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Trying to make sense of the endings (letter to Bioware)


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#1
BHynes92

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I have made several posts in several threads decrying Bioware for making such a fantastic game, but then ruining it in the last few minutes of the game with this ******-poor ending, but that is not what this thread is going to be  about. This post is going to be about trying to look into the minds of the devs, most specifically the writers, to try to determine why they gave us these endings that I believe many of us feel are unsatisfactory.

I have spent the last approximately 24 hours (minus sleeping time) since I beat the game analyzing that ending. (FYI with my run thru I got the synthesis ending.) I feel that the writers did something very similar to what the writing team on the (I think great) TV show LOST. The writers on LOST, when faced with the final season realized that they could only end one of the two overarching plots of the show, the characters, or the mythology of the island. They chose to give all the characters closure and left many of the strings of mythology about the island up in the air.

This is almost completely opposite to what the writers did here with Mass Effect 3. They gave the galaxy a (fairly decent) sense of closure. The Galaxy gets to begin anew, life gets is second chance (especially if you picked the synergy ending, to a lesser extent if you picked the control or destroy endings). This does in fact give the game's overarching fiction and the universe itself a good sense of closure, a good ending. Mass Effect as a series is about so much more than just an amazing universe.

It is about the characters. The amazingly well written, believable characters are what drew me to the series in the first place. They are what has kept my attention, what has made this series the best series of any media (video games, TV, movies, books, etc.) these characters are some of the best I have ever had the pleasure of interacting with. Hell, I fell in love with these characters.

I wept when Mordin died.

I wept when Thane died.

I wept when my Shepard died.

But then, after that scene of my Shepard; the man who I had devoted over 100 hours of my life to creating, and living vicariously in this wonderful world through, interacting with these amazing characters; throwing himself into the Catalyst's beam to save the ones he loved, came the next scene. Joker flying hurriedly (for no discernible reason) away from the impending green wave, crash-lands on some unknown planet. All we get to see from that is a few of my beloved crew step out into the wilderness. And that's it. We get no closure for these characters that have been the main source of why I love these games.

Now, to Bioware directly: I do not care how it happens, but I as a devoted fan would absolutely love some sense of closure for these characters that I have, over the past 5 years, grown to love as much as some of my best friends. Please Bioware, do it for your fans.

*Edit: fixed crazy MS Word formatting*

Modifié par BHynes92, 10 mars 2012 - 11:19 .


#2
Adamantium93

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I agree fully. In my opinion, leaving the mystery, um, mysterious is fine, in fact, its better than fine. Humans fear what we don't understand. Our minds made the Reapers far more terrifying than any star child ever could. It should have stayed that way.

#3
John Locke N7

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this is what happens when you write a story that doesnt conclude by the end of the book, and dont actualy have a plan for how it ends in the start (or) change how it was suppose to end half way through.

Its why the entire show LOST sucked so hard.

Next time you have a triligy Bioware, hire Joss Whedon. he always has a plan.....

#4
BHynes92

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John Locke N7 wrote...

this is what happens when you write a story that doesnt conclude by the end of the book, and dont actualy have a plan for how it ends in the start (or) change how it was suppose to end half way through.


this sounds suspiciously like The Dark Tower Seried by Stephen King. That was my immediate reaction after first sitting down and trying to process what Id just seen after I beat ME3: Its the Dark Tower all over again. An AMAZING series that I followed for over a decade, all brought crashing down by a lousy ending. Stephen King actually does this a lot, he writes an amazing book, and then gets 600 pagen in and realizes "****, ive gotta end this thing" and craps out 40 pages of tripe.

Modifié par BHynes92, 10 mars 2012 - 11:07 .


#5
BHynes92

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EDIT
Fixed more formatting because of MS Word :\\

#6
Rashala

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Okay I am gonan weight in here and offer a few of my Own opinions.

Yeah,...like a lot of folks when Mordin died.  I cried.  I even caught myself at time humming the modle of a scientist salarien ot myself.   And thane and legion too.
Now The endings.....I am not alone in noticing the inability to get that one paragon or renegade convo option.....That bothered me...but it made me wonder....wait...maybe being able TO use them  might lead to somethign different ending wise  but they are saving it for DLCs. 
Posibility:  Low
Now We get to the ending....and find out that this was all some ancient alien races planto evolve Organic life to the point where It and synthetic life would -have- to fuse to have a future free of Reapers.  Personally.....I looked at the ending as.  Okay here are your three choices.  Die, and trap everyone you care about and love god knows where killing off some of your allies.  Die and push back armageddion tilt ereapers convince you they need to intervien again And Still trap everyone on an unknown planet and where they are.   ....    ANd Three DIE...trap everyone and such But fuse  life together into a new form and at least the reapers are redundant and never come back.....

TO me it still 123 Die die die.   Without the mass relays The fleet is stuck in earth space....with miniumal supplies....and many unable to eat the same supplies the others have doomign them to slow deaths.  
Now some folks are sayign Hey wait last Mass relay we blew up Blew out an entire star system. and you can see it from outerspace *The blast sizes seen on teh galactic scale I think is merely a artistic device to show the total number of relays in relation tothe galaxy and that the effect touched them all.   Because to transmit such a powerful signal would likey take all the energy of a relay and defusign its explosive power.
Now the posibility that sheperd lives is something interesting.   But I will agree......Closure would be nice....I mean,  What happens to teh normandy crew?  to the galaxy....If you romance X What hapens to them.  I mean I knwo such endings are a little CLiche  But still In a game that so entrances us draws us in to the characters and makes us Care about them so much we -CRY- or feel miserable when one dies,   Not letting us know what happens to them,  is kinda a rather large middle finger to the fans.
Now as for the final cut scene.   The old man and his grandchild.   I will point out one small fragment of hope......Grandpa tell me another story about the shepherd.    That Alone hints....to a small degree that Shepehred may -not- have died at the end.  I mean Why would a child want to hear another story about a hero they -know- is already dead from the last one they were told.?

am I upset over the endings....yes.  Hell I was upset over the endign to a book series I read and was actaully depressed afterwards from how IT ended..

