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Why I LOVE the Mass Effect 3 ending.


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#51
Guest_PlainOLJane2_*

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BHynes92 wrote...

Mike Vas Normandy wrote...

You see Liara instead of your LI in the flashback.


Really? Ashley was my LI in 1 and 3 and she was the one I saw in the end. 

I've heard multiple things... I got Joker, Anderson, and Liara in the blak/white flashback as Shepard threw himself into the Catalyst (synthesis), and then at the Jungle Planet I got Joker and EDI stepping out of the ship, followed by Tali (my LI in 2 and 3)


You can get flashbacks of your ME1 love interests. Ashley, Kaidan or Liara. Everybody else just gets Liara.

#52
Ariq007

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*sigh* another one. speaking for myself, my problem with the endings has nothing to do with it not being a "happy ending". i didnt necessarily want, nor did i really expect, a "mega-happy ending". I just wanted/expected a good ending. or at least an appropriate one.

#53
Kloborgg711

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AtreiyaN7 wrote...
Because the synthesis between organics and synthetics means an end to the cycle of destruction - witness the Quarians and Geth as examples of how wars between a creator race and its synthetic children can go. That this is put to an end once and for all, along with the end of the Reaper threat, is true victory. At last we've overcome our fears of each other (organics fearing/hating other organics, along with organics fearing friendly synthetics). Who cares if the mass relays were destroyed? The coda with the grandfather and grandson shows that we will continue on and that we can reach the stars again - this time on our own terms. The whole thing was about survival, not whether or not the mass relay network would survive for our collective convenience. Furthermore, if it's the synthesis ending, I suspect the plant/animal life would be compatible with all life forms and that the Normandy crew would, in fact, survive quite nicely.


Alright, first of all, you're making the mistake of immediately accepting all of these assumptions without any merit to back them up. Why is synthesis the only option? I'm glad you brought up the Quarians and Geth... because that scenario ended up WONDERFULLY. And if the Reapers never attacked and the Quarians/Geth were left to their own devices, then the two scenarios would most likely be:

A. The Quarians never try to retake their planet and either get a new one or remain in the flotilla. The Geth show absolutely no signs of aggression without the Reapers and it's never implied that this would ever change.
B. The Quarians do eventually set out to retake their planet, and either win the battle or lose it. Either way, there's no reason to support the theory that says the Geth would ever be a threat to organic life over all. Never

There's also EDI, who evolved to support protecting organic life. The only reason you say there even if this "cycle" is because you were told it by a hypocritical VI. Why do you believe him? Because he's got a giant army of space beetles under his command.

Next, even if there was this cycle, why would synthesis be a resolution? Beyond the fact that it's absolutely impossible to suggest a single burst or radiation installed micro-chips in every organic being, how does merging two entirely different entities suddenly mean "peace"? That's like saying that organics will always be peaceful so long as they're only with other organics.. it's just not true! The prospect of a single organic race obliterating itself into extinction is not so far from possibility, even today. Again, this theory of synthetic vs organic has no reason or evidence to back it up, we're just taking it as a fact.

Who cares about the relays blowing up? I do. Without those, the races we came to know and love will never live amongst each other. The galaxy will remain a splintered, dark, isolated, and lonely collage of various civilizations who never meet. How did you get the implication that space travel is possible again? It seems clear to me the implication is that space travel is on the verge of being discovered, which is a colossal step back from where we started.

I think you're trying to convince yourself that you're satisfied with these endings simply because it's all we have. I can sympathize with this, but I can't agree.

#54
Hexxys

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Why do people always say "there are no happy endings in real life so it's okay blahblahblah" as if it had ANYTHING to do with a work of pure fiction?

#55
JELLAQTP

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I don´t really have problem with the sad ending, but I find it weak compared to the whole ME, ME2 and ME3 history.

#56
deathscythe517

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I expected the endings to be distinct, with at the very least, an ending where the Reapers win, an ending where you save Earth but at the cost of several civilizations/races, or an ending where despite the heavy losses and the death of close friends all life in the galaxy was saved. Each one would get an epilogue, the Reapers winning would be about how the individual groups/races resisted before finally being snuffed out, the EXTREMELY bitter one would detail what would happen since most of the galactic population was almost completely depleted, and the "golden" ending would detail what the various factions did afterward.

Hell I know Bioware did it before but the people complaining about a super happy ending ruining the game could potentially just have Shepard going off to find the origins of the Reapers to prevent them from ever coming back, leaving all he cared about behind. It would have been better than the stupid origin we got.

#57
Dr_Hello

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Ariq007 wrote...

