is the whole thing about synthetics against organic life for example? The whole series was built around the fight against the reapers. Why does the catalyst doesn't see the geth co-existing with the organics. (if you got them to work together) How do the squadmates end up on the Normandy after being with Shepard on the last missions. Where does the catalyst suddenly come from? Why IS there even a catalyst? And so on.

Those are just some of the things that are - to me - plot holes.

Modifié par Namz89, 11 mars 2012 - 01:17 .


#37
Patriota125

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Namz89 wrote...


Why is the whole thing about synthetics against organic life for example? The whole series was built around the fight against the reapers. Why does the catalyst doesn't see the geth co-existing with the organics. How do the squadmates end up on the Normandy after being with Shepard on the last missions. And so on.

Those are just some of the things that are - to me - plot holes.


Are you fvcking serious..... looooooooooooooooooool

As i said, if you dont know what the fvck does "plothole" means, DONT USE IT.

#38
AlexMBrennan

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There are loads of such plotholes. Why don't the Reapers focus fire on the Catalyst Crucible (too many jargon terms starting with C, sorry)? They know it's key to humanity's war effort, but instead some of their biggest dreadnoughts disengage to shoot at infantry. [You saw how long that human dreadnought lasted against a single Reaper in the Vancouver level, right? How long do you think they'd be able to shield the much, much larger Catalyst from the entire Reaper fleet?]

Why does Shepard join the charge? Given that point was to get *Shepard* to the beam it would be much smarter for Hammer to stage a diversion whilst Shepard makes a dash for the beam from the other side. [Bioware really struggles here; back in ME1 they had the Normandy leading the fleet to take down Sovereign which is heroic but dumb since being at the head of a fleet kinda negates all stealth advantages]

Why does Shepard believe the Guardian? Shepard is familiar with the effects of indoctrination, having just shot TIM, who honestly believed that his plan to control the Reapers would have worked. Shouldn't that make Shepard a little bit weary about any arguments for not destroying the Reapers put forward by a Reaper?

Why do any of the War Assets affect the outcome? Hammer fails regardless, but having rescued that squad of krogan commandos magically makes Shepard not bleed to death?

Why would Synthesis stop the singularity? Humans have few problems killing other humans, and no problem killing other organics so "Synthesis = peace" simply doesn't follow.

Do you want me to continue?

Modifié par AlexMBrennan, 11 mars 2012 - 01:35 .


#39
fooknar

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I thought the secret ending was when you destroy the reapers and see shep still alive you see him (his chest) as he gasps for air just before the credits.

#40
Namz89

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AlexMBrennan wrote...
There are loads of such plotholes. Why don't the Reapers focus fire on the Catalyst?


Well, at least that I can answer. They don't shoot at the catalyst, because the reapers are controlled BY the catalyst.

Oh, another good question, I just came up with. Why not just wipe out all organic life and be done? Why the endless cycles of reaping when it's only purpose is to build reapers from it...which are ONLY needed to reap the galaxy? I'm sure the "catalyst" wasn't planning on stopping that. (or else it would have been able to offer a better way than sacrificing the "best" organic that was able to establish direct contact with it.)

Modifié par Namz89, 11 mars 2012 - 01:26 .


#41
FunstuffofDoom

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Has anyone tried walking away, instead of walking towards one of the three options? Like, can you walk back into the Citadel, or something?

#42
Namz89

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FunstuffofDoom wrote...

Has anyone tried walking away, instead of walking towards one of the three options? Like, can you walk back into the Citadel, or something?


I did - you can't. I even shot the catalyst...nothing...no way out, just the 3 choices.

#43
AlexMBrennan

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Well, at least that I can answer. They don't shoot at the catalyst, because the reapers are controlled BY the catalyst.

Oops, I meant the Crucible - after all they moved the Citadel to sol so that Humanity couldn't combine the Crucible with the Catalyst...

Modifié par AlexMBrennan, 11 mars 2012 - 01:35 .


#44
Reiella

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Namz89 wrote...

AlexMBrennan wrote...
There are loads of such plotholes. Why don't the Reapers focus fire on the Catalyst?


Well, at least that I can answer. They don't shoot at the catalyst, because the reapers are controlled BY the catalyst.

Oh, another good question, I just came up with. Why not just wipe out all organic life and be done? Why the endless cycles of reaping when it's only purpose is to build reapers from it...which are ONLY needed to reap the galaxy? I'm sure the "catalyst" wasn't planning on stopping that. (or else it would have been able to offer a better way than sacrificing the "best" organic that was able to establish direct contact with it.)