Personally  I want some closure...More than just the ending they gave us.  Yes I wanna know why was teh normandy runnign like that...  What happens to them.  what happens to ALL those people I called at the end..   I know I am not alone in this.  Anyone who played and loved this game wants to know what happens with the galaxy.....the normandy crew.....your crewmates.
Personally I just wish......there was a...happyish ending. possible.  One wher Shepherd lives...and gets to BE with the oens he loves....but in exchange for that   Some closure on the other Gaping big WTF (Glaaxy friends. fates) questions would be nice.

#7
Destrega

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Think of it this way, why would an AI show himself as a little child from your memories?
First things first, that pissed me off. Anything he said was probably a lie, portraying himself as an innocent child to prey on your weakness.
I picked the destroy option.
Personally i hope that this "ending" gets fleshed out into some sort of mindgame that the crucible or whatever was playing on shepard, testing his resolve to end things instead of wishing away the problems. Or worse making past mistakes of thinking the reapers could be controlled.
ME1 Shepard kills reaper
ME2 Shepard kills Baby reaper/reaper slaves/fights harbinger
ME3 Shepard becomes reaper/does what reaper suggests?? Come on.
Its almost a blatant test of his values and what he believes is right, what he's learned through all this. The reapers can't be dealt with, bargained with or otherwise. That single minded focused idea that they have to be destroyed has got him to that point. The kid says he controls the reapers, that would make him one, facing something he can't control he starts to bargain/deceive.

Edit: I just remembered that Shepard found out about EDI deceiving him shortly before this and was shocked about it so this could tie into my theory of the the reaper controller acting out of self preservation.
That was my take on things.

If however, these truly are the actual endings, none of it matters. Green blue red lights, ships crash game over thanks for nothing.
Wonderful game, my favourite game franchise would forever be tarnished due to these terrible endings.

Modifié par Destrega, 11 mars 2012 - 01:44 .


#8
NegativelyChrgd

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The relays explode no matter what in all the endings right? So doesn't that mean Earth went the way of the Batarian world in Arrival?

#9
Rashala

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The relay in arrival was still fully powered... To send a galatic signal The relays would likely burn out all thier power so the explosion would be signifigantly lesser than a normal un trasnmitting one

#10
Destrega

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Actually doesn't the crucible collect/fire dark energy or something like that, in other words overloading the mass relays, the explosions looked pretty darn big to me, it really doesn't make any sense lol. So in other words they're still fully powered-plus whatever energy you just threw at them that they cant handle and they explode. I really can't see how everything wasn't wiped out by that and it struck me as immensely stupid.

#11
NegativelyChrgd

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I was just thinking when relays explode, they do so with the same intensity as the one in Arrival, regardless of how they're destroyed...

The ending had left me quite depressed I must say, especially how I was thinking about it... :-s

But if the destruction of the relays in these endings were not as lethal as the one in Arrival then why is Joker fleeing? If he's fleeing then that must at least mean Earth was still too close to the blast shouldn't it?

Modifié par NegativelyChrgd, 11 mars 2012 - 02:33 .


#12
Destrega

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all i can say about the current endings is
Jackie Chan meme face what is this i don't even.

#13
JohnnyBB85

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I totally agree with all the complaints - the ending lacks not only a proper epilogue, parts of it also make no sense or lack explanation.

Why does the Normandy crash?

How did my squad get from London onto the Normandy?

And why do the Relays have to explode? (Yeah it's how the Crucible works, but I want an ending where I stop the Reapers without crippling the galactic society!) What happens to the crazy big fleet stranded in the Sol System? What happens to ANY of the races?

Besides, all endings are basically the same cut-scene wise.
The lack of true differences does not really motivate me to start another play-through.

#14
Rashala

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Okay. Lemme point out 2 things 1. when the arrival Relay blew it took otu the entire system STAR included. However when you see the Flashes to indicate the relays sending the signal you will notide the Stars where they are DO NOT go out. IE The eystems arefine Also The 2. the blast likley would have been a preprogramed self destruct. As Legion would say removing the technology that would force life int he galavxy to gorw as the reapers intended as the reapers are leaving.

Yes the fleets stuck but You would remmeber the asari matriach on illium hinted the asari KNOW how to build relays. So they likely could rebuild the earth relay and others...slowly it would take time ...as for the normandy...yeah...I agree with above

#15
BHynes92

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Destrega wrote...

Wonderful game, my favourite game franchise would forever be tarnished due to these terrible endings.


Exactly how I feel. This game was oneof the best I have ever played, If not THE best. That damn ending, no not even the ending itself, th elack of closure, tarnished what would otherwise be looked at as one of the greatest entertainment achivments of its time. With respect for the ending: as I said in the original post, I can deal with the state of the universe after the 3 endings, its all pretty much grimdark, but I can understand that. At least life has found a way. Its the lack of closure provided to these characters that I have come to deeply love that really gets me; that keeps me from wanting to do a runthrough with my femshep and my renegadeshep. I've tried to begin a femshep playthrough, but I can't bring myself to do so because I know it will only end up with Shepard being, at best, hopelessly stranded from those that she loves. (Especially the little blue babies she promised Liara :crying:)

Modifié par BHynes92, 11 mars 2012 - 07:11 .


#16
BHynes92

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For anyone who cares this is the basis of my letter for the letter campaign tomorrow. (shameless self bump)