*sigh* another one. speaking for myself, my problem with the endings has nothing to do with it not being a "happy ending". i didnt necessarily want, nor did i really expect, a "mega-happy ending". I just wanted/expected a good ending. or at least an appropriate one.


Agreed.

#58
KainrycKarr

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PlainOLJane2 wrote...

BHynes92 wrote...

Mike Vas Normandy wrote...

You see Liara instead of your LI in the flashback.


Really? Ashley was my LI in 1 and 3 and she was the one I saw in the end. 

I've heard multiple things... I got Joker, Anderson, and Liara in the blak/white flashback as Shepard threw himself into the Catalyst (synthesis), and then at the Jungle Planet I got Joker and EDI stepping out of the ship, followed by Tali (my LI in 2 and 3)


You can get flashbacks of your ME1 love interests. Ashley, Kaidan or Liara. Everybody else just gets Liara.


Currently my biggest problem with the endings that would be easiest to fix.

#59
didymos1120

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PlainOLJane2 wrote...

You can get flashbacks of your ME1 love interests. Ashley, Kaidan or Liara. Everybody else just gets Liara.


Yep.  Besides Anderson and Joker, they didn't bother making video files for any of the other characters.

#60
prizm123

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actually.... i've been thinking about this a bit....i think Shepard actually dies next to Anderson, and everything that occurs after that is sort of a last thought that Shepard is having as he/she dies sort of like a light at the end of the tunnel moment, but the Crucible did work and got rid of the Reapers, but we dont or wont know exactly how because Shepard is dead already....maybe the whole choice thing was Shepard trying to make sense of it all before breathing the last breath

the Normandy scene would be a hopeful thought that all the crew members made it somewhere happy and safe, which would also explain how the ones who were in London are there, because they are also dead from that last part right before the beam....


thinking about it this way makes a lot of sense to me and i can sort of see this as the real ending

Modifié par prizm123, 11 mars 2012 - 02:03 .


#61
Jadebaby

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Mike Vas Normandy wrote...

Well, I WILL admit that to love the ending, I had to force myself to ignore the plotholes and continuity errors. Those were a huge problem, and I was not happy about them at all (Seriously, NO ONE questioned the magic transportation of your teammates to the Normandy in development? No a SINGLE person thought that was weird) That being said, I didn't want to be angry at a video game, and I REALLY didn't want to hate what has been my all time favorite video game series ever. I forced myself to ignore the glaring faults and accept the ending as it was, the little bit of closure I DID receive from the game. I'm not a fanboy, I'm not a BioWare nut-rider (and I'm not a hipster) I'm just someone who really wanted to love this game, and insists on looking at the bright side. Some things DID go right. Not many, but at least some did.



I feel the same way, about wanting to love it... And trust me, it's better to turn it off before you beam yourself and make the rest up.

#62
BrunoBerg

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The people who are mainly getting upset about "oh I wanted a happy ending but everyone died :(" I just dismiss as foolish. Did you honestly expect a whole lot of survivors when you go into battle with tons of über machines that can take a whole lot of damage and kill pretty much any ship you have in one blast?

I'm just annoyed over the extremely obvious plotholes and that it didn't bring any closure what so ever. BioWare has all right to make a depressing ending where close to everyone dies, no matter what, but they did it so very poorly.

#63
Mike Vas Normandy

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Jade8aby88 wrote...

Mike Vas Normandy wrote...

Well, I WILL admit that to love the ending, I had to force myself to ignore the plotholes and continuity errors. Those were a huge problem, and I was not happy about them at all (Seriously, NO ONE questioned the magic transportation of your teammates to the Normandy in development? No a SINGLE person thought that was weird) That being said, I didn't want to be angry at a video game, and I REALLY didn't want to hate what has been my all time favorite video game series ever. I forced myself to ignore the glaring faults and accept the ending as it was, the little bit of closure I DID receive from the game. I'm not a fanboy, I'm not a BioWare nut-rider (and I'm not a hipster) I'm just someone who really wanted to love this game, and insists on looking at the bright side. Some things DID go right. Not many, but at least some did.



I feel the same way, about wanting to love it... And trust me, it's better to turn it off before you beam yourself and make the rest up.


Good Idea

#64
BrunoBerg

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prizm123 wrote...

actually.... i've been thinking about this a bit....i think Shepard actually dies next to Anderson, and everything that occurs after that is sort of a last thought that Shepard is having as he/she dies sort of like a light at the end of the tunnel moment, but the Crucible did work and got rid of the Reapers, but we dont or wont know exactly how because Shepard is dead already....maybe the whole choice thing was Shepard trying to make sense of it all before breathing the last breath

the Normandy scene would be a hopeful thought that all the crew members made it somewhere happy and safe, which would also explain how the ones who were in London are there, because they are also dead from that last part right before the beam....


thinking about it this way makes a lot of sense to me and i can sort of see this as the real ending


If that is how they wanted it to go down, they would have shown that. And having a "it's was all a dream/hallucination/whatever" is about as cheap as you can possibly go when ending something in my opinion.

