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Arcane warrior build? If they can solo the whole game on nightmare , what happens if you make a party with 3 of them? lol


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#51
Tonya777

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Its not literally useless , you have your whole party and they are an extra defense wall



The enemy will have to go through all 3 of their asses before they go to you , so I don't see how being an invincible character is useless in a party situation



Anyway I see no way that an arcane warrior could have the invincible vibe before getting at least shimmering shield



AFTER I get shimmering shield THEN I might try running around solo , but doing that before then seems like it would be a giant potion chugging fest

#52
Guest_MarineBorn_*

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the great thing about AW is there flexibility to change from tank to nukers as you say. you just have to shut off some buffs

#53
Tonya777

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I have telekentic weapons



I notice that its like it says , it helps on heavily armored enemies and you just said you tested on Loghain who is a heavily armored opponent



When I tested it on non armored enemies I noticed no real difference actually

#54
deathwing200

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Tonya777 wrote...


AFTER I get shimmering shield THEN I might try running around solo , but doing that before then seems like it would be a giant potion chugging fest


You're correct.

#55
StupidWiz

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@tonya777

yeah.. shimmering shield definitely rules XD

#56
Tonya777

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Yeah , you could at any time put a robe and staff back on and take off the combat magic buff and bam you're a totally normal mage again

#57
StupidWiz

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and vice versa.. you could put heavy or massive armor, and the deactivate combat magic.. voila, you're a mage in shining armor lol XD



I suppose Arcane Failure in NwN prevents this "exploitation" =D

#58
Sylixe

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Tonya777 wrote...

I'm still seriously dissapointed that I went 2 points into the lightning branch
They need to let characters respend all stat skill and talent points somehow , even if its a 1 time per save thing or something
I used 3/4 tome of arcane techniques already too (Bodahn restocks one last tome in the castle before the end of the game)

I'm looking at this roughly :
13.Spell shield
14.Shimmering shield
15.Group heal
16.Fade shroud
17.Revival
18.Lifeward
19.Cleansing aura

**** an A............

Then I still need Miasma (3 points) (Lvl 22)
Rock armor (1 point) (23)

By then it would basically be the end of the game AND I'd have absolutley no glyph spells either

Glyph of warding (2 points) (25)

Though after some quests they give you a talent point (After redcliffe castle , and maybe some others)

This explains to you all why wasting a mere 2 points on lightning crap has upset me D:

With those 2 points I could have gotten flaming weapons instead which would you know... ACTUALLY be useful? I guess I'm stuck with frost weapons forever.... (I hear the fire one does up to +10 dmg a hit D: )

Edit :

Final tome of arcane technique = Fire blast
Redcliffe free point = Flaming weapons

Of course I'm not nessicarily doing this stuff in this order but that is the stuff I hope to finish having by the time this characters done


Go get the Raven Mod and just respec your character.  It's not cheating since the way characters are setup to begin with is bascially horrible anyway.  I cannot imagine playing Morrigan with those points in shapeshifting..good loord! Image IPB

#59
thisisme8

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Tonya777 wrote...

WTF!

What level does it do that at?

Maybe I should just get THAT sooner than later


Dude, calm down.  You'll be über soon enough, there's no need to run head-first at every "this spell is good too."  Then again, why not?  Knock yourself out.

#60
thisisme8

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Tonya777 wrote...

I have telekentic weapons

I notice that its like it says , it helps on heavily armored enemies and you just said you tested on Loghain who is a heavily armored opponent

When I tested it on non armored enemies I noticed no real difference actually


WHEN DO YOU FIGHT LOGHAIN?!?!?!?!?!

Gameplay/Spoilers forum is for spoilers, not here.  Pretty please?

#61
stoezgallamyn

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Tonya777 wrote...

Then I still need Miasma (3 points) (Lvl 22)
Rock armor (1 point) (23)


In my experience, Miasma should never wait that long. You should have gotten it long before you got the Spirit Healer spells. The penalties it applies to an enemy's attack and defense effectively count as bonuses to the same for you, and it's all based on your magic stat. If you don't have Miasma before Shimmering Shield, it should be the very next spell you learn.