(I am not asking which is the better gun in general. I mean in ME3 they seem to have done really well on making all the weps viable. Allowing players to prefer a certain wep. But since the saber and falcon seem to be held in such high regard I thought I'd put them up against the Chakram Launcher and see everyones opinions).
M-99 Saber vs M-37 Falcon vs Chakram Launcher
#1
Posté 10 mars 2012 - 10:30
(I am not asking which is the better gun in general. I mean in ME3 they seem to have done really well on making all the weps viable. Allowing players to prefer a certain wep. But since the saber and falcon seem to be held in such high regard I thought I'd put them up against the Chakram Launcher and see everyones opinions).
#2
Posté 10 mars 2012 - 11:16
Haven't given the Saber a decent try yet. TO THE NG+!
#3
Posté 10 mars 2012 - 11:31
#4
Posté 10 mars 2012 - 11:32
Eckswhyzed wrote...
Chakram Launcher is pretty damn
powerful. I ran with extended clips + extended barrel. Personally I find
it superior to the Falcon in pretty much every way.
Haven't given the Saber a decent try yet. TO THE NG+!
Let me know how you think they compare yea?
Modifié par CodyMelch, 10 mars 2012 - 11:33 .
#5
Posté 11 mars 2012 - 12:41
#6
Posté 11 mars 2012 - 12:43
Arg!
#7
Posté 11 mars 2012 - 12:51
#8
Posté 11 mars 2012 - 01:17
#9
Posté 11 mars 2012 - 04:04
Are the chakrams little explosions aoe or is it just visual?
If the are indeed aoe would that increase the spread of Incendiary Ammo's Explosive Burst (IE instead of the guy you directly hit igniting the guys around him all the guys in the little explosions radius ignite each other. So if 3 guys are within the radius each will take the ignite damage x3)
Modifié par Shaitan051, 11 mars 2012 - 04:05 .
#10
Posté 11 mars 2012 - 04:12
Unlike the previous games, there is a Shooting Range on the Citadel where you may test out weapons (Spectre area across from Udina's room). I hit the center target with a fully charged Chackram Shot (twice in fact), and the right-most target of three had 1 slot armor left.....
Spectre Room and it's benefits are available after you the Priority: Palaven mission is given (when the Turian Councillor upholds/grants your Spectre status).
Not tested the other 2, so can't offer any opinion.
Modifié par A Golden Dragon, 11 mars 2012 - 04:12 .
#11
Posté 11 mars 2012 - 04:21
The big difference between the Chakram Launcher and the Falcon is that you don't have to charge up the Falcon. I think that makes it a much better weapon later on in the game when combat gets really heavy.A Golden Dragon wrote...
Chakram Launcher is a mini-grenade Launcher. A Fully Charged shot does AoE damage.
Unlike the previous games, there is a Shooting Range on the Citadel where you may test out weapons (Spectre area across from Udina's room). I hit the center target with a fully charged Chackram Shot (twice in fact), and the right-most target of three had 1 slot armor left.....
Spectre Room and it's benefits are available after you the Priority: Palaven mission is given (when the Turian Councillor upholds/grants your Spectre status).
Not tested the other 2, so can't offer any opinion.
I myself pretty much stuck with using the Vindicator until I got the Falcon. I tried out the other weapons for like a mission or two and on the firing range but felt the Falcon suited my playstyle the best.
Main weapons, I used on my soldier in his second playthrough is the Falcon assault rifle, the Raptor sniper rifle, and the Locust smg.
#12
Posté 11 mars 2012 - 04:31
So an uncharged shot is not aoe? If that's the case the Chakram Launcher is kinda sucky and will leave you a sitting duck.A Golden Dragon wrote...
Chakram Launcher is a mini-grenade Launcher. A Fully Charged shot does AoE damage.
Modifié par Shaitan051, 11 mars 2012 - 04:31 .
#13
Posté 11 mars 2012 - 04:35
Shaitan051 wrote...
So an uncharged shot is not aoe? If that's the case the Chakram Launcher is kinda sucky and will leave you a sitting duck.A Golden Dragon wrote...
Chakram Launcher is a mini-grenade Launcher. A Fully Charged shot does AoE damage.
Don't really know, as I didn't notice the damage to the other until I was leaving....
#14
Posté 11 mars 2012 - 05:05
#15
Posté 11 mars 2012 - 09:38
#16
Posté 11 mars 2012 - 03:56
Shaitan051 wrote...
Got my answer (shouldn't have been so lazy in the first place) uncharged is aoe too, just a smaller radius. Combined with the damage each individual shot does I dare say the Chakram Launcher is the best DLC weapon.
Even if it didn't do aoe the 2nd damage it does is pretty good. Especially on the atlas and reavers and banshes. And beasts.
#17
Posté 11 mars 2012 - 04:06
#18
Posté 12 mars 2012 - 12:08
Yeah, you do. You keep what weapons you found and the rank they are on, the credits you had, your rep. But if I recall you don't get to keep the weapon mods so you would have to get those again.E-Type XR wrote...
Do you keep all your weapons on NG+?
#19
Posté 12 mars 2012 - 12:21
#20
Posté 01 septembre 2012 - 01:27
#21
Posté 02 septembre 2012 - 10:07
My only real issue with the Saber is that you could take the Paladin and get the same gun, only much lighter and not in competition with mighty stuff like the Harrier and Particle Rifle.
#22
Posté 02 septembre 2012 - 09:02
So I would use the Chakram launcher unless you need AOE crowd control. Like a soldier without frags but max cryo ammo would benefit better with a falcon.
Modifié par darkchaosbunny, 02 septembre 2012 - 09:05 .
#23
Posté 03 septembre 2012 - 04:45
Chakram Launcher seems gimmicky, which is why I don't use it in SP. It does do pretty impressive damage on the Citadel firing range though. Charge up to fire, and the delay before shots explode is annoying. It is basically a big Scorpion.
Saber is a good precision rifle that almost gives you the feel of the ME2 Viper (not quite though). It has pretty pitiful accuracy if you fire it at max rate of fire, especially when moving, so adjust your weapon handling accordingly. As Jaegar said, the problem is that Paladin is fairly similar, and probably has better accuracy, although it doesn't have quite the rate of fire, and doesn't have as good of capacity. But they are fairly close in effectiveness.
Falcon is a CC gun, not a direct damage gun. If you think of it that way then it makes some sense. I run it on my Demolisher with Disruptor Ammo for staggers and to set up Tech Bursts. It will stagger any enemy up through Phantoms.
All in all though if I have to pick one of these three, it would be Saber, mainly because it seems more versatile to me, and better on a larger range of classes. But as stated above, it isn't necessarily the best choice compared to other weapons.
#24
Posté 03 septembre 2012 - 06:46
#25
Posté 03 septembre 2012 - 07:59





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