#65
didymos1120

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The Angry One wrote...

Except in the endings where they blow up or are controlled.


Wait, were the geth controlled too?  I know they're specifically mentioned as being destroyed if you choose that, but I don't remember them coming up in the control bit.

Modifié par didymos1120, 11 mars 2012 - 02:06 .


#66
Jagdwyre

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Hexxys wrote...

Why do people always say "there are no happy endings in real life so it's okay blahblahblah" as if it had ANYTHING to do with a work of pure fiction?

Well, that's also an incorrect statement. "Real Life" being what it is, there actually can be happy endings, just as much as there can be a sad ending. I think people like to think sad endings or bittersweet endings are more... "realistic" just because happy endings are more cliche.

Modifié par Jagdwyre, 11 mars 2012 - 02:09 .


#67
nitefyre410

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16 endings of the same thing is in different color is not a good ending. I'm not even going to into why most it makes no sense and how synthesis is a complete wasted idea. How the whole thing feels like a rip off Deus Ex and NGE with even understand anything about why those ending work for that game and series. These endings do not work for this story that is told... I understand were you are coming and trust me I tried to look at the way you do OP but no.. just no. These endings would work if this was prequel for something like Xenogears.

#68
tenacious_err

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You shouldn't have to ignore plot holes. This is video game science fiction, where picky fans who care about plot come to be satisfied. Which isn't to say there aren't plot holes in SciFi - but as fans we demand more and pick plots apart.

I wanted a happy ending, yes. But I would have lived without one. Someone edited the end to be simply Shepard dying with Anderson and the Reapers being taken down. I could have lived with that. However, I wanted the CHOICE of a happy ending. I wanted the choice of the Reapers winning, too. Having those choices, to me, makes the ending feel fuller.

You're absolutely allowed to like the ending. I'm glad you do, honestly. I'll be a Bioware fangirl after this, personally, and I'm planning on playing all three games over but, honestly, the endings just leave such a bitter taste in my mouth that it may take me a while to start.

I understand the three choices, but I think they're contrived at best. You spend the entire game getting races to work together. You solve the war between Quarians and Geth! Then, at the end, you're told that races can never really get along and that's that? You have to make everyone the exact same for there to be "peace"? That's not peace, it's assimilation. Last time I checked, the Borg are bad guys. In the game itself if you got the DLC the Protheans are shown to have forced other races to go under them or die - and that is displayed as appalling. Yet in the end it's the best choice you have? I just can't fall behind it, personally, and I don't feel like Shepard - who faced down the Reapers and united the galaxy - would either.

#69
Almostfaceman

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didymos1120 wrote...

Mike Vas Normandy wrote...

Well, I WILL admit that to love the ending, I had to force myself to ignore the plotholes and continuity errors.


Yeah.  Stop right there and think about that: you shouldn't have to do that.


Word.

#70
Vasparian

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I find it hard to take anyone seriously when they say the endings were good. From a plot perspective these endings were horrid. From a writing standpoint they were god awful.

#71
goatman42

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Kloborgg711 wrote...

Are you serious right now? The largest fleet ever assembled in galactic history is now stuck in the S.O.L. system. The Quarians JUST got their planet back after a centuries-old war, and they were even fed the promise of eventually developing a proper immune system. If you went destroy, EDI is murdered, as is every single Geth you JUST gave freedom to. The galaxy is down a dark shell, thousands of years behind what it used to be. Every world is a lonely isolated heap of ashes. Thessia is now a shattered wasteland with the few Asari who aren't trapped back on Earth left to clean up. The Krogan, who finally got cured of their genophage, now have most of their men stuck to rot and die on Earth. The Turian and Quarian will probably starve due to needing dextro-based food. Basically, every single victory you won in this war leading up the end was for absolutely nothing. I'm not even talking about the fact that the Mass Relays releasing their energy is supposed to vaporize systems. Oh, and don't forget that no one even knows what happened, since no one witnessed your decision. Sure, most people on Earth will probably reason what happened, but what about the scattered groups of colonists all over the galaxy?
Also, did you ever stop to think what happened to the billions of citizens and refugees living on the Citadel? Conrad Verner and Jenna, Kelly Chambers and Aria, everyone you spend the game meeting was probably murdered, if not when the Reapers took over the citadel then when Shepard blows the whole thing up.

