I have spent the last approximately 24 hours (minus sleeping time) since I beat the game analyzing that ending. (FYI with my run thru I got the synthesis ending.) I feel that the writers did something very similar to what the writing team on the (I think great) TV show LOST. The writers on LOST, when faced with the final season realized that they could only end one of the two overarching plots of the show, the characters, or the mythology of the island. They chose to give all the characters closure and left many of the strings of mythology about the island up in the air.
This is almost completely opposite to what the writers did here with Mass Effect 3. They gave the galaxy a (fairly decent) sense of closure. The Galaxy gets to begin anew, life gets is second chance (especially if you picked the synergy ending, to a lesser extent if you picked the control or destroy endings). This does in fact give the game's overarching fiction and the universe itself a good sense of closure, a good ending. Mass Effect as a series is about so much more than just an amazing universe.
It is about the characters. The amazingly well written, believable characters are what drew me to the series in the first place. They are what has kept my attention, what has made this series the best series of any media (video games, TV, movies, books, etc.) these characters are some of the best I have ever had the pleasure of interacting with. Hell, I fell in love with these characters.
I wept when Mordin died.
I wept when Thane died.
I wept when my Shepard died.
But then, after that scene of my Shepard; the man who I had devoted over 100 hours of my life to creating, and living vicariously in this wonderful world through, interacting with these amazing characters; throwing himself into the Catalyst's beam to save the ones he loved, came the next scene. Joker flying hurriedly (for no discernible reason) away from the impending green wave, crash-lands on some unknown planet. All we get to see from that is a few of my beloved crew step out into the wilderness. And that's it. We get no closure for these characters that have been the main source of why I love these games.
Now, to Bioware directly: I do not care how it happens, but I as a devoted fan would absolutely love some sense of closure for these characters that I have, over the past 5 years, grown to love as much as some of my best friends. Please Bioware, do it for your fans.
*Edit: fixed crazy MS Word formatting*
Modifié par BHynes92, 10 mars 2012 - 11:19 .





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