I felt that the Crucible itself was the perfect devise for a story twist and could have been used to some effect for the ending.
As we got to learn more about the Crucible and its nature as timeless plan for the destruction of the Reapers. My thoughts were thus; (read with sacastic tone) "A untested device of unknown origin and unknown means of efficacy could never bite the galaxy in the ass!"
As we neared the end I anticipated a revelation from our science teams that it would take time to charge the device and the fleet would have to shield it. There would be countless losses in this approach and the strength of the military might which Shepard was able to gather would be pivotal in the amount of time that the device would have. Different levels of charge would have different results and focii. The least level would be total destruction and the device not survive. A next level would perhaps result in the Reapers being destroyed in castrophic failures causing incalculable damage to the planets on which they were harvesting and earth being destroyed utterly and continuing levels of improvement until the Repears were destroyed with no further calateral damage (aside from devastation of the assembled fleets.) I thought that in all but the least two Shepard would survive and be forced to deal with the consequence of his action/inaction and the inadequacies which he caused throughout the trilogy.
Obviously this isn't completely fleshed out. They were just the thoughts that I was having as the game progressed. I'm sure there are people that would have hated this as well, but I think that it would have dealt with all of the issues that people are bringing here. Your choices have an immediate impact. Shepard can have blue babies with Liara. The ending isn't happily ever-after in any respect, just varying levels of loss an devastation along with whatever sacrifices that friends made throughout the course of the game. It was staring us in the face the entire time. Choices would have mattered. It would have fit the scope of the game without the sudden presentation of a psuedo-deity.
It's not a far departure from what we saw in the game either. It just made a bit more sense to me.
the Ending I Anticipated
Débuté par
LordAsael
, mars 10 2012 10:41
#1
Posté 10 mars 2012 - 10:41
#2
Posté 10 mars 2012 - 10:46
i think it should have sent you back to the start of TIMs base mission with a game over screen if you dint have enough troops to fire the the Crucible. and with enough troops, you choose how to fire the crucible, then you get to win.
pissing people off? who would that ****** off? the casual gamer who just bought it and dint undestand ANYTHING that was going on and just rushed the main missions? screw him.
those people get stuck, "at the part where you gota fight those fire breathing ants"
pissing people off? who would that ****** off? the casual gamer who just bought it and dint undestand ANYTHING that was going on and just rushed the main missions? screw him.
those people get stuck, "at the part where you gota fight those fire breathing ants"





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