Sorry I agree with what your saying I just want to let you know that Kelly Chambers dies half way though the game. Cerberus finds her and shoots her in the head when they attack the Citadel.

#72
Rafe34

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goatman42 wrote...

Kloborgg711 wrote...

Are you serious right now? The largest fleet ever assembled in galactic history is now stuck in the S.O.L. system. The Quarians JUST got their planet back after a centuries-old war, and they were even fed the promise of eventually developing a proper immune system. If you went destroy, EDI is murdered, as is every single Geth you JUST gave freedom to. The galaxy is down a dark shell, thousands of years behind what it used to be. Every world is a lonely isolated heap of ashes. Thessia is now a shattered wasteland with the few Asari who aren't trapped back on Earth left to clean up. The Krogan, who finally got cured of their genophage, now have most of their men stuck to rot and die on Earth. The Turian and Quarian will probably starve due to needing dextro-based food. Basically, every single victory you won in this war leading up the end was for absolutely nothing. I'm not even talking about the fact that the Mass Relays releasing their energy is supposed to vaporize systems. Oh, and don't forget that no one even knows what happened, since no one witnessed your decision. Sure, most people on Earth will probably reason what happened, but what about the scattered groups of colonists all over the galaxy?
Also, did you ever stop to think what happened to the billions of citizens and refugees living on the Citadel? Conrad Verner and Jenna, Kelly Chambers and Aria, everyone you spend the game meeting was probably murdered, if not when the Reapers took over the citadel then when Shepard blows the whole thing up.

Sorry I agree with what your saying I just want to let you know that Kelly Chambers dies half way though the game. Cerberus finds her and shoots her in the head when they attack the Citadel.


You can save Kelly.

#73
TFulls

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-_-

#74
phimseto

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Again, the problem is that they shift gears too radically thematically. I understand, or at least think I do, why they did what they did, but the problem is that the game's narrative didn't lead up to it. Thematically, yes...the choices presented reflected the game's philosophy. The problem is that the game and its two predecessors were intimate character driven space operas. ME3 was about defeating the reapers, taking back the earth, and resolving plot points. Like I wrote earlier, you can't give someone star trek for almost three whole games and then drop 2001 on them.

It's not a matter of happy endings. If Shepard had died next to Anderson or died pressing the button, that would have been fine. Or whatever...something that fit within the emotional heft of the story. The endings as are, though, abandon that emotional investment in the story by trading off those characters and hopes to ruminate on these meta elements that...quite frankly...were already dealt with effectively within the storylines of the game.

#75
SupR G

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Mike Vas Normandy wrote...

 Let me start by saying that

after my first play through, I was just as mad as everyone else about the way the game and the franchise was closed out. I was so angry I wanted to throw my game in the trash.

Then, after a few hours, I forced myself to start a second playthrough. When I got to the end, I chose the Synthesis ending which was kind of cute, but this time I got it. 

Now, let me also say that I expected Shepard to die in the end. The belief that the entire saga would close with a happy ending (Shepard destroying the reapers, the Mass Relays staying in tact and everything going back to the way it was before the Reaper arrival) was a long shot, and HONESTLY do people really believe that would have been a great ending? The further and further I got in the game, the more I resigned myself to the fact that Shepard was going to die, it was the only thing that made sense.

To be fair, how many times did Shepard say that every single person had to be willitng to DIE to save the galaxy, if that wasn't a clue that things wouldn't end well for him, i don't know what was. The fact that he got to die on his own terms did, however, take some of the sting out of it. 

Then I got to the Stargazer portion of the ending and everything was made right. 

The thing I think a lot of people are missing, is the fact that the Stargazer segment actually opens the door to the future. The shild asks his grandfather (I'm assuming that's who that was) to tell him another story about the Shepard, and the grandfather says "OK," which opens the door for a post-reaper story where they somehow revive Shepard (especially for those who chose to kill all synthetic life and got the scene where Shepar is still alive.) I have no idea where they would go with it, that's why I'm not one of the writers, but in the end that door IS still open.

In the end, after my second playthrough (when I KNEW that was how things were going to end) I think it was the perfect way to end the series. Sure, it isn't the perfect happy ending we had all hoped for, but I think that's what makes it so awesome. Life doesn't always have a happy ending, or sometimes what is a happy ending for some is a disaster for others. A perfect happy ending would have been cheap, and I applaud BioWare for what they did. 



Oh I see, so the ending in 1 and 2 was realistic, but the same type of happy ending in 3 is not? The only realistic ending is the stupid one with a god kid wizard who controlled everything? The ending is layer of crap on top of layer after layer all in a matter of seconds... terrible