The Catalyst answered that.  It was to give organic life an opportunity to live.  Even if it is only for one cycle.  There is a bit of deterministic logic at play, yes, but they kill off the species that are at the precipe of starting an organic/synthetic war so that the next cycle of civilizations have an opportunity to exist without being SkyNet'd by the Prothean MonoCrons before they even left their caves.

#45
Namz89

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AlexMBrennan wrote...


Well, at least that I can answer. They don't shoot at the catalyst, because the reapers are controlled BY the catalyst.

Oops, I meant the Crucible - after all they moved the Citadel to sol so that Humanity couldn't combine the Crucible with the Catalyst...


Mhmm...maybe because the catalyst knows what it is and it is no threat to it.

#46
Namz89

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Reiella wrote...
The Catalyst answered that.  It was to give organic life an opportunity to live.  Even if it is only for one cycle.  There is a bit of deterministic logic at play, yes, but they kill off the species that are at the precipe of starting an organic/synthetic war so that the next cycle of civilizations have an opportunity to exist without being SkyNet'd by the Prothean MonoCrons before they even left their caves.


But the organic/synthetic war was already over (if you got the geth to work with the quarrians). Sure, it was because of the reapers but that's just a sidenote.

#47
Reiella

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Namz89 wrote...

Reiella wrote...
The Catalyst answered that.  It was to give organic life an opportunity to live.  Even if it is only for one cycle.  There is a bit of deterministic logic at play, yes, but they kill off the species that are at the precipe of starting an organic/synthetic war so that the next cycle of civilizations have an opportunity to exist without being SkyNet'd by the Prothean MonoCrons before they even left their caves.


But the organic/synthetic war was already over (if you got the geth to work with the quarrians). Sure, it was because of the reapers but that's just a sidenote.


It's not because of any specific conflict though, it's the potential [and inevitablity to the Reapers] of that conflict.  "Cull them now, before the situation skynet's the next cycle".

#48
astrophyzcs

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You only see your squadmates dead if you fail to gather enough war assets to prevent their demise: http://www.youtube.c...h?v=Tw1XclOa3mU ' class='bbc_url' title='External link' rel='nofollow external'>http://www.youtube.com/watch?v=Tw1XclOa3mU  

Modifié par astrophyzcs, 11 mars 2012 - 02:09 .


#49
Namz89

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Reiella wrote...
It's not because of any specific conflict though, it's the potential [and inevitablity to the Reapers] of that conflict.  "Cull them now, before the situation skynet's the next cycle".


Why not intervene only if it is obvious that there is no hope for organics and synthetics? Why reap all intelligent organic life as a precaution? I know the way things are being explained it makes a little sense...but then again it doesn't at all. 
Why would the geth and all other synthetics die if you destroy the...whatever it was? Why can the synthesis only be achieved with Shepard being burned in the energybeam? The explanation of "adding his energy to the crucibles" is such a big slap in the face. That works for Final Fantasy - but not Mass Effect. There are just so many things I don't understand...or don't want to understand with the things I am being told by the game.

Modifié par Namz89, 11 mars 2012 - 02:22 .


#50
Reiella

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Namz89 wrote...

Reiella wrote...
It's not because of any specific conflict though, it's the potential [and inevitablity to the Reapers] of that conflict.  "Cull them now, before the situation skynet's the next cycle".


Why not intervene only if it is obvious that there is no hope for organics and synthetics? Why reap all intelligent organic life as a precaution? I know the way things are being explained it makes a little sense...but then again it doesn't at all. Why can the synthesis only be achieved with Shepard being burned in the energybeam? The explanation of "adding his energy to the crucibles" is such a big slap in the face. That works for Final Fantasy - but not Mass Effect. There are just so many things I don't understand...or don't want to understand with the things I am being told by the game.


Because they already determined there is no hope for organics and synthetics, back when they started putting the cycles into order.  They are rigid and stuck in their ways, and it obviously doesn't mean that they are right.  Also, if the Catalyst actually presented a good case and argument [that wasn't banking largely on their transfinite experience in the matter], I'd want one of the endings to have been 'Let the Reapers do their Reaping thing' and watch the Yahg become masters of the next cycle.

The Catalyst allowed [or had no ability to actually stop] Shepard to finish the Crucible's effect.  No one really knew what it was designed to do.  Given it's development over all the previous cycles, it probably had been developed to do all of those things, and just never got a chance to fire.  As to Shepard getting burned in the beam, I didn't catch that bit myself, so may be differnet, I just took it as Shepard was already dying, and died after choosing which path